Player Matchup

Sol
Sol
DemoDemonare
Sol
Level 27
God Stats
2W - 0L
1,735 SR
Queue Stats
2W - 0L
1,677 Elo+
Party 2
Jing Wei
Jing Wei
Dielhtie
Jing Wei
Level 74
God Stats
3W - 3L
1,349 SR
Queue Stats
29W - 32L
1,426 Elo+
Party 3
Ganesha
Ganesha
SEFKROS
Ganesha
Level 126
God Stats
10W - 5L
1,632 SR
Queue Stats
54W - 51L
1,502 Elo+
Party 3
Gilgamesh
Gilgamesh
Schneelowe
Gilgamesh
Level 69
God Stats
2W - 0L
1,764 SR
Queue Stats
23W - 22L
1,474 Elo+
Party 2
Da Ji
Da Ji
Tamashineko
Da Ji
Level 65
God Stats
3W - 0L
1,820 SR
Queue Stats
21W - 18L
1,501 Elo+
Party 2
Team Averages
Level 72
1,660 SR
1,516 Elo+

VS

Team Averages
Level 126
1,480 SR
1,471 Elo+
Jormungandr
Jormungandr
Argaunite
Jormungandr
Level 89
God Stats
0W - 2L
1,228 SR
Queue Stats
147W - 161L
1,432 Elo+
Solo
Hachiman
Hachiman
AsKiYuKi
Hachiman
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 85L
1,396 Elo+
Party 1
Bastet
Bastet
Greek-Erik
Bastet
Level 159
God Stats
0W - 1L
1,413 SR
Queue Stats
58W - 70L
1,432 Elo+
Solo
Horus
Horus
jana_rmk
Horus
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 83L
1,396 Elo+
Party 1
Raijin
Raijin
Аuxi
Raijin
Level 170
God Stats
22W - 13L
1,759 SR
Queue Stats
237W - 135L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,083
462
1,482
5,470
1,096
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Dielhtie
Jing Wei
10
4 / 1 / 1
5,650
514
5,768
6,843
2,302
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
SEFKROS
Ganesha
9
0 / 1 / 5
5,943
540
5,465
8,764
6,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
Schneelowe
Gilgamesh
12
3 / 0 / 0
6,846
622
5,966
9,102
6,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 4 / 1
5,446
495
3,155
7,944
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Argaunite
Jormungandr
10
0 / 4 / 1
5,660
515
3,364
8,788
4,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
AsKiYuKi
Hachiman
9
0 / 3 / 1
4,970
452
5,650
6,059
1,780
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
Greek-Erik
Bastet
11
0 / 0 / 4
5,853
532
2,137
6,054
2,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
jana_rmk
Horus
8
0 / 2 / 0
5,342
486
3,947
7,815
5,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
Аuxi
Raijin
14
9 / 0 / 0
8,289
754
8,208
5,191
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
9
Kills
9
10
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Argaunite
Jormungandr
0
4
1
0.13
L
Hachiman
AsKiYuKi
Hachiman
0
3
1
0.17
W
0
4
0
0
W
Jing Wei
Dielhtie
Jing Wei
4
1
1
4.5
L
Bastet
Greek-Erik
Bastet
0
0
4
2
W
Ganesha
SEFKROS
Ganesha
0
1
5
2.5
W
Gilgamesh
Schneelowe
Gilgamesh
3
0
0
3
W
2
4
1
0.63
L
Horus
jana_rmk
Horus
0
2
0
0
L
Raijin
Аuxi
Raijin
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,836
Damage
23,306
38,123
Taken
33,907
18,809
Mitigated
16,685
9,691
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Argaunite
Jormungandr
3,364
1,627
0
2,039
8,788
4,947
0
0
8,348
34,840
0
L
Hachiman
AsKiYuKi
Hachiman
5,650
2,921
0
1,724
6,059
1,780
44
1,753
4,306
0
28,726
W
1,482
736
0
1,125
5,470
1,096
0
3,022
2,202
19,810
0
W
Jing Wei
Dielhtie
Jing Wei
5,768
4,934
0
3,051
6,843
2,302
0
858
5,969
0
28,438
L
Bastet
Greek-Erik
Bastet
2,137
406
0
2,203
6,054
2,191
0
750
5,265
0
31,477
W
Ganesha
SEFKROS
Ganesha
5,465
1,174
235
2,161
8,764
6,052
0
1,706
6,968
18,127
834
W
Gilgamesh
Schneelowe
Gilgamesh
5,966
2,476
0
2,250
9,102
6,719
552
3,364
5,738
0
39,604
W
3,155
537
0
869
7,944
2,640
0
2,005
5,715
0
35,990
L
Horus
jana_rmk
Horus
3,947
1,691
802
3,221
7,815
5,946
0
2,556
5,259
0
12,444
L
Raijin
Аuxi
Raijin
8,208
1,277
100
1,641
5,191
1,821
152
1,814
3,377
61,097
1,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,968
Gold Earned
30,114
224
Minions Killed
305
0
Camps Cleared
0
1,116,499
Distance Traveled
1,051,109
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,660
515
65
6
0
174,765
0
L
Hachiman
4,970
452
38
3
0
197,894
0
W
Sol
5,083
462
37
3
0
190,022
0
W
Jing Wei
5,650
514
58
5
0
208,819
2
L
Bastet
5,853
532
63
6
0
262,189
0
W
Ganesha
5,943
540
1
0
0
249,590
4
W
Gilgamesh
6,846
622
68
6
0
219,715
3
W
Da Ji
5,446
495
60
5
0
248,353
0
L
Horus
5,342
486
26
2
0
211,795
2
L
Raijin
8,289
754
113
10
0
204,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role