Player Matchup

Freya
Freya
Bronze IV
ClazZle
Freya
Bronze IV
Level 88
God Stats
0W - 3L
1,371 SR
Queue Stats
0W - 7L
1,020 MMR
Party 1
Jormungandr
Jormungandr
Bronze IV
MLGxSc0tty
Jormungandr
Bronze IV
Level 46
God Stats
0W - 2L
1,505 SR
Queue Stats
0W - 8L
1,007 MMR
Party 1
Thor
Thor
Silver III
byohz
Thor
Silver III
Level 87
God Stats
9W - 10L
1,439 SR
Queue Stats
295W - 358L
855 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 74
1,438 SR
961 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 158
1,581 SR
1,230 MMR
Scylla
Scylla
Silver IV
 
Scylla
Silver IV
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver I
d87fresh
Serqet
Silver I
Level 147
God Stats
54W - 43L
1,647 SR
Queue Stats
860W - 972L
1,296 MMR
Solo
Cabrakan
Cabrakan
Silver III
tauross12
Cabrakan
Silver III
Level 124
God Stats
5W - 2L
1,596 SR
Queue Stats
85W - 149L
893 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ClazZle
Freya
11
0 / 7 / 1
7,237
658
3,192
10,697
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Jormungandr
MLGxSc0tty
Jormungandr
13
0 / 5 / 0
7,922
720
4,793
12,178
7,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
byohz
Thor
13
1 / 6 / 0
8,452
768
5,889
9,745
2,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
DanzaburouKuzenboArachneAresBaron Samedi

VS

Bans
CthulhuVulcanAchillesMedusaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 0 / 8
9,783
889
9,711
6,700
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
d87fresh
Serqet
16
4 / 1 / 12
9,821
893
5,437
8,912
6,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cabrakan
tauross12
Cabrakan
17
10 / 0 / 8
10,381
944
12,575
12,285
12,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
18
18
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
8
8
L
Freya
ClazZle
Freya
0
7
1
0.07
L
Jormungandr
MLGxSc0tty
Jormungandr
0
5
0
0
L
Thor
byohz
Thor
1
6
0
0.17
W
Serqet
d87fresh
Serqet
4
1
12
10
W
Cabrakan
tauross12
Cabrakan
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,874
Damage
27,723
32,620
Taken
27,897
12,881
Mitigated
21,080
1,703
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,711
395
0
2,202
6,700
2,347
1,657
2,100
4,600
43,833
936
L
Freya
ClazZle
Freya
3,192
771
0
548
10,697
2,732
510
6,561
3,036
10,270
350
L
Jormungandr
MLGxSc0tty
Jormungandr
4,793
1,532
0
739
12,178
7,578
0
6,333
4,470
25,995
410
L
Thor
byohz
Thor
5,889
218
0
416
9,745
2,571
0
6,709
1,735
0
28,060
W
Serqet
d87fresh
Serqet
5,437
1,076
0
2,288
8,912
6,294
926
1,582
7,296
0
20,939
W
Cabrakan
tauross12
Cabrakan
12,575
2,058
0
4,430
12,285
12,439
627
3,928
8,286
23,267
2,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,611
Gold Earned
29,985
104
Minions Killed
154
0
Camps Cleared
0
487,527
Distance Traveled
641,748
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,783
889
80
7
0
215,381
7
L
Freya
7,237
658
14
1
0
137,939
0
L
Jormungandr
7,922
720
45
4
0
176,486
4
L
Thor
8,452
768
45
4
0
173,102
2
W
Serqet
9,821
893
37
3
0
221,584
0
W
Cabrakan
10,381
944
37
3
0
204,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role