Player Matchup

Arachne
Arachne
Diamond V
NotMeeztik
Arachne
Diamond V
Level 56
God Stats
13W - 3L
1,913 SR
Queue Stats
43W - 39L
2,147 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 56
1,913 SR
2,147 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,456 SR
1,659 MMR
Da Ji
Da Ji
Gold V
Tiberøs
Da Ji
Gold V
Level 129
God Stats
0W - 1L
1,456 SR
Queue Stats
16W - 18L
1,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NotMeeztik
Arachne
14
3 / 0 / 0
9,125
1,141
4,119
6,491
3,318
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
HeraUllrPoseidonHou YiSkadi

VS

Bans
Erlang ShenAnhurBakasuraBellonaCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Tiberøs
Da Ji
11
0 / 3 / 0
6,664
833
1,243
5,434
3,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
NotMeeztik
Arachne
3
0
0
3
L
Da Ji
Tiberøs
Da Ji
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,119
Damage
1,243
6,491
Taken
5,434
3,318
Mitigated
3,934
3,493
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
NotMeeztik
Arachne
4,119
3,178
0
3,493
6,491
3,318
754
762
5,729
0
49,613
L
Da Ji
Tiberøs
Da Ji
1,243
272
0
0
5,434
3,934
0
0
5,434
0
24,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,125
Gold Earned
6,664
106
Minions Killed
61
9
Camps Cleared
0
167,665
Distance Traveled
149,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,125
1,141
106
13
9
167,665
0
L
Da Ji
6,664
833
61
8
0
149,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role