Player Matchup

Lancelot
Lancelot
AcidGotMeTrippy
Lancelot
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 3
Vamana
Vamana
Mocuro3
Vamana
Level 144
God Stats
1W - 3L
1,635 SR
Queue Stats
64W - 66L
1,440 Elo+
Solo
Kukulkan
Kukulkan
OfMercyWeFall
Kukulkan
Level 237
God Stats
13W - 5L
1,785 SR
Queue Stats
831W - 872L
1,448 Elo+
Solo
Ah Puch
Ah Puch
SA1-NTz
Ah Puch
Level 143
God Stats
0W - 1L
1,617 SR
Queue Stats
15W - 6L
1,689 Elo+
Party 3
Anhur
Anhur
Tnasti22
Anhur
Level 84
God Stats
4W - 6L
1,465 SR
Queue Stats
185W - 204L
1,491 Elo+
Solo
Team Averages
Level 125
1,600 SR
1,471 Elo+

VS

Team Averages
Level 133
1,769 SR
1,875 Elo+
Nu Wa
Nu Wa
Cinemike
Nu Wa
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,781 Elo+
Party 2
Kukulkan
Kukulkan
Waldoh
Kukulkan
Level 129
God Stats
2W - 0L
1,709 SR
Queue Stats
79W - 82L
1,501 Elo+
Party 2
Cerberus
Cerberus
ººººººººººººº
Cerberus
Level 141
God Stats
7W - 0L
2,012 SR
Queue Stats
586W - 59L
2,088 Elo+
Party 1
Martichoras
Martichoras
ºººººººººººººººº
Martichoras
Level 159
God Stats
25W - 5L
1,845 SR
Queue Stats
2,884W - 280L
2,066 Elo+
Party 1
Sobek
Sobek
人影烛火跃婆娑
Sobek
Level 159
God Stats
3W - 0L
1,779 SR
Queue Stats
1,433W - 124L
1,938 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
0 / 8 / 3
5,778
825
2,180
9,375
3,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vamana
Mocuro3
Vamana
13
2 / 2 / 1
6,079
868
3,094
5,599
6,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
OfMercyWeFall
Kukulkan
11
2 / 1 / 1
6,693
956
2,780
2,450
859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
SA1-NTz
Ah Puch
14
3 / 5 / 2
7,144
1,021
13,128
7,513
2,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Tnasti22
Anhur
11
0 / 4 / 4
5,863
838
2,848
6,474
2,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cinemike
Nu Wa
9
0 / 2 / 15
6,274
896
3,485
4,256
1,253
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Waldoh
Kukulkan
14
6 / 2 / 9
8,381
1,197
12,084
5,624
2,171
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 1 / 14
7,870
1,124
3,154
6,959
3,748
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 1 / 13
7,861
1,123
6,846
6,360
2,764
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

12
6 / 3 / 11
7,869
1,124
4,089
11,217
11,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
82
7
Kills
20
20
Deaths
9
11
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
8
3
0.19
W
Nu Wa
Cinemike
Nu Wa
0
2
15
3.75
L
Vamana
Mocuro3
Vamana
2
2
1
1.25
L
Kukulkan
OfMercyWeFall
Kukulkan
2
1
1
2.5
L
Ah Puch
SA1-NTz
Ah Puch
3
5
2
0.8
L
Anhur
Tnasti22
Anhur
0
4
4
0.5
W
Kukulkan
Waldoh
Kukulkan
6
2
9
5.25
W
3
1
14
10
W
5
1
13
11.5
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,030
Damage
29,658
31,411
Taken
34,416
14,720
Mitigated
21,082
4,339
Healing
13,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
2,180
91
0
120
9,375
3,187
0
6,035
3,340
0
6,465
W
Nu Wa
Cinemike
Nu Wa
3,485
852
1,403
985
4,256
1,253
462
2,809
1,447
4,776
76
L
Vamana
Mocuro3
Vamana
3,094
1,168
544
939
5,599
6,190
0
3,894
1,705
0
7,850
L
Kukulkan
OfMercyWeFall
Kukulkan
2,780
88
0
750
2,450
859
0
2,375
75
12,452
0
L
Ah Puch
SA1-NTz
Ah Puch
13,128
160
363
886
7,513
2,352
0
4,676
2,837
20,266
736
L
Anhur
Tnasti22
Anhur
2,848
1,626
5
732
6,474
2,132
0
5,119
1,355
0
7,877
W
Kukulkan
Waldoh
Kukulkan
12,084
805
815
1,637
5,624
2,171
123
2,926
2,698
28,472
1,105
W
3,154
83
1,903
2,721
6,959
3,748
0
2,484
4,402
7,413
0
W
6,846
2,221
0
1,227
6,360
2,764
1,002
2,309
3,900
0
17,767
W
4,089
0
258
2,402
11,217
11,146
0
4,874
6,082
6,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,557
Gold Earned
38,255
72
Minions Killed
95
0
Camps Cleared
0
634,255
Distance Traveled
711,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,778
825
9
1
0
127,824
0
W
Nu Wa
6,274
896
4
1
0
139,327
0
L
Vamana
6,079
868
4
1
0
159,461
0
L
Kukulkan
6,693
956
24
3
0
66,149
0
L
Ah Puch
7,144
1,021
25
4
0
142,602
0
L
Anhur
5,863
838
10
1
0
138,219
0
W
Kukulkan
8,381
1,197
57
8
0
144,853
0
W
Cerberus
7,870
1,124
8
1
0
154,317
0
W
Martichoras
7,861
1,123
17
2
0
121,284
0
W
Sobek
7,869
1,124
9
1
0
151,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role