Player Matchup

King Arthur
King Arthur
Div3rg3ntOC
King Arthur
Level 128
God Stats
0W - 8L
1,026 SR
Queue Stats
165W - 165L
1,398 Elo+
Party 1
Olorun
Olorun
VLEX Ghost
Olorun
Level 26
God Stats
6W - 8L
1,463 SR
Queue Stats
31W - 38L
1,397 Elo+
Party 1
Artemis
Artemis
babbiestbubbles
Artemis
Level 25
God Stats
26W - 42L
1,437 SR
Queue Stats
30W - 43L
1,379 Elo+
Party 1
Team Averages
Level 60
1,308 SR
1,391 Elo+

VS

Team Averages
Level 58
1,394 SR
1,387 Elo+
Chang'e
Chang'e
Apollo7362
Chang'e
Level 108
God Stats
2W - 1L
1,389 SR
Queue Stats
73W - 67L
1,506 Elo+
Solo
Chiron
Chiron
Wayne Dwap
Chiron
Level 37
God Stats
9W - 4L
1,542 SR
Queue Stats
21W - 30L
1,325 Elo+
Party 2
Arachne
Arachne
makeapie95
Arachne
Level 28
God Stats
2W - 3L
1,251 SR
Queue Stats
17W - 24L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Div3rg3ntOC
King Arthur
16
2 / 7 / 3
10,445
746
12,743
18,087
11,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
VLEX Ghost
Olorun
17
2 / 3 / 4
10,548
753
7,334
11,154
3,286
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 5 / 3
10,562
754
14,547
12,363
3,494
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Apollo7362
Chang'e
20
9 / 1 / 4
13,261
947
19,411
15,671
6,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Wayne Dwap
Chiron
18
2 / 3 / 10
11,591
828
9,077
13,811
5,322
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
makeapie95
Arachne
18
4 / 2 / 9
11,969
855
7,268
14,895
8,440
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
15
15
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Apollo7362
Chang'e
9
1
4
11
L
King Arthur
Div3rg3ntOC
King Arthur
2
7
3
0.5
L
Olorun
VLEX Ghost
Olorun
2
3
4
1.33
W
Chiron
Wayne Dwap
Chiron
2
3
10
2.33
L
2
5
3
0.7
W
Arachne
makeapie95
Arachne
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,624
Damage
35,756
41,604
Taken
44,377
18,519
Mitigated
20,211
6,545
Healing
23,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Apollo7362
Chang'e
19,411
246
5,305
8,751
15,671
6,449
1,305
2,506
13,165
56,521
1,019
L
King Arthur
Div3rg3ntOC
King Arthur
12,743
1,541
0
0
18,087
11,739
273
7,180
10,247
220
54,732
L
Olorun
VLEX Ghost
Olorun
7,334
3,259
1,247
3,004
11,154
3,286
756
5,067
5,716
28,275
0
W
Chiron
Wayne Dwap
Chiron
9,077
2,340
736
4,306
13,811
5,322
392
3,228
10,583
0
45,092
L
14,547
4,181
164
2,130
12,363
3,494
0
5,592
6,407
0
42,186
W
Arachne
makeapie95
Arachne
7,268
6,257
0
4,434
14,895
8,440
1,831
2,759
12,136
0
25,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,555
Gold Earned
36,821
194
Minions Killed
168
0
Camps Cleared
0
676,429
Distance Traveled
806,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,261
947
78
6
0
278,565
0
L
King Arthur
10,445
746
76
5
0
220,644
0
L
Olorun
10,548
753
44
3
0
233,706
0
W
Chiron
11,591
828
57
4
0
241,060
0
L
Artemis
10,562
754
74
5
0
222,079
0
W
Arachne
11,969
855
33
2
0
286,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role