Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ChristheNerd
Ymir
Level 124
God Stats
2W - 2L
1,619 SR
Queue Stats
105W - 99L
1,505 Elo+
Solo
Arachne
Arachne
Cjro17
Arachne
Level 109
God Stats
3W - 4L
1,553 SR
Queue Stats
10W - 20L
1,397 Elo+
Party 2
Tyr
Tyr
JonnythoColin
Tyr
Level 108
God Stats
6W - 13L
1,386 SR
Queue Stats
49W - 66L
1,409 Elo+
Solo
Olorun
Olorun
Œdžæij
Olorun
Level 145
God Stats
2W - 2L
1,638 SR
Queue Stats
37W - 54L
1,474 Elo+
Party 2
Team Averages
Level 136
1,539 SR
1,457 Elo+

VS

Team Averages
Level 134
1,576 SR
1,500 Elo+
Tyr
Tyr
Flashedzero
Tyr
Level 181
God Stats
8W - 5L
1,650 SR
Queue Stats
280W - 252L
1,603 Elo+
Solo
Medusa
Medusa
HuGoV-282
Medusa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,521 Elo+
Solo
Chang'e
Chang'e
LuvReene
Chang'e
Level 125
God Stats
14W - 7L
1,662 SR
Queue Stats
190W - 190L
1,456 Elo+
Party 1
Kuzenbo
Kuzenbo
Melmac909
Kuzenbo
Level 169
God Stats
10W - 7L
1,565 SR
Queue Stats
862W - 868L
1,466 Elo+
Solo
Da Ji
Da Ji
WolflybXd5
Da Ji
Level 128
God Stats
5W - 5L
1,506 SR
Queue Stats
174W - 157L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 0 / 0
3,360
672
1,476
1,255
270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 1 / 0
3,126
625
1,320
4,231
1,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Cjro17
Arachne
5
0 / 1 / 0
3,006
601
662
2,875
782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
0 / 2 / 0
3,005
601
310
3,706
1,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Olorun
Œdžæij
Olorun
5
0 / 2 / 0
3,012
602
2,050
2,993
781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
3,791
758
1,952
2,507
1,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
HuGoV-282
Medusa
6
1 / 0 / 2
3,307
661
2,946
2,033
541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
LuvReene
Chang'e
7
0 / 0 / 1
3,753
751
1,194
2,166
483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
Melmac909
Kuzenbo
6
2 / 0 / 1
3,777
755
1,371
3,573
2,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
6
2 / 0 / 2
3,758
752
1,903
3,488
853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
6
6
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
0
1
0
0
L
Arachne
Cjro17
Arachne
0
1
0
0
W
1
0
1
1.5
W
Medusa
HuGoV-282
Medusa
1
0
2
2
L
0
2
0
0
W
Chang'e
LuvReene
Chang'e
0
0
1
0.5
W
Kuzenbo
Melmac909
Kuzenbo
2
0
1
2.5
W
Da Ji
2
0
2
3
L
Olorun
Œdžæij
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,818
Damage
9,366
15,060
Taken
13,767
4,623
Mitigated
5,647
5,055
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,476
598
0
500
1,255
270
0
705
456
14,981
594
L
1,320
434
0
1,562
4,231
1,786
0
795
3,436
3,811
0
L
Arachne
Cjro17
Arachne
662
662
0
516
2,875
782
0
321
2,480
0
11,913
W
1,952
301
0
1,150
2,507
1,117
0
84
2,423
0
19,740
W
Medusa
HuGoV-282
Medusa
2,946
1,216
0
410
2,033
541
0
1,110
923
0
17,922
L
310
72
0
1,280
3,706
1,004
0
0
3,706
0
10,491
W
Chang'e
LuvReene
Chang'e
1,194
159
160
1,069
2,166
483
0
1,120
1,046
16,366
0
W
Kuzenbo
Melmac909
Kuzenbo
1,371
601
0
2,072
3,573
2,653
5
1,931
1,642
8,298
768
W
Da Ji
1,903
459
0
2,128
3,488
853
0
551
2,937
0
14,865
L
Olorun
Œdžæij
Olorun
2,050
810
177
1,020
2,993
781
0
576
2,417
16,328
1,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,509
Gold Earned
18,386
130
Minions Killed
149
0
Camps Cleared
0
469,941
Distance Traveled
498,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,360
672
27
5
0
102,538
0
L
Ymir
3,126
625
9
2
0
102,089
0
L
Arachne
3,006
601
25
5
0
106,024
0
W
Tyr
3,791
758
35
7
0
96,250
0
W
Medusa
3,307
661
27
5
0
104,800
0
L
Tyr
3,005
601
28
6
0
68,292
0
W
Chang'e
3,753
751
34
7
0
101,269
0
W
Kuzenbo
3,777
755
16
3
0
87,821
0
W
Da Ji
3,758
752
37
7
0
108,566
0
L
Olorun
3,012
602
41
8
0
90,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role