Player Matchup

Morgan Le Fay
Morgan Le Fay
FancyYapper11
Morgan Le Fay
Level 89
God Stats
10W - 10L
1,599 SR
Queue Stats
52W - 49L
1,536 Elo+
Party 2
Susano
Susano
J0quin
Susano
Level 158
God Stats
5W - 9L
1,471 SR
Queue Stats
350W - 337L
1,497 Elo+
Solo
Nike
Nike
Maliciouxx
Nike
Level 128
God Stats
10W - 13L
1,544 SR
Queue Stats
551W - 487L
1,646 Elo+
Party 1
Izanami
Izanami
RafaValens
Izanami
Level 196
God Stats
1W - 1L
1,729 SR
Queue Stats
101W - 99L
1,511 Elo+
Party 2
Nemesis
Nemesis
VanellaKream
Nemesis
Level 62
God Stats
15W - 17L
1,549 SR
Queue Stats
241W - 192L
1,573 Elo+
Party 1
Team Averages
Level 127
1,578 SR
1,553 Elo+

VS

Team Averages
Level 128
1,641 SR
1,532 Elo+
Charybdis
Charybdis
 
Charybdis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ArcticFox12
Bacchus
Level 157
God Stats
4W - 1L
1,670 SR
Queue Stats
120W - 112L
1,537 Elo+
Solo
Zhong Kui
Zhong Kui
Guoxi
Zhong Kui
Level 157
God Stats
3W - 0L
1,654 SR
Queue Stats
77W - 75L
1,511 Elo+
Solo
Serqet
Serqet
Zancu97
Serqet
Level 134
God Stats
13W - 17L
1,504 SR
Queue Stats
178W - 173L
1,569 Elo+
Solo
Hera
Hera
serbiansausage69
Hera
Level 106
God Stats
3W - 1L
1,875 SR
Queue Stats
59W - 59L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FancyYapper11
Morgan Le Fay
10
0 / 4 / 1
5,623
937
3,360
6,395
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
J0quin
Susano
10
1 / 2 / 2
6,025
1,004
2,475
3,581
1,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 2
6,285
1,048
5,143
7,231
5,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
RafaValens
Izanami
12
1 / 2 / 1
6,494
1,082
3,648
6,521
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
VanellaKream
Nemesis
12
1 / 4 / 2
6,002
1,000
6,325
7,924
2,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 0 / 6
7,018
1,170
5,367
3,738
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
ArcticFox12
Bacchus
12
4 / 0 / 5
6,813
1,136
3,925
4,036
3,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Guoxi
Zhong Kui
12
2 / 0 / 6
6,644
1,107
3,842
5,932
5,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Zancu97
Serqet
13
5 / 1 / 4
7,020
1,170
7,563
7,224
4,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 3 / 9
6,724
1,121
6,057
4,556
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
15
15
Deaths
4
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
6
5
W
Bacchus
ArcticFox12
Bacchus
4
0
5
6.5
L
Morgan Le Fay
FancyYapper11
Morgan Le Fay
0
4
1
0.13
W
Zhong Kui
Guoxi
Zhong Kui
2
0
6
5
L
Susano
J0quin
Susano
1
2
2
1
L
1
3
2
0.67
L
Izanami
RafaValens
Izanami
1
2
1
0.75
L
Nemesis
VanellaKream
Nemesis
1
4
2
0.5
W
Serqet
Zancu97
Serqet
5
1
4
7
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,951
Damage
26,754
31,652
Taken
25,486
12,572
Mitigated
15,866
5,621
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,367
3,528
0
2,178
3,738
1,231
78
897
2,841
0
24,096
W
Bacchus
ArcticFox12
Bacchus
3,925
360
0
2,234
4,036
3,604
0
717
3,153
9,211
0
L
Morgan Le Fay
FancyYapper11
Morgan Le Fay
3,360
216
0
977
6,395
1,971
0
3,836
2,327
11,675
0
W
Zhong Kui
Guoxi
Zhong Kui
3,842
313
0
2,710
5,932
5,596
0
407
5,346
15,169
1,803
L
Susano
J0quin
Susano
2,475
215
0
320
3,581
1,022
0
1,573
1,784
0
7,907
L
5,143
335
0
1,225
7,231
5,041
0
2,786
4,193
0
14,075
L
Izanami
RafaValens
Izanami
3,648
1,976
0
1,947
6,521
1,938
0
2,466
3,794
0
25,323
L
Nemesis
VanellaKream
Nemesis
6,325
1,462
0
1,152
7,924
2,600
0
2,297
5,108
0
14,362
W
Serqet
Zancu97
Serqet
7,563
1,101
0
726
7,224
4,069
92
621
6,446
46
13,270
W
6,057
733
0
280
4,556
1,366
475
718
3,796
18,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,429
Gold Earned
34,219
133
Minions Killed
150
0
Camps Cleared
0
651,222
Distance Traveled
726,629
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,018
1,170
57
10
0
143,900
2
W
Bacchus
6,813
1,136
20
3
0
154,894
0
L
Morgan Le Fay
5,623
937
20
3
0
130,353
0
W
Zhong Kui
6,644
1,107
35
6
0
131,493
0
L
Susano
6,025
1,004
14
2
0
110,880
0
L
Nike
6,285
1,048
24
4
0
136,768
0
L
Izanami
6,494
1,082
54
9
0
130,108
0
L
Nemesis
6,002
1,000
21
4
0
143,113
0
W
Serqet
7,020
1,170
19
3
0
165,177
0
W
Hera
6,724
1,121
19
3
0
131,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role