Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Asura死鬼
He Bo
Level 163
God Stats
1W - 2L
1,190 SR
Queue Stats
229W - 213L
1,486 Elo+
Solo
Awilix
Awilix
Inquiring
Awilix
Level 157
God Stats
9W - 4L
1,619 SR
Queue Stats
44W - 29L
1,570 Elo+
Solo
Achilles
Achilles
OBITO UCHIHA 5
Achilles
Level 202
God Stats
7W - 6L
1,510 SR
Queue Stats
188W - 177L
1,461 Elo+
Solo
Maui
Maui
OMWTFYB_NOCAP
Maui
Level 119
God Stats
1W - 0L
1,711 SR
Queue Stats
54W - 42L
1,546 Elo+
Solo
Team Averages
Level 159
1,506 SR
1,513 Elo+

VS

Team Averages
Level 134
1,639 SR
1,500 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Cjak40
Danzaburou
Level 125
God Stats
1W - 1L
1,755 SR
Queue Stats
5W - 10L
1,409 Elo+
Solo
Vulcan
Vulcan
Greívous
Vulcan
Level 90
God Stats
6W - 2L
1,768 SR
Queue Stats
72W - 56L
1,546 Elo+
Solo
Chronos
Chronos
Solarlux
Chronos
Level 156
God Stats
4W - 3L
1,670 SR
Queue Stats
181W - 159L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 3 / 0
5,801
580
5,526
4,339
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 3
6,165
617
4,934
5,916
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Awilix
Inquiring
Awilix
11
3 / 1 / 2
5,844
584
5,319
5,405
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
11
3 / 2 / 1
5,682
568
5,115
8,876
3,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 2 / 3
5,050
505
2,545
6,810
4,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 4 / 0
6,045
605
4,653
8,304
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
 
Fenrir
10
3 / 0 / 1
5,749
575
2,327
9,643
5,039
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Cjak40
Danzaburou
10
0 / 2 / 3
5,402
540
3,631
6,201
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vulcan
Greívous
Vulcan
6
0 / 1 / 0
4,180
418
1,817
1,936
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Solarlux
Chronos
11
4 / 2 / 1
6,352
635
7,366
6,887
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
9
Kills
9
9
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
3
0
0.33
L
Ah Puch
 
Ah Puch
2
4
0
0.5
L
Fenrir
 
Fenrir
3
0
1
3.5
W
2
1
3
3.5
L
Danzaburou
Cjak40
Danzaburou
0
2
3
0.75
L
Vulcan
Greívous
Vulcan
0
1
0
0
W
Awilix
Inquiring
Awilix
3
1
2
4
W
Achilles
3
2
1
1.75
W
0
2
3
0.75
L
Chronos
Solarlux
Chronos
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,439
Damage
19,794
31,346
Taken
32,971
13,205
Mitigated
13,434
8,961
Healing
8,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,526
2,510
0
945
4,339
1,183
0
2,588
1,453
0
40,156
L
Ah Puch
 
Ah Puch
4,653
219
0
1,608
8,304
3,475
0
177
7,522
32,557
1,700
L
Fenrir
 
Fenrir
2,327
1,154
0
2,995
9,643
5,039
0
2,051
7,592
0
15,036
W
4,934
267
0
1,282
5,916
1,617
0
2,907
2,961
41,149
0
L
Danzaburou
Cjak40
Danzaburou
3,631
1,358
0
1,926
6,201
2,026
0
1,611
4,590
0
32,274
L
Vulcan
Greívous
Vulcan
1,817
52
0
500
1,936
540
0
1,305
631
14,998
0
W
Awilix
Inquiring
Awilix
5,319
1,703
0
775
5,405
2,028
0
1,355
3,958
0
39,244
W
Achilles
5,115
755
0
4,029
8,876
3,848
0
2,788
5,588
0
35,803
W
2,545
1,161
0
1,930
6,810
4,529
0
2,216
4,342
10,235
0
L
Chronos
Solarlux
Chronos
7,366
1,931
0
1,404
6,887
2,354
0
2,335
4,552
40,508
3,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,542
Gold Earned
27,728
299
Minions Killed
297
0
Camps Cleared
0
1,058,252
Distance Traveled
856,342
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,801
580
84
8
0
190,085
5
L
Ah Puch
6,045
605
86
9
0
167,733
1
L
Fenrir
5,749
575
32
3
0
208,510
2
W
He Bo
6,165
617
94
9
0
215,301
0
L
Danzaburou
5,402
540
60
6
0
210,896
1
L
Vulcan
4,180
418
40
4
0
86,969
0
W
Awilix
5,844
584
63
6
0
255,778
3
W
Achilles
5,682
568
46
5
0
187,878
0
W
Maui
5,050
505
12
1
0
209,210
3
L
Chronos
6,352
635
79
8
0
182,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role