Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
APJAY
Ne Zha
Level 146
God Stats
5W - 4L
1,681 SR
Queue Stats
286W - 283L
1,463 Elo+
Solo
Artemis
Artemis
RxVito
Artemis
Level 105
God Stats
1W - 1L
1,529 SR
Queue Stats
1W - 2L
1,501 Elo+
Party 1
Vulcan
Vulcan
chenlezhi
Vulcan
Level 276
God Stats
212W - 185L
1,526 SR
Queue Stats
1,587W - 1,552L
1,472 Elo+
Solo
Cthulhu
Cthulhu
dogmoss123
Cthulhu
Level 69
God Stats
1W - 1L
1,565 SR
Queue Stats
2W - 1L
1,812 Elo+
Party 1
Team Averages
Level 156
1,560 SR
1,550 Elo+

VS

Team Averages
Level 111
1,552 SR
1,452 Elo+
Hades
Hades
Emababa
Hades
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,562 Elo+
Solo
Odin
Odin
Pkayi
Odin
Level 87
God Stats
13W - 9L
1,607 SR
Queue Stats
133W - 178L
1,440 Elo+
Solo
Nu Wa
Nu Wa
Ryanad220
Nu Wa
Level 88
God Stats
10W - 8L
1,652 SR
Queue Stats
39W - 52L
1,442 Elo+
Solo
Fenrir
Fenrir
Skorpizon
Fenrir
Level 121
God Stats
2W - 0L
1,531 SR
Queue Stats
234W - 196L
1,403 Elo+
Party 2
Skadi
Skadi
joe2990
Skadi
Level 143
God Stats
9W - 6L
1,469 SR
Queue Stats
17W - 16L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 5 / 0
4,894
544
2,402
7,185
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
APJAY
Ne Zha
7
0 / 1 / 0
4,230
470
2,043
5,081
1,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
RxVito
Artemis
3
0 / 5 / 0
3,583
398
560
4,071
737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
chenlezhi
Vulcan
10
0 / 1 / 0
5,265
585
1,754
2,627
711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
dogmoss123
Cthulhu
8
1 / 4 / 1
4,804
534
2,061
9,430
4,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Emababa
Hades
12
6 / 0 / 1
7,436
826
5,006
6,975
3,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Odin
Pkayi
Odin
8
1 / 0 / 2
5,674
630
1,218
4,352
2,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Ryanad220
Nu Wa
10
1 / 0 / 3
5,570
619
4,559
2,836
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Skorpizon
Fenrir
11
3 / 1 / 1
5,792
644
3,434
7,751
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
joe2990
Skadi
9
4 / 2 / 3
5,918
658
4,440
3,817
1,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
15
16
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
0
0.2
L
Ne Zha
APJAY
Ne Zha
0
1
0
0
W
Hades
Emababa
Hades
6
0
1
6.5
W
Odin
Pkayi
Odin
1
0
2
2
L
Artemis
RxVito
Artemis
0
5
0
0
W
Nu Wa
Ryanad220
Nu Wa
1
0
3
2.5
W
Fenrir
Skorpizon
Fenrir
3
1
1
3.5
L
Vulcan
chenlezhi
Vulcan
0
1
0
0
L
Cthulhu
dogmoss123
Cthulhu
1
4
1
0.38
W
Skadi
joe2990
Skadi
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,820
Damage
18,657
28,394
Taken
25,731
9,921
Mitigated
10,313
2,306
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,402
324
0
475
7,185
2,740
0
2,992
4,155
406
25,661
L
Ne Zha
APJAY
Ne Zha
2,043
1,225
0
1,031
5,081
1,566
0
1,591
3,377
0
22,071
W
Hades
Emababa
Hades
5,006
350
348
4,350
6,975
3,991
385
159
6,816
43,605
2,036
W
Odin
Pkayi
Odin
1,218
155
0
1,678
4,352
2,019
0
1,011
3,341
0
13,014
L
Artemis
RxVito
Artemis
560
193
0
21
4,071
737
0
1,680
2,322
0
4,408
W
Nu Wa
Ryanad220
Nu Wa
4,559
1,021
0
700
2,836
733
593
1,249
1,587
27,353
701
W
Fenrir
Skorpizon
Fenrir
3,434
801
0
4,182
7,751
2,404
301
933
6,818
0
41,672
L
Vulcan
chenlezhi
Vulcan
1,754
38
0
0
2,627
711
0
1,656
727
36,561
697
L
Cthulhu
dogmoss123
Cthulhu
2,061
217
257
522
9,430
4,167
0
917
8,361
20,557
246
W
Skadi
joe2990
Skadi
4,440
1,714
67
168
3,817
1,166
432
1,184
2,633
0
31,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,776
Gold Earned
30,390
188
Minions Killed
270
0
Camps Cleared
0
747,404
Distance Traveled
887,502
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,894
544
47
5
0
186,214
0
L
Ne Zha
4,230
470
39
4
0
128,978
0
W
Hades
7,436
826
73
8
0
171,365
0
W
Odin
5,674
630
17
2
0
181,280
0
L
Artemis
3,583
398
10
1
0
76,840
0
W
Nu Wa
5,570
619
64
7
0
166,364
2
W
Fenrir
5,792
644
67
7
0
205,349
0
L
Vulcan
5,265
585
66
7
0
184,516
3
L
Cthulhu
4,804
534
26
3
0
170,856
0
W
Skadi
5,918
658
49
5
0
163,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role