Player Matchup

Ra
Ra
JJM2490
Ra
Level 59
God Stats
0W - 3L
1,282 SR
Queue Stats
23W - 22L
1,468 Elo+
Solo
Cerberus
Cerberus
S1R_SM0K3AL0T94
Cerberus
Level 67
God Stats
2W - 1L
1,658 SR
Queue Stats
6W - 17L
1,260 Elo+
Solo
Erlang Shen
Erlang Shen
ShelbyEU
Erlang Shen
Level 69
God Stats
6W - 8L
1,443 SR
Queue Stats
83W - 104L
1,464 Elo+
Solo
Thanatos
Thanatos
adriaanvalero
Thanatos
Level 103
God Stats
17W - 28L
1,414 SR
Queue Stats
258W - 263L
1,372 Elo+
Solo
Zeus
Zeus
hdcniglo30
Zeus
Level 159
God Stats
3W - 2L
1,692 SR
Queue Stats
342W - 323L
1,528 Elo+
Solo
Team Averages
Level 91
1,498 SR
1,418 Elo+

VS

Team Averages
Level 87
1,527 SR
1,495 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ChaircatMeow
Chronos
Level 179
God Stats
7W - 8L
1,449 SR
Queue Stats
659W - 687L
1,486 Elo+
Solo
Shiva
Shiva
HelloNiko
Shiva
Level 28
God Stats
29W - 22L
1,554 SR
Queue Stats
75W - 71L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
WCNM66
Gilgamesh
Level 27
God Stats
19W - 10L
1,633 SR
Queue Stats
66W - 61L
1,506 Elo+
Party 1
Serqet
Serqet
sirng
Serqet
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 115L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,752
482
4,266
8,073
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
11
1 / 3 / 0
6,258
447
3,037
10,437
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
ShelbyEU
Erlang Shen
12
1 / 3 / 0
6,887
492
4,817
13,825
9,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
adriaanvalero
Thanatos
10
1 / 6 / 0
6,290
449
5,010
12,659
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 5 / 0
7,257
518
5,505
8,047
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
9 / 1 / 1
9,203
657
10,821
8,586
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
ChaircatMeow
Chronos
13
2 / 0 / 8
7,986
570
4,213
5,876
1,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Shiva
HelloNiko
Shiva
13
2 / 0 / 3
8,195
585
9,066
9,564
6,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
WCNM66
Gilgamesh
12
4 / 0 / 4
7,188
513
6,666
8,511
2,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
sirng
Serqet
13
4 / 4 / 4
7,844
560
4,719
10,513
4,281
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
5
Kills
21
21
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
1
1
9.5
W
Chronos
ChaircatMeow
Chronos
2
0
8
6
W
Shiva
HelloNiko
Shiva
2
0
3
3.5
L
0
4
2
0.25
L
Cerberus
1
3
0
0.33
L
Erlang Shen
ShelbyEU
Erlang Shen
1
3
0
0.33
W
Gilgamesh
WCNM66
Gilgamesh
4
0
4
6
L
Thanatos
adriaanvalero
Thanatos
1
6
0
0.17
L
2
5
0
0.4
W
Serqet
sirng
Serqet
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,635
Damage
35,485
53,041
Taken
43,050
25,040
Mitigated
17,964
17,632
Healing
7,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,821
44
0
1,144
8,586
2,934
217
2,553
6,033
65,572
0
W
Chronos
ChaircatMeow
Chronos
4,213
1,098
0
2,436
5,876
1,779
0
1,982
3,894
49,599
1,396
W
Shiva
HelloNiko
Shiva
9,066
1,308
0
3,266
9,564
6,314
269
820
8,744
209
46,228
L
4,266
263
537
3,506
8,073
2,528
0
1,298
6,775
54,081
844
L
Cerberus
3,037
308
0
3,260
10,437
6,835
0
3,140
6,852
15,972
0
L
Erlang Shen
ShelbyEU
Erlang Shen
4,817
2,144
0
4,790
13,825
9,260
0
939
11,970
0
38,232
W
Gilgamesh
WCNM66
Gilgamesh
6,666
1,855
0
437
8,511
2,656
0
4,236
4,216
0
28,243
L
Thanatos
adriaanvalero
Thanatos
5,010
836
0
4,666
12,659
4,242
0
4,329
8,225
0
36,519
L
5,505
266
0
873
8,047
2,175
0
5,228
2,489
57,779
1,545
W
Serqet
sirng
Serqet
4,719
1,877
0
266
10,513
4,281
296
3,038
7,417
0
47,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,444
Gold Earned
40,416
397
Minions Killed
408
0
Camps Cleared
0
1,283,376
Distance Traveled
1,385,690
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,203
657
96
7
0
260,924
0
W
Chronos
7,986
570
99
7
0
261,783
2
W
Shiva
8,195
585
88
6
0
275,843
1
L
Ra
6,752
482
102
7
0
248,378
0
L
Cerberus
6,258
447
30
2
0
235,957
4
L
Erlang Shen
6,887
492
75
5
0
269,352
1
W
Gilgamesh
7,188
513
45
3
0
300,949
2
L
Thanatos
6,290
449
59
4
0
290,940
0
L
Zeus
7,257
518
131
9
0
238,749
0
W
Serqet
7,844
560
80
6
0
286,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role