Player Matchup

Chaac
Chaac
Platinum V
 
Chaac
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Platinum II
NarutoDerDritteX
Persephone
Platinum II
Level 98
God Stats
11W - 3L
1,819 SR
Queue Stats
83W - 67L
1,967 MMR
Party 1
Jormungandr
Jormungandr
Gold V
P4inBliss
Jormungandr
Gold V
Level 115
God Stats
8W - 9L
1,581 SR
Queue Stats
92W - 106L
1,405 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,633 SR
1,624 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 184
1,501 SR
1,498 MMR
Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
CJacks
Danzaburou
Diamond IV
Level 249
God Stats
5W - 4L
1,693 SR
Queue Stats
150W - 130L
2,199 MMR
Solo
Sylvanus
Sylvanus
Bronze I
Gemini Flow
Sylvanus
Bronze I
Level 102
God Stats
5W - 6L
1,309 SR
Queue Stats
22W - 33L
796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 0 / 2
8,538
854
6,138
9,360
8,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
NarutoDerDritteX
Persephone
13
1 / 1 / 3
8,066
807
6,628
4,581
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
P4inBliss
Jormungandr
15
1 / 0 / 4
8,130
813
9,238
7,569
3,600
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bans
ArachneFafnirSerqetCthulhuBakasura

VS

Bans
KumbhakarnaAresCerberusKuzenboXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 1 / 1
7,722
772
6,250
4,144
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
CJacks
Danzaburou
14
1 / 1 / 0
8,039
804
8,030
10,075
3,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
Gemini Flow
Sylvanus
13
0 / 3 / 0
7,163
716
2,375
9,854
5,312
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
2
4
L
Nu Wa
 
Nu Wa
0
1
1
0.5
L
Danzaburou
CJacks
Danzaburou
1
1
0
1
L
Sylvanus
Gemini Flow
Sylvanus
0
3
0
0
W
Persephone
NarutoDerDritteX
Persephone
1
1
3
2.5
W
Jormungandr
P4inBliss
Jormungandr
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,004
Damage
16,655
21,510
Taken
24,073
12,944
Mitigated
10,668
5,796
Healing
9,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,138
438
0
2,218
9,360
8,151
0
3,161
6,187
0
42,021
L
Nu Wa
 
Nu Wa
6,250
2,475
0
1,287
4,144
1,394
0
2,520
1,205
28,448
708
L
Danzaburou
CJacks
Danzaburou
8,030
1,473
0
2,807
10,075
3,962
0
5,710
3,926
0
42,581
L
Sylvanus
Gemini Flow
Sylvanus
2,375
192
2,442
3,390
9,854
5,312
0
6,191
3,230
7,633
389
W
Persephone
NarutoDerDritteX
Persephone
6,628
0
0
412
4,581
1,193
0
1,894
2,683
26,235
0
W
Jormungandr
P4inBliss
Jormungandr
9,238
365
0
3,166
7,569
3,600
0
3,131
4,425
33,790
656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,734
Gold Earned
22,924
196
Minions Killed
144
0
Camps Cleared
0
611,603
Distance Traveled
572,483
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,538
854
60
6
0
220,660
0
L
Nu Wa
7,722
772
45
5
0
212,354
2
L
Danzaburou
8,039
804
78
8
0
188,777
0
L
Sylvanus
7,163
716
21
2
0
171,352
4
W
Persephone
8,066
807
65
7
0
178,251
0
W
Jormungandr
8,130
813
71
7
0
212,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role