Player Matchup

Horus
Horus
EchoTime
Horus
Level 153
God Stats
7W - 1L
1,715 SR
Queue Stats
72W - 51L
1,669 Elo+
Solo
Skadi
Skadi
GoatParzival
Skadi
Level 158
God Stats
2W - 2L
1,489 SR
Queue Stats
51W - 42L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
Sinkarious
Cthulhu
Level 161
God Stats
3W - 2L
1,581 SR
Queue Stats
162W - 184L
1,517 Elo+
Party 1
Team Averages
Level 157
1,595 SR
1,594 Elo+

VS

Team Averages
Level 135
1,668 SR
1,565 Elo+
Ah Muzen Cab
Ah Muzen Cab
Twincamm
Ah Muzen Cab
Level 127
God Stats
270W - 229L
1,652 SR
Queue Stats
407W - 438L
1,548 Elo+
Solo
Aphrodite
Aphrodite
ballrigg
Aphrodite
Level 120
God Stats
38W - 21L
1,634 SR
Queue Stats
297W - 275L
1,542 Elo+
Solo
Cthulhu
Cthulhu
smegol123
Cthulhu
Level 157
God Stats
10W - 9L
1,719 SR
Queue Stats
200W - 177L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EchoTime
Horus
17
3 / 1 / 7
10,572
813
5,574
18,499
18,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

17
5 / 3 / 4
10,796
830
8,188
9,179
3,447
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cthulhu
Sinkarious
Cthulhu
17
2 / 1 / 8
10,571
813
13,020
15,893
15,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Twincamm
Ah Muzen Cab
17
1 / 4 / 1
10,293
792
11,513
11,106
4,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
ballrigg
Aphrodite
17
2 / 3 / 2
10,476
806
10,193
9,848
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
smegol123
Cthulhu
15
2 / 3 / 1
9,832
756
13,215
14,150
15,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
5
5
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
EchoTime
Horus
3
1
7
6.5
W
5
3
4
2.33
W
Cthulhu
Sinkarious
Cthulhu
2
1
8
6
L
Ah Muzen Cab
Twincamm
Ah Muzen Cab
1
4
1
0.38
L
Aphrodite
ballrigg
Aphrodite
2
3
2
1
L
Cthulhu
smegol123
Cthulhu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,782
Damage
34,921
43,571
Taken
35,104
37,475
Mitigated
25,793
14,433
Healing
12,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
EchoTime
Horus
5,574
2,072
3,538
8,274
18,499
18,147
380
8,491
9,369
0
17,708
W
8,188
2,485
0
790
9,179
3,447
2,062
4,229
4,603
0
36,722
W
Cthulhu
Sinkarious
Cthulhu
13,020
165
465
1,366
15,893
15,881
646
8,989
6,482
42,961
1,516
L
Ah Muzen Cab
Twincamm
Ah Muzen Cab
11,513
3,797
0
789
11,106
4,691
766
3,154
7,813
0
58,506
L
Aphrodite
ballrigg
Aphrodite
10,193
632
4,037
5,221
9,848
5,254
214
4,209
5,265
37,128
582
L
Cthulhu
smegol123
Cthulhu
13,215
198
379
1,864
14,150
15,848
0
3,227
10,508
29,648
794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,939
Gold Earned
30,601
174
Minions Killed
186
0
Camps Cleared
0
714,521
Distance Traveled
738,663
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,572
813
41
3
0
249,688
0
W
Skadi
10,796
830
63
5
0
219,203
0
W
Cthulhu
10,571
813
70
5
0
245,630
3
L
Ah Muzen Cab
10,293
792
86
7
0
251,175
0
L
Aphrodite
10,476
806
57
4
0
237,336
4
L
Cthulhu
9,832
756
43
3
0
250,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role