Player Matchup

Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Nikssxs
Bacchus
Level 46
God Stats
6W - 10L
1,475 SR
Queue Stats
97W - 99L
1,547 Elo+
Party 1
Cupid
Cupid
Wastor
Cupid
Level 136
God Stats
2W - 2L
1,661 SR
Queue Stats
38W - 38L
1,533 Elo+
Party 1
King Arthur
King Arthur
Yr NiN TaNg
King Arthur
Level 117
God Stats
7W - 6L
1,583 SR
Queue Stats
227W - 217L
1,461 Elo+
Solo
Kali
Kali
zord119
Kali
Level 146
God Stats
10W - 4L
1,692 SR
Queue Stats
355W - 349L
1,499 Elo+
Solo
Team Averages
Level 120
1,582 SR
1,508 Elo+

VS

Team Averages
Level 66
1,507 SR
1,389 Elo+
Serqet
Serqet
Isis816
Serqet
Level 60
God Stats
22W - 28L
1,487 SR
Queue Stats
55W - 67L
1,417 Elo+
Solo
Danzaburou
Danzaburou
ShakeSA
Danzaburou
Level 38
God Stats
2W - 1L
1,270 SR
Queue Stats
10W - 17L
1,288 Elo+
Party 2
Ymir
Ymir
SinonSA
Ymir
Level 33
God Stats
3W - 1L
1,663 SR
Queue Stats
9W - 16L
1,261 Elo+
Party 2
Chiron
Chiron
Sororita1996
Chiron
Level 91
God Stats
4W - 5L
1,522 SR
Queue Stats
347W - 325L
1,531 Elo+
Solo
Hades
Hades
Yoshigamer22427
Hades
Level 107
God Stats
3W - 5L
1,591 SR
Queue Stats
24W - 29L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
7
1 / 1 / 1
3,545
591
1,105
2,582
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Nikssxs
Bacchus
5
2 / 2 / 3
3,883
647
2,359
4,330
3,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
Wastor
Cupid
6
2 / 3 / 3
3,721
620
3,400
3,257
736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
Yr NiN TaNg
King Arthur
2
0 / 2 / 0
2,759
460
393
1,975
469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
zord119
Kali
3
0 / 1 / 2
2,907
485
391
2,030
429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Isis816
Serqet
7
1 / 0 / 0
3,757
626
1,204
2,660
695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
ShakeSA
Danzaburou
6
2 / 3 / 3
4,172
695
3,004
3,366
810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
SinonSA
Ymir
6
2 / 2 / 2
4,146
691
1,863
4,348
1,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
9
3 / 0 / 0
4,866
811
1,673
1,746
405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 0 / 0
4,399
733
1,217
1,670
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
5
Kills
9
9
Deaths
5
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
1
1
1.5
W
Serqet
Isis816
Serqet
1
0
0
1
L
Bacchus
Nikssxs
Bacchus
2
2
3
1.75
W
Danzaburou
ShakeSA
Danzaburou
2
3
3
1.17
W
Ymir
SinonSA
Ymir
2
2
2
1.5
W
Chiron
3
0
0
3
L
Cupid
Wastor
Cupid
2
3
3
1.17
W
1
0
0
1
L
King Arthur
Yr NiN TaNg
King Arthur
0
2
0
0
L
Kali
zord119
Kali
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,648
Damage
8,961
14,174
Taken
13,790
5,215
Mitigated
4,365
3,691
Healing
4,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
1,105
179
0
889
2,582
573
0
1,197
1,247
14,360
0
W
Serqet
Isis816
Serqet
1,204
294
0
1,672
2,660
695
0
92
2,568
0
15,665
L
Bacchus
Nikssxs
Bacchus
2,359
682
0
1,048
4,330
3,008
0
1,120
3,210
7,482
0
W
Danzaburou
ShakeSA
Danzaburou
3,004
1,468
0
508
3,366
810
0
1,198
2,168
0
12,116
W
Ymir
SinonSA
Ymir
1,863
878
0
516
4,348
1,980
0
1,470
2,878
8,638
63
W
Chiron
1,673
808
0
1,207
1,746
405
0
0
1,746
0
25,769
L
Cupid
Wastor
Cupid
3,400
2,614
84
725
3,257
736
0
680
2,531
0
13,234
W
1,217
201
20
1,062
1,670
475
63
704
966
22,942
1,481
L
King Arthur
Yr NiN TaNg
King Arthur
393
0
0
330
1,975
469
0
0
1,975
0
2,886
L
Kali
zord119
Kali
391
148
0
615
2,030
429
0
0
2,030
0
5,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,815
Gold Earned
21,340
73
Minions Killed
173
0
Camps Cleared
0
454,555
Distance Traveled
577,675
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
3,545
591
25
4
0
110,601
1
W
Serqet
3,757
626
39
7
0
137,056
0
L
Bacchus
3,883
647
4
1
0
128,367
1
W
Danzaburou
4,172
695
20
3
0
130,108
0
W
Ymir
4,146
691
11
2
0
109,409
0
W
Chiron
4,866
811
58
10
0
106,272
0
L
Cupid
3,721
620
24
4
0
104,854
0
W
Hades
4,399
733
45
8
0
94,830
0
L
King Arthur
2,759
460
8
1
0
41,029
0
L
Kali
2,907
485
12
2
0
69,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role