Player Matchup

Sol
Sol
BlueKnight129
Sol
Level 233
God Stats
225W - 220L
1,543 SR
Queue Stats
1,394W - 1,389L
1,448 Elo+
Solo
Da Ji
Da Ji
DARKBLADE-47xd
Da Ji
Level 92
God Stats
10W - 16L
1,435 SR
Queue Stats
189W - 202L
1,497 Elo+
Solo
Ishtar
Ishtar
Dextery2410
Ishtar
Level 82
God Stats
0W - 3L
1,331 SR
Queue Stats
234W - 242L
1,530 Elo+
Solo
Ymir
Ymir
Yahshua241
Ymir
Level 158
God Stats
2W - 7L
1,352 SR
Queue Stats
411W - 402L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
lXRayoXl
Baron Samedi
Level 173
God Stats
3W - 3L
1,559 SR
Queue Stats
199W - 210L
1,503 Elo+
Solo
Team Averages
Level 148
1,444 SR
1,492 Elo+

VS

Team Averages
Level 120
1,483 SR
1,492 Elo+
Ares
Ares
ChaoticFate
Ares
Level 62
God Stats
1W - 0L
1,777 SR
Queue Stats
6W - 4L
1,389 Elo+
Party 1
Chang'e
Chang'e
HokageBrock
Chang'e
Level 149
God Stats
5W - 12L
1,328 SR
Queue Stats
437W - 405L
1,521 Elo+
Solo
Cabrakan
Cabrakan
I_M1ss_Th3_Rag3
Cabrakan
Level 146
God Stats
58W - 51L
1,590 SR
Queue Stats
1,647W - 1,504L
1,525 Elo+
Solo
Lancelot
Lancelot
Pinckney
Lancelot
Level 159
God Stats
92W - 91L
1,513 SR
Queue Stats
283W - 287L
1,481 Elo+
Party 1
Neith
Neith
xJduubb
Neith
Level 84
God Stats
2W - 2L
1,207 SR
Queue Stats
23W - 16L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
9,202
575
7,714
14,876
4,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
7 / 9 / 1
8,455
528
10,860
16,927
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ishtar
14
1 / 5 / 2
7,740
484
10,329
12,503
4,497
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 0
5,741
359
1,209
3,825
1,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
lXRayoXl
Baron Samedi
12
0 / 3 / 0
7,158
447
1,868
5,720
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 11
8,761
548
8,707
12,528
9,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
HokageBrock
Chang'e
17
4 / 3 / 8
10,020
626
11,170
10,441
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
17
5 / 1 / 3
10,439
652
5,520
12,211
15,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
Pinckney
Lancelot
16
9 / 1 / 3
9,574
598
8,492
10,835
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
xJduubb
Neith
15
1 / 2 / 3
9,121
570
4,386
7,811
2,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
10
Kills
21
21
Deaths
10
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
2
3
11
2.5
L
7
9
1
0.83
L
Ishtar
1
5
2
0.4
W
Chang'e
HokageBrock
Chang'e
4
3
8
2.67
W
Cabrakan
5
1
3
6.5
W
Lancelot
Pinckney
Lancelot
9
1
3
10.5
L
0
0
0
0
L
Baron Samedi
lXRayoXl
Baron Samedi
0
3
0
0
W
Neith
xJduubb
Neith
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,980
Damage
38,275
53,851
Taken
53,826
18,869
Mitigated
36,308
17,959
Healing
17,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,714
2,412
0
6,634
14,876
4,798
689
6,668
7,567
71,949
10,899
W
8,707
644
0
2,126
12,528
9,642
0
1,971
10,543
14,313
0
L
10,860
3,017
0
4,773
16,927
5,529
0
7,483
9,140
0
48,177
L
Ishtar
10,329
6,458
0
3,629
12,503
4,497
0
6,340
6,119
0
64,380
W
Chang'e
HokageBrock
Chang'e
11,170
689
1,854
4,949
10,441
3,405
1,007
2,277
8,130
64,129
997
W
Cabrakan
5,520
1,157
0
3,845
12,211
15,573
0
2,782
9,260
67,474
2,915
W
Lancelot
Pinckney
Lancelot
8,492
1,061
0
2,063
10,835
5,294
490
2,665
8,170
0
50,667
L
1,209
176
0
1,788
3,825
1,709
0
1,068
2,757
8,218
0
L
Baron Samedi
lXRayoXl
Baron Samedi
1,868
473
0
1,135
5,720
2,336
0
2,714
2,962
31,596
683
W
Neith
xJduubb
Neith
4,386
1,019
0
2,441
7,811
2,394
3,226
617
7,194
0
74,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,296
Gold Earned
47,915
403
Minions Killed
478
0
Camps Cleared
0
1,138,857
Distance Traveled
1,634,479
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,202
575
148
9
0
279,470
0
W
Ares
8,761
548
10
1
0
347,546
3
L
Da Ji
8,455
528
63
4
0
320,110
0
L
Ishtar
7,740
484
103
6
0
281,390
0
W
Chang'e
10,020
626
130
8
0
355,963
0
W
Cabrakan
10,439
652
131
8
0
263,659
1
W
Lancelot
9,574
598
63
4
0
399,393
0
L
Ymir
5,741
359
9
1
0
115,393
0
L
Baron Samedi
7,158
447
80
5
0
142,494
0
W
Neith
9,121
570
144
9
0
267,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role