Player Matchup

Da Ji
Da Ji
Platinum V
Ange1105
Da Ji
Platinum V
Level 68
God Stats
47W - 46L
1,507 SR
Queue Stats
112W - 104L
1,618 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
MGW Rashcall
Gilgamesh
Platinum II
Level 127
God Stats
12W - 3L
1,682 SR
Queue Stats
192W - 196L
1,856 MMR
Party 1
Xbalanque
Xbalanque
Diamond V
MrGIXY
Xbalanque
Diamond V
Level 65
God Stats
12W - 16L
1,644 SR
Queue Stats
80W - 77L
2,093 MMR
Party 1
Khepri
Khepri
Platinum IV
PonPonMeøwMeow
Khepri
Platinum IV
Level 78
God Stats
3W - 2L
1,584 SR
Queue Stats
173W - 163L
1,635 MMR
Solo
Janus
Janus
Diamond IV
icomeinfrog
Janus
Diamond IV
Level 84
God Stats
1W - 1L
1,260 SR
Queue Stats
101W - 79L
1,828 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 84
1,536 SR
1,806 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 180
1,535 SR
1,728 MMR
Nu Wa
Nu Wa
Diamond V
 
Nu Wa
Diamond V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
ADOmin4tion
Erlang Shen
Diamond II
Level 187
God Stats
3W - 10L
1,377 SR
Queue Stats
228W - 215L
2,195 MMR
Solo
Hachiman
Hachiman
Gold I
ByDefunct
Hachiman
Gold I
Level 157
God Stats
2W - 1L
1,654 SR
Queue Stats
55W - 52L
1,773 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
EOS KRONUS
Sylvanus
Platinum IV
Level 229
God Stats
6W - 7L
1,642 SR
Queue Stats
279W - 268L
1,593 MMR
Solo
Bakasura
Bakasura
Platinum IV
o lFalSteR xV
Bakasura
Platinum IV
Level 172
God Stats
3W - 4L
1,503 SR
Queue Stats
424W - 421L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ange1105
Da Ji
11
6 / 0 / 5
6,742
674
8,577
8,536
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
MGW Rashcall
Gilgamesh
11
0 / 0 / 3
6,810
681
5,838
10,820
7,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
MrGIXY
Xbalanque
13
1 / 1 / 4
7,266
727
5,973
4,074
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 7
6,112
611
2,410
8,428
4,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
7 / 2 / 1
7,087
709
6,323
4,015
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ao KuangHe BoMaman BrigitteAwilix

VS

Bans
ThorGaneshaThanatosCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 2 / 1
6,298
630
3,975
4,580
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
ADOmin4tion
Erlang Shen
10
0 / 3 / 0
5,591
559
7,935
10,510
7,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
ByDefunct
Hachiman
8
0 / 3 / 1
4,775
478
2,607
5,564
1,371
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
EOS KRONUS
Sylvanus
8
1 / 4 / 1
5,653
565
2,833
12,419
5,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
o lFalSteR xV
Bakasura
11
2 / 3 / 2
5,738
574
4,731
9,499
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
15
Kills
4
4
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
1
0.75
L
Erlang Shen
ADOmin4tion
Erlang Shen
0
3
0
0
W
Da Ji
Ange1105
Da Ji
6
0
5
8.5
L
Hachiman
ByDefunct
Hachiman
0
3
1
0.17
L
Sylvanus
EOS KRONUS
Sylvanus
1
4
1
0.38
W
Gilgamesh
MGW Rashcall
Gilgamesh
0
0
3
1.5
W
Xbalanque
MrGIXY
Xbalanque
1
1
4
3
W
1
1
7
4.5
W
7
2
1
3.75
L
Bakasura
o lFalSteR xV
Bakasura
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,121
Damage
22,081
35,873
Taken
42,572
17,574
Mitigated
19,366
11,963
Healing
13,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,975
1,210
0
979
4,580
1,098
243
1,660
2,800
46,465
0
L
Erlang Shen
ADOmin4tion
Erlang Shen
7,935
4,672
0
4,443
10,510
7,735
0
801
9,643
0
38,551
W
Da Ji
Ange1105
Da Ji
8,577
2,906
0
4,174
8,536
2,822
616
1,415
6,961
0
41,127
L
Hachiman
ByDefunct
Hachiman
2,607
1,124
0
1,383
5,564
1,371
0
273
5,291
0
25,055
L
Sylvanus
EOS KRONUS
Sylvanus
2,833
822
1,505
3,525
12,419
5,733
0
2,677
9,610
17,610
1,749
W
Gilgamesh
MGW Rashcall
Gilgamesh
5,838
2,165
0
2,146
10,820
7,876
0
387
10,433
0
47,485
W
Xbalanque
MrGIXY
Xbalanque
5,973
2,496
0
885
4,074
1,355
440
842
3,158
0
61,201
W
2,410
251
1,538
2,541
8,428
4,265
339
2,669
5,156
14,747
0
W
6,323
587
0
679
4,015
1,256
0
1,412
2,583
45,092
797
L
Bakasura
o lFalSteR xV
Bakasura
4,731
3,348
0
1,676
9,499
3,429
0
2,610
6,715
0
31,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,017
Gold Earned
28,055
388
Minions Killed
310
0
Camps Cleared
0
1,153,358
Distance Traveled
968,260
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,298
630
83
8
0
201,518
2
L
Erlang Shen
5,591
559
73
7
0
218,874
0
W
Da Ji
6,742
674
67
7
0
259,218
0
L
Hachiman
4,775
478
49
5
0
146,076
0
L
Sylvanus
5,653
565
38
4
0
175,626
1
W
Gilgamesh
6,810
681
82
8
0
213,863
2
W
Xbalanque
7,266
727
116
12
0
201,764
2
W
Khepri
6,112
611
22
2
0
224,741
1
W
Janus
7,087
709
101
10
0
253,772
0
L
Bakasura
5,738
574
67
7
0
226,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role