Player Matchup

Bacchus
Bacchus
Mamberrois
Bacchus
Level 26
God Stats
2W - 2L
1,531 SR
Queue Stats
10W - 19L
1,316 Elo+
Party 1
Nu Wa
Nu Wa
QCLEDUCDEMTL
Nu Wa
Level 147
God Stats
28W - 10L
1,681 SR
Queue Stats
29W - 15L
1,583 Elo+
Solo
Cupid
Cupid
Scaarleth200701
Cupid
Level 117
God Stats
1W - 1L
1,447 SR
Queue Stats
10W - 19L
1,316 Elo+
Party 1
Nike
Nike
Zamoney250
Nike
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 96L
1,488 Elo+
Solo
Discordia
Discordia
lBaztet
Discordia
Level 86
God Stats
10W - 12L
1,582 SR
Queue Stats
257W - 247L
1,442 Elo+
Solo
Team Averages
Level 99
1,548 SR
1,429 Elo+

VS

Team Averages
Level 127
1,532 SR
1,471 Elo+
Tyr
Tyr
 
Tyr
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DekaDense
Cernunnos
Level 125
God Stats
18W - 29L
1,448 SR
Queue Stats
409W - 521L
1,451 Elo+
Solo
Nu Wa
Nu Wa
Kledson Yuki
Nu Wa
Level 113
God Stats
504W - 521L
1,577 SR
Queue Stats
609W - 700L
1,489 Elo+
Solo
Horus
Horus
PsycommanderBD
Horus
Level 69
God Stats
16W - 16L
1,556 SR
Queue Stats
107W - 143L
1,453 Elo+
Solo
Sol
Sol
Thranduil86
Sol
Level 142
God Stats
19W - 18L
1,580 SR
Queue Stats
420W - 485L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mamberrois
Bacchus
10
5 / 0 / 1
5,867
1,173
2,502
3,778
3,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 0 / 4
5,112
1,022
3,040
1,995
538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 4
4,966
993
1,302
4,755
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 4
4,993
999
3,614
5,203
3,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
lBaztet
Discordia
10
2 / 1 / 3
5,449
1,090
2,499
2,254
616
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
4 / 3 / 0
5,762
1,152
4,805
6,087
3,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
DekaDense
Cernunnos
9
0 / 3 / 3
4,988
998
2,848
4,776
1,547
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
1 / 1 / 2
5,242
1,048
2,364
2,940
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 0
2,790
558
0
176
40
9
0 / 1 / 1
4,616
923
2,246
2,934
632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
8
Kills
5
6
Deaths
8
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
3
0
1.33
L
Cernunnos
DekaDense
Cernunnos
0
3
3
0.5
L
1
1
2
2
W
Bacchus
Mamberrois
Bacchus
5
0
1
5.5
L
0
0
0
0
W
0
0
4
2
W
1
3
4
1
L
0
1
1
0.5
W
0
2
4
1
W
Discordia
lBaztet
Discordia
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,957
Damage
12,263
17,985
Taken
16,913
8,658
Mitigated
6,710
3,030
Healing
2,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,805
482
0
815
6,087
3,669
0
2,403
3,308
0
13,741
L
Cernunnos
DekaDense
Cernunnos
2,848
762
0
307
4,776
1,547
0
2,516
2,190
0
11,935
L
2,364
383
0
660
2,940
822
40
1,345
1,483
12,544
0
W
Bacchus
Mamberrois
Bacchus
2,502
447
0
1,382
3,778
3,174
0
1,314
2,464
3,131
0
L
0
0
0
0
176
40
0
176
0
0
0
W
3,040
1,262
0
458
1,995
538
711
773
1,222
10,855
1,012
W
1,302
625
0
274
4,755
1,317
511
1,287
3,468
0
6,638
L
2,246
152
0
702
2,934
632
0
1,129
1,644
8,614
758
W
3,614
657
0
748
5,203
3,013
0
856
4,347
0
8,581
W
Discordia
lBaztet
Discordia
2,499
166
0
168
2,254
616
0
343
1,911
9,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,387
Gold Earned
23,398
74
Minions Killed
75
0
Camps Cleared
0
535,989
Distance Traveled
408,298
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,762
1,152
23
5
0
113,321
0
L
Cernunnos
4,988
998
19
4
0
92,611
0
L
Nu Wa
5,242
1,048
24
5
0
94,081
0
W
Bacchus
5,867
1,173
1
0
0
117,547
0
L
Horus
2,790
558
0
0
0
0
0
W
Nu Wa
5,112
1,022
27
5
0
94,108
0
W
Cupid
4,966
993
9
2
0
109,887
3
L
Sol
4,616
923
9
2
0
108,285
2
W
Nike
4,993
999
20
4
0
115,457
0
W
Discordia
5,449
1,090
17
3
0
98,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role