Player Matchup

Anubis
Anubis
 
Anubis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
DamnThySouls
Osiris
Level 138
God Stats
10W - 8L
1,559 SR
Queue Stats
487W - 511L
1,464 Elo+
Solo
Ares
Ares
KloppD
Ares
Level 85
God Stats
2W - 2L
1,538 SR
Queue Stats
130W - 120L
1,439 Elo+
Party 2
Hun Batz
Hun Batz
Sant001
Hun Batz
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,277 Elo+
Party 1
Charybdis
Charybdis
UwUSkrimp
Charybdis
Level 88
God Stats
19W - 10L
1,654 SR
Queue Stats
133W - 123L
1,460 Elo+
Party 2
Team Averages
Level 91
1,550 SR
1,428 Elo+

VS

Team Averages
Level 96
1,479 SR
1,357 Elo+
Skadi
Skadi
Arrowe0376
Skadi
Level 199
God Stats
41W - 33L
1,614 SR
Queue Stats
346W - 324L
1,490 Elo+
Solo
Charon
Charon
Chainbomb
Charon
Level 66
God Stats
0W - 3L
1,197 SR
Queue Stats
14W - 20L
1,370 Elo+
Party 3
Mercury
Mercury
PRESTAELANHUR
Mercury
Level 154
God Stats
1W - 3L
1,386 SR
Queue Stats
56W - 64L
1,435 Elo+
Solo
Amaterasu
Amaterasu
TheRealProKun
Amaterasu
Level 56
God Stats
1W - 1L
1,698 SR
Queue Stats
7W - 9L
1,371 Elo+
Party 3
Hades
Hades
bddjunibee
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,119 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
10 / 0 / 3
7,651
765
8,453
5,420
1,960
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
11
3 / 2 / 0
6,488
649
5,297
7,885
7,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
KloppD
Ares
8
0 / 1 / 1
5,293
529
2,139
7,879
4,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
Sant001
Hun Batz
9
3 / 1 / 1
5,472
547
2,019
5,191
1,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
UwUSkrimp
Charybdis
9
0 / 3 / 0
5,409
541
3,184
7,500
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
3 / 0 / 2
5,580
558
6,651
3,851
1,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
Chainbomb
Charon
8
0 / 2 / 3
5,387
539
4,348
6,951
4,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
12
1 / 3 / 1
5,863
586
3,119
8,085
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
TheRealProKun
Amaterasu
8
2 / 4 / 1
5,027
503
3,925
8,914
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hades
6
0 / 8 / 0
4,096
410
1,466
7,369
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
16
Kills
6
7
Deaths
17
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
0
3
11.5
L
Skadi
3
0
2
4
L
Charon
Chainbomb
Charon
0
2
3
0.75
W
Osiris
3
2
0
1.5
W
Ares
KloppD
Ares
0
1
1
0.5
L
Mercury
1
3
1
0.5
W
Hun Batz
Sant001
Hun Batz
3
1
1
3.5
L
Amaterasu
TheRealProKun
Amaterasu
2
4
1
0.63
W
Charybdis
UwUSkrimp
Charybdis
0
3
0
0
L
Hades
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,092
Damage
19,509
33,875
Taken
35,170
17,699
Mitigated
15,204
10,477
Healing
6,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,453
548
0
3,020
5,420
1,960
867
1,750
3,670
45,158
0
L
Skadi
6,651
2,673
0
1,074
3,851
1,158
0
867
2,984
0
40,004
L
Charon
Chainbomb
Charon
4,348
907
0
1,048
6,951
4,055
24
1,787
5,062
18,059
0
W
Osiris
5,297
1,725
0
2,058
7,885
7,014
0
973
6,912
0
34,908
W
Ares
KloppD
Ares
2,139
325
0
1,189
7,879
4,533
153
1,515
6,364
13,326
0
L
Mercury
3,119
1,680
0
2,250
8,085
2,492
0
1,924
6,161
0
55,366
W
Hun Batz
Sant001
Hun Batz
2,019
504
0
572
5,191
1,637
344
796
4,395
0
26,755
L
Amaterasu
TheRealProKun
Amaterasu
3,925
2,146
0
1,788
8,914
6,155
0
359
8,125
0
16,177
W
Charybdis
UwUSkrimp
Charybdis
3,184
1,797
0
3,638
7,500
2,555
50
1,104
6,396
0
36,788
L
Hades
1,466
157
0
284
7,369
1,344
0
5,655
1,714
9,745
113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,313
Gold Earned
25,953
276
Minions Killed
256
0
Camps Cleared
0
1,007,746
Distance Traveled
984,939
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,651
765
68
7
0
192,099
2
L
Skadi
5,580
558
62
6
0
178,828
2
L
Charon
5,387
539
33
3
0
193,496
0
W
Osiris
6,488
649
65
7
0
204,903
0
W
Ares
5,293
529
19
2
0
209,666
0
L
Mercury
5,863
586
105
11
0
220,463
0
W
Hun Batz
5,472
547
46
5
0
220,521
0
L
Amaterasu
5,027
503
38
4
0
210,105
0
W
Charybdis
5,409
541
78
8
0
180,557
0
L
Hades
4,096
410
18
2
0
182,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role