Player Matchup

Tyr
Tyr
 
Tyr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Invanive
He Bo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,314 Elo+
Solo
Skadi
Skadi
MiSt_TAA
Skadi
Level 154
God Stats
2W - 3L
1,545 SR
Queue Stats
60W - 64L
1,476 Elo+
Solo
Discordia
Discordia
Mr Meepsta
Discordia
Level 89
God Stats
1W - 3L
1,482 SR
Queue Stats
164W - 153L
1,437 Elo+
Solo
Atlas
Atlas
unit_immortal558
Atlas
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,427 Elo+
Solo
Team Averages
Level 111
1,505 SR
1,431 Elo+

VS

Team Averages
Level 126
1,312 SR
1,487 Elo+
Neith
Neith
CIutch Daddy
Neith
Level 142
God Stats
12W - 13L
1,450 SR
Queue Stats
452W - 455L
1,442 Elo+
Solo
Danzaburou
Danzaburou
DrunkBurnout
Danzaburou
Level 126
God Stats
1W - 4L
1,105 SR
Queue Stats
66W - 72L
1,444 Elo+
Solo
Thor
Thor
ISRGAMING-
Thor
Level 103
God Stats
1W - 0L
1,240 SR
Queue Stats
98W - 79L
1,560 Elo+
Solo
Achilles
Achilles
TheWonderfulSpam
Achilles
Level 108
God Stats
1W - 1L
1,267 SR
Queue Stats
86W - 83L
1,447 Elo+
Solo
Zhong Kui
Zhong Kui
vancoger
Zhong Kui
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
5
0 / 1 / 0
4,329
866
654
1,863
1,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Invanive
He Bo
10
0 / 5 / 1
4,688
938
1,636
5,569
1,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
MiSt_TAA
Skadi
10
0 / 2 / 0
4,844
969
3,050
3,364
922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Mr Meepsta
Discordia
12
1 / 3 / 0
5,527
1,105
5,324
4,373
1,348
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
4,367
873
490
2,144
950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
7,130
1,426
6,159
3,644
1,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
DrunkBurnout
Danzaburou
11
3 / 1 / 7
6,869
1,374
2,996
3,328
964
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 1 / 7
6,065
1,213
2,139
4,413
1,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 6
6,023
1,205
1,408
5,477
4,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
vancoger
Zhong Kui
12
2 / 1 / 6
6,569
1,314
3,198
4,783
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
12
12
Deaths
5
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
0
0
W
5
0
4
7
W
Danzaburou
DrunkBurnout
Danzaburou
3
1
7
6.5
W
1
1
7
4.5
L
He Bo
Invanive
He Bo
0
5
1
0.1
L
Skadi
MiSt_TAA
Skadi
0
2
0
0
L
Discordia
Mr Meepsta
Discordia
1
3
0
0.33
W
1
2
6
2
L
0
1
0
0
W
Zhong Kui
vancoger
Zhong Kui
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,154
Damage
15,900
17,313
Taken
21,645
5,949
Mitigated
11,029
2,246
Healing
9,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
654
132
0
320
1,863
1,261
0
228
1,494
0
802
W
6,159
641
271
1,849
3,644
1,051
868
1,688
1,956
0
12,475
W
Danzaburou
DrunkBurnout
Danzaburou
2,996
163
468
434
3,328
964
1,026
1,363
1,965
0
10,467
W
2,139
85
281
814
4,413
1,338
551
860
3,553
0
5,591
L
He Bo
Invanive
He Bo
1,636
318
0
250
5,569
1,468
0
663
4,758
3,974
0
L
Skadi
MiSt_TAA
Skadi
3,050
347
105
128
3,364
922
0
331
2,885
0
8,849
L
Discordia
Mr Meepsta
Discordia
5,324
0
0
684
4,373
1,348
0
1,053
3,190
13,169
0
W
1,408
88
1,217
1,531
5,477
4,727
184
1,262
4,215
0
5,266
L
490
164
224
535
2,144
950
0
410
1,616
957
0
W
Zhong Kui
vancoger
Zhong Kui
3,198
116
720
1,488
4,783
2,949
1,423
2,277
2,506
8,758
260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,755
Gold Earned
32,656
39
Minions Killed
65
0
Camps Cleared
0
329,525
Distance Traveled
520,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,329
866
0
0
0
26,739
0
W
Neith
7,130
1,426
15
3
0
113,809
0
W
Danzaburou
6,869
1,374
13
3
0
89,796
0
W
Thor
6,065
1,213
14
3
0
124,786
0
L
He Bo
4,688
938
2
0
0
89,866
0
L
Skadi
4,844
969
16
3
0
80,898
0
L
Discordia
5,527
1,105
20
4
0
106,983
0
W
Achilles
6,023
1,205
5
1
0
107,500
0
L
Atlas
4,367
873
1
0
0
25,039
0
W
Zhong Kui
6,569
1,314
18
4
0
84,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role