Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AlexanderSPb
Anhur
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,495 Elo+
Party 1
Sobek
Sobek
MHMD93
Sobek
Level 182
God Stats
14W - 6L
1,803 SR
Queue Stats
1,081W - 1,095L
1,518 Elo+
Solo
Ix Chel
Ix Chel
Quintcat
Ix Chel
Level 130
God Stats
3W - 4L
1,510 SR
Queue Stats
104W - 123L
1,450 Elo+
Solo
Poseidon
Poseidon
StaceyCh3
Poseidon
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,495 Elo+
Party 1
Team Averages
Level 121
1,563 SR
1,492 Elo+

VS

Team Averages
Level 138
1,599 SR
1,514 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
SahaPlaha
Horus
Level 152
God Stats
4W - 0L
1,894 SR
Queue Stats
479W - 209L
1,626 Elo+
Solo
Anubis
Anubis
juanrr73
Anubis
Level 106
God Stats
7W - 4L
1,603 SR
Queue Stats
177W - 185L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 1 / 0
4,334
867
969
1,348
1,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 1 / 0
5,307
1,061
3,431
3,652
1,351
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
MHMD93
Sobek
8
0 / 4 / 1
4,865
973
1,338
8,740
8,279
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
Quintcat
Ix Chel
10
0 / 2 / 1
4,821
964
1,754
5,194
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
StaceyCh3
Poseidon
9
0 / 3 / 0
4,667
933
2,633
3,630
1,275
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
4 / 0 / 7
7,125
1,425
3,101
6,247
3,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
 
Ah Puch
12
2 / 0 / 9
6,647
1,329
9,273
2,719
1,304
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nu Wa
 
Nu Wa
11
1 / 0 / 8
6,112
1,222
3,205
1,449
562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
SahaPlaha
Horus
10
0 / 0 / 9
5,891
1,178
2,866
3,498
2,202
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Anubis
juanrr73
Anubis
11
4 / 1 / 4
6,630
1,326
2,797
3,374
1,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
11
11
Deaths
1
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
W
Kumbhakarna
 
Kumbhakarna
4
0
7
7.5
W
Ah Puch
 
Ah Puch
2
0
9
6.5
W
Nu Wa
 
Nu Wa
1
0
8
5
L
1
1
0
1
L
Sobek
MHMD93
Sobek
0
4
1
0.13
L
Ix Chel
Quintcat
Ix Chel
0
2
1
0.25
W
Horus
SahaPlaha
Horus
0
0
9
4.5
L
Poseidon
StaceyCh3
Poseidon
0
3
0
0
W
Anubis
juanrr73
Anubis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,125
Damage
21,242
22,564
Taken
17,287
14,859
Mitigated
8,936
5,922
Healing
9,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
969
23
0
113
1,348
1,686
0
1,061
287
1,135
0
W
Kumbhakarna
 
Kumbhakarna
3,101
0
1,495
1,935
6,247
3,270
226
1,909
4,338
6,691
599
W
Ah Puch
 
Ah Puch
9,273
508
0
756
2,719
1,304
585
774
1,945
16,587
0
W
Nu Wa
 
Nu Wa
3,205
898
164
476
1,449
562
1,308
965
484
11,240
0
L
3,431
1,397
222
209
3,652
1,351
0
3,342
310
0
10,277
L
Sobek
MHMD93
Sobek
1,338
87
115
1,427
8,740
8,279
0
6,087
2,653
3,484
0
L
Ix Chel
Quintcat
Ix Chel
1,754
26
1,904
1,932
5,194
2,268
0
4,404
790
9,018
0
W
Horus
SahaPlaha
Horus
2,866
1,108
1,977
1,152
3,498
2,202
168
1,430
2,068
0
4,098
L
Poseidon
StaceyCh3
Poseidon
2,633
192
0
0
3,630
1,275
0
3,219
411
7,218
0
W
Anubis
juanrr73
Anubis
2,797
149
1,171
627
3,374
1,598
496
1,616
1,758
12,918
132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,994
Gold Earned
32,405
60
Minions Killed
66
0
Camps Cleared
0
377,439
Distance Traveled
518,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,334
867
2
0
0
20,949
0
W
Kumbhakarna
7,125
1,425
9
2
0
103,688
0
W
Ah Puch
6,647
1,329
21
4
0
103,461
0
W
Nu Wa
6,112
1,222
15
3
0
114,894
0
L
Anhur
5,307
1,061
35
7
0
94,221
0
L
Sobek
4,865
973
4
1
0
83,952
0
L
Ix Chel
4,821
964
9
2
0
90,104
0
W
Horus
5,891
1,178
1
0
0
113,748
0
L
Poseidon
4,667
933
10
2
0
88,213
0
W
Anubis
6,630
1,326
20
4
0
82,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role