Player Matchup

Izanami
Izanami
Badboys203
Izanami
Level 46
God Stats
1W - 1L
1,216 SR
Queue Stats
95W - 89L
1,486 Elo+
Solo
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 121
God Stats
581W - 573L
1,477 SR
Queue Stats
713W - 745L
1,437 Elo+
Solo
Nemesis
Nemesis
StarGrail
Nemesis
Level 120
God Stats
4W - 2L
1,576 SR
Queue Stats
216W - 170L
1,533 Elo+
Solo
Cernunnos
Cernunnos
firewater9
Cernunnos
Level 95
God Stats
10W - 9L
1,530 SR
Queue Stats
87W - 62L
1,556 Elo+
Party 2
Hades
Hades
iMonaxia
Hades
Level 148
God Stats
2W - 0L
1,791 SR
Queue Stats
179W - 133L
1,624 Elo+
Party 2
Team Averages
Level 106
1,518 SR
1,527 Elo+

VS

Team Averages
Level 132
1,452 SR
1,480 Elo+
Odin
Odin
H3R0Zz
Odin
Level 145
God Stats
1W - 2L
1,641 SR
Queue Stats
200W - 191L
1,559 Elo+
Solo
Zhong Kui
Zhong Kui
ItsJoeDaddy25
Zhong Kui
Level 104
God Stats
1W - 5L
1,282 SR
Queue Stats
49W - 52L
1,412 Elo+
Party 1
Arachne
Arachne
Laughing_undead
Arachne
Level 57
God Stats
0W - 2L
1,138 SR
Queue Stats
48W - 40L
1,460 Elo+
Solo
Danzaburou
Danzaburou
PrimalSpeer
Danzaburou
Level 123
God Stats
10W - 7L
1,612 SR
Queue Stats
162W - 153L
1,472 Elo+
Party 1
Hades
Hades
The_Greese_Man
Hades
Level 229
God Stats
22W - 20L
1,585 SR
Queue Stats
900W - 888L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Badboys203
Izanami
9
0 / 1 / 1
5,010
626
1,442
3,341
995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Graiskye
Cthulhu
9
1 / 0 / 0
4,919
615
1,199
5,483
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Nemesis
StarGrail
Nemesis
9
1 / 0 / 1
5,259
657
2,931
6,437
2,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
firewater9
Cernunnos
11
1 / 0 / 0
5,892
737
3,676
5,296
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
iMonaxia
Hades
10
1 / 0 / 0
5,481
685
3,413
5,812
2,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
H3R0Zz
Odin
8
0 / 0 / 1
4,763
595
2,669
4,026
2,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
ItsJoeDaddy25
Zhong Kui
9
1 / 1 / 0
4,610
576
2,559
3,388
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

2
0 / 0 / 0
3,193
399
346
1,113
208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Danzaburou
PrimalSpeer
Danzaburou
9
0 / 2 / 0
5,069
634
3,551
5,536
1,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
0 / 1 / 0
4,780
598
2,901
6,837
3,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
Badboys203
Izanami
0
1
1
0.5
W
Cthulhu
Graiskye
Cthulhu
1
0
0
1
L
Odin
H3R0Zz
Odin
0
0
1
0.5
L
Zhong Kui
ItsJoeDaddy25
Zhong Kui
1
1
0
1
L
0
0
0
0
L
Danzaburou
PrimalSpeer
Danzaburou
0
2
0
0
W
Nemesis
StarGrail
Nemesis
1
0
1
1.5
L
0
1
0
0
W
Cernunnos
firewater9
Cernunnos
1
0
0
1
W
Hades
iMonaxia
Hades
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,661
Damage
12,026
26,369
Taken
20,900
10,425
Mitigated
9,277
11,108
Healing
9,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Badboys203
Izanami
1,442
937
0
723
3,341
995
810
734
2,607
0
26,618
W
Cthulhu
Graiskye
Cthulhu
1,199
0
0
1,071
5,483
2,745
174
1,636
3,847
16,282
1,647
L
Odin
H3R0Zz
Odin
2,669
311
0
1,474
4,026
2,266
0
128
3,828
0
20,675
L
Zhong Kui
ItsJoeDaddy25
Zhong Kui
2,559
1,014
0
1,645
3,388
2,040
0
701
2,493
24,309
6,210
L
346
238
0
108
1,113
208
0
0
1,113
0
1,057
L
Danzaburou
PrimalSpeer
Danzaburou
3,551
845
0
1,874
5,536
1,581
0
0
5,536
0
34,559
W
Nemesis
StarGrail
Nemesis
2,931
1,668
0
2,126
6,437
2,024
0
367
6,070
0
35,785
L
2,901
516
0
3,981
6,837
3,182
0
3,275
3,562
27,313
1,209
W
Cernunnos
firewater9
Cernunnos
3,676
1,619
0
3,452
5,296
1,765
0
0
5,296
0
41,464
W
Hades
iMonaxia
Hades
3,413
910
0
3,736
5,812
2,896
0
2,568
3,244
25,396
2,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,561
Gold Earned
22,415
298
Minions Killed
225
0
Camps Cleared
0
853,448
Distance Traveled
663,004
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,010
626
61
8
0
159,502
0
W
Cthulhu
4,919
615
53
7
0
186,415
6
L
Odin
4,763
595
31
4
0
180,362
2
L
Zhong Kui
4,610
576
61
8
0
162,881
0
L
Arachne
3,193
399
1
0
0
43,571
0
L
Danzaburou
5,069
634
73
9
0
141,849
3
W
Nemesis
5,259
657
63
8
0
205,317
1
L
Hades
4,780
598
59
7
0
134,341
0
W
Cernunnos
5,892
737
74
9
0
155,228
0
W
Hades
5,481
685
47
6
0
146,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role