Player Matchup

Neith
Neith
ComeAbuelas93
Neith
Level 78
God Stats
2W - 2L
1,572 SR
Queue Stats
135W - 111L
1,549 Elo+
Solo
Sobek
Sobek
PrietoDios
Sobek
Level 108
God Stats
2W - 0L
1,534 SR
Queue Stats
267W - 236L
1,623 Elo+
Party 1
Arachne
Arachne
Prohuter2
Arachne
Level 126
God Stats
8W - 3L
1,688 SR
Queue Stats
180W - 151L
1,610 Elo+
Party 1
Ravana
Ravana
br1Oo0
Ravana
Level 97
God Stats
3W - 2L
1,523 SR
Queue Stats
215W - 200L
1,547 Elo+
Party 1
Janus
Janus
gOwHOMEY
Janus
Level 165
God Stats
132W - 77L
1,605 SR
Queue Stats
298W - 264L
1,534 Elo+
Solo
Team Averages
Level 115
1,584 SR
1,573 Elo+

VS

Team Averages
Level 152
1,510 SR
1,550 Elo+
Surtr
Surtr
 
Surtr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ChattDaddy
Sobek
Level 146
God Stats
26W - 22L
1,616 SR
Queue Stats
304W - 291L
1,544 Elo+
Party 2
Cliodhna
Cliodhna
Lightskin mg
Cliodhna
Level 181
God Stats
12W - 14L
1,551 SR
Queue Stats
114W - 114L
1,573 Elo+
Solo
Apollo
Apollo
iReport
Apollo
Level 126
God Stats
6W - 9L
1,550 SR
Queue Stats
249W - 255L
1,558 Elo+
Party 2
Thoth
Thoth
sterben589
Thoth
Level 158
God Stats
2W - 4L
1,335 SR
Queue Stats
132W - 109L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
8,101
540
7,981
7,829
3,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
13
2 / 0 / 5
8,266
551
6,947
15,391
13,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Prohuter2
Arachne
14
5 / 1 / 6
8,389
559
9,141
13,253
5,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ravana
br1Oo0
Ravana
15
4 / 1 / 3
9,580
639
13,109
6,877
6,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Janus
gOwHOMEY
Janus
17
7 / 1 / 2
10,216
681
9,347
7,100
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
0 / 5 / 1
6,940
463
4,181
16,431
13,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sobek
12
1 / 3 / 2
6,828
455
5,965
13,205
12,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Lightskin mg
Cliodhna
15
2 / 5 / 1
7,993
533
4,133
15,135
5,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
iReport
Apollo
13
1 / 3 / 2
7,215
481
6,405
11,497
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
13
2 / 4 / 1
7,547
503
7,324
7,543
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
20
Kills
6
6
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
5
1
0.1
L
Sobek
1
3
2
0.67
W
2
3
4
1.33
L
Cliodhna
Lightskin mg
Cliodhna
2
5
1
0.5
W
Sobek
2
0
5
4.5
W
Arachne
Prohuter2
Arachne
5
1
6
8
W
Ravana
br1Oo0
Ravana
4
1
3
5.5
W
Janus
gOwHOMEY
Janus
7
1
2
8
L
Apollo
iReport
Apollo
1
3
2
0.67
L
Thoth
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,525
Damage
28,008
50,450
Taken
63,811
30,048
Mitigated
36,359
17,289
Healing
20,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,181
2,333
0
6,225
16,431
13,227
0
757
15,634
768
39,880
L
Sobek
5,965
437
0
5,242
13,205
12,096
0
3,482
9,587
22,908
1,758
W
7,981
3,588
0
1,751
7,829
3,001
0
2,001
5,828
0
61,923
L
Cliodhna
Lightskin mg
Cliodhna
4,133
407
0
4,686
15,135
5,054
0
3,303
11,728
0
74,535
W
Sobek
6,947
518
0
7,012
15,391
13,241
96
3,702
11,689
27,225
0
W
Arachne
Prohuter2
Arachne
9,141
5,431
0
5,580
13,253
5,101
0
3,209
10,044
0
64,402
W
Ravana
br1Oo0
Ravana
13,109
4,893
0
2,126
6,877
6,705
0
756
6,121
115
78,290
W
Janus
gOwHOMEY
Janus
9,347
103
0
820
7,100
2,000
0
3,994
3,106
84,825
2,641
L
Apollo
iReport
Apollo
6,405
4,461
0
4,211
11,497
4,001
0
3,012
8,449
0
60,290
L
Thoth
7,324
441
0
500
7,543
1,981
0
5,243
2,050
54,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,552
Gold Earned
36,523
537
Minions Killed
447
0
Camps Cleared
0
1,616,714
Distance Traveled
1,481,780
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,940
463
76
5
0
256,833
0
L
Sobek
6,828
455
48
3
0
328,007
0
W
Neith
8,101
540
105
7
0
273,713
4
L
Cliodhna
7,993
533
122
8
0
327,872
1
W
Sobek
8,266
551
34
2
0
335,267
6
W
Arachne
8,389
559
86
6
0
367,940
0
W
Ravana
9,580
639
152
10
0
272,188
0
W
Janus
10,216
681
160
11
0
367,606
0
L
Apollo
7,215
481
96
6
0
296,785
0
L
Thoth
7,547
503
105
7
0
272,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role