Player Matchup

Xbalanque
Xbalanque
Antony17o
Xbalanque
Level 24
God Stats
0W - 1L
1,579 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
Juking Jarvis
Mulan
Level 138
God Stats
0W - 2L
1,273 SR
Queue Stats
50W - 49L
1,470 Elo+
Solo
Shiva
Shiva
MAXMAD1128
Shiva
Level 125
God Stats
2W - 2L
1,589 SR
Queue Stats
51W - 36L
1,610 Elo+
Solo
Merlin
Merlin
SPACE SNIPERZ05
Merlin
Level 57
God Stats
1W - 1L
1,426 SR
Queue Stats
49W - 41L
1,526 Elo+
Solo
Ymir
Ymir
lwicho1405
Ymir
Level 63
God Stats
2W - 1L
1,186 SR
Queue Stats
6W - 2L
1,675 Elo+
Party 2
Team Averages
Level 81
1,411 SR
1,556 Elo+

VS

Team Averages
Level 86
1,459 SR
1,534 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
ClemeGJq
Lancelot
Level 74
God Stats
1W - 2L
1,180 SR
Queue Stats
248W - 222L
1,532 Elo+
Solo
Thor
Thor
Maindé
Thor
Level 85
God Stats
6W - 3L
1,565 SR
Queue Stats
62W - 29L
1,657 Elo+
Party 1
Athena
Athena
WolvenWraith
Athena
Level 44
God Stats
6W - 5L
1,500 SR
Queue Stats
46W - 56L
1,464 Elo+
Party 3
Danzaburou
Danzaburou
toonzywoonzy
Danzaburou
Level 146
God Stats
10W - 10L
1,550 SR
Queue Stats
387W - 361L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Antony17o
Xbalanque
6
0 / 4 / 0
4,528
412
1,506
5,871
1,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 5 / 0
4,597
418
5,289
8,737
2,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
9
1 / 4 / 0
4,940
449
6,205
11,181
4,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 2 / 1
5,351
486
2,764
4,419
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
1 / 4 / 0
5,829
530
3,302
8,295
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 1 / 6
6,570
597
7,422
5,317
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
ClemeGJq
Lancelot
11
7 / 0 / 2
6,561
596
4,225
5,594
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thor
Maindé
Thor
13
4 / 1 / 3
8,068
733
5,727
8,621
2,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Athena
8
0 / 0 / 7
5,849
532
1,958
8,476
6,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
toonzywoonzy
Danzaburou
13
7 / 0 / 4
8,070
734
7,185
6,256
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
19
19
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
6
4
L
Xbalanque
Antony17o
Xbalanque
0
4
0
0
W
Lancelot
ClemeGJq
Lancelot
7
0
2
8
L
0
5
0
0
L
Shiva
1
4
0
0.25
W
Thor
Maindé
Thor
4
1
3
5.5
L
0
2
1
0.25
W
Athena
0
0
7
3.5
L
1
4
0
0.25
W
Danzaburou
toonzywoonzy
Danzaburou
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,066
Damage
26,517
38,503
Taken
34,264
12,867
Mitigated
15,096
4,078
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,422
990
0
889
5,317
1,360
0
1,218
4,099
49,565
657
L
Xbalanque
Antony17o
Xbalanque
1,506
1,029
0
0
5,871
1,147
0
1,002
4,735
0
13,929
W
Lancelot
ClemeGJq
Lancelot
4,225
809
0
1,423
5,594
2,438
0
354
5,220
0
35,463
L
5,289
637
111
1,064
8,737
2,729
0
3,076
5,376
0
25,005
L
Shiva
6,205
1,877
280
1,396
11,181
4,176
0
2,047
8,911
0
39,540
W
Thor
Maindé
Thor
5,727
1,233
0
2,462
8,621
2,818
731
2,627
5,688
0
53,107
L
2,764
177
0
717
4,419
1,235
0
1,493
2,632
37,224
1,232
W
Athena
1,958
220
138
2,665
8,476
6,221
0
1,317
7,153
8,107
0
L
3,302
537
0
510
8,295
3,580
0
620
7,541
28,524
0
W
Danzaburou
toonzywoonzy
Danzaburou
7,185
2,796
0
4,702
6,256
2,259
399
0
6,256
0
65,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,245
Gold Earned
35,118
283
Minions Killed
400
0
Camps Cleared
0
1,030,357
Distance Traveled
1,154,346
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,570
597
95
9
0
225,057
0
L
Xbalanque
4,528
412
37
3
0
181,992
0
W
Lancelot
6,561
596
65
6
0
278,324
0
L
Mulan
4,597
418
45
4
0
194,721
3
L
Shiva
4,940
449
55
5
0
241,435
0
W
Thor
8,068
733
99
9
0
181,521
3
L
Merlin
5,351
486
83
8
0
203,420
4
W
Athena
5,849
532
14
1
0
257,955
0
L
Ymir
5,829
530
63
6
0
208,789
1
W
Danzaburou
8,070
734
127
12
0
211,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role