Player Matchup

Ra
Ra
Diamond II
 
Ra
Diamond II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum I
 
Athena
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum I
JJ13542
Medusa
Platinum I
Level 106
God Stats
7W - 5L
1,626 SR
Queue Stats
38W - 26L
2,038 MMR
Solo
Bellona
Bellona
Platinum I
Mauzzi
Bellona
Platinum I
Level 167
God Stats
3W - 1L
1,705 SR
Queue Stats
55W - 26L
2,081 MMR
Solo
Set
Set
Diamond I
mudaeboyTTV
Set
Diamond I
Level 147
God Stats
7W - 4L
1,831 SR
Queue Stats
84W - 70L
2,353 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,632 SR
1,894 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,607 SR
2,006 MMR
Chronos
Chronos
Platinum I
 
Chronos
Platinum I
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Masters
Kenzeiys
Hun Batz
Masters
Level 156
God Stats
4W - 2L
1,753 SR
Queue Stats
288W - 259L
2,752 MMR
Solo
Janus
Janus
Platinum II
KidbuuKawaii
Janus
Platinum II
Level 188
God Stats
1W - 2L
1,456 SR
Queue Stats
83W - 70L
1,962 MMR
Solo
Skadi
Skadi
Platinum III
Reformed Ron
Skadi
Platinum III
Level 69
God Stats
6W - 4L
1,631 SR
Queue Stats
189W - 182L
1,791 MMR
Solo
Osiris
Osiris
Platinum I
SkaleGamer
Osiris
Platinum I
Level 128
God Stats
14W - 10L
1,696 SR
Queue Stats
268W - 256L
2,027 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 2 / 2
7,391
672
6,891
8,015
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
 
Athena
11
3 / 0 / 3
7,025
639
2,698
8,881
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
JJ13542
Medusa
12
0 / 1 / 4
6,636
603
6,740
4,135
1,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Mauzzi
Bellona
14
1 / 0 / 0
7,799
709
5,489
8,118
5,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
5 / 0 / 4
7,302
664
7,942
8,430
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
XbalanqueHeraCu ChulainnCamazotzCabrakan

VS

Bans
RavanaNe ZhaThorLokiMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 4 / 1
5,290
481
5,648
11,642
3,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
Kenzeiys
Hun Batz
11
2 / 1 / 0
5,971
543
3,878
7,804
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 1
5,738
522
4,604
7,440
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 0
5,576
507
3,225
5,895
1,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
SkaleGamer
Osiris
10
0 / 0 / 0
5,324
484
3,289
7,092
4,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
3
3
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
2
2
W
Athena
 
Athena
3
0
3
4.5
L
Chronos
 
Chronos
0
4
1
0.13
W
Medusa
JJ13542
Medusa
0
1
4
2
L
Hun Batz
Kenzeiys
Hun Batz
2
1
0
2
L
0
4
1
0.13
W
Bellona
Mauzzi
Bellona
1
0
0
1
L
1
3
0
0.33
L
Osiris
SkaleGamer
Osiris
0
0
0
0
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,760
Damage
20,644
37,579
Taken
39,873
20,038
Mitigated
14,481
15,252
Healing
8,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,891
270
343
1,521
8,015
2,684
471
3,655
4,088
53,693
0
W
Athena
 
Athena
2,698
1,016
0
2,351
8,881
6,663
0
2,322
6,485
17,191
126
L
Chronos
 
Chronos
5,648
2,773
0
2,547
11,642
3,996
0
3,200
8,352
38,220
487
W
Medusa
JJ13542
Medusa
6,740
2,198
0
1,666
4,135
1,332
584
1,767
2,368
0
57,408
L
Hun Batz
Kenzeiys
Hun Batz
3,878
1,150
0
1,608
7,804
2,755
0
820
6,833
0
46,917
L
4,604
261
0
461
7,440
1,829
0
4,357
2,486
40,528
0
W
Bellona
Mauzzi
Bellona
5,489
1,749
0
3,465
8,118
5,799
0
0
7,578
0
55,689
L
3,225
969
0
1,338
5,895
1,685
0
411
5,484
0
31,713
L
Osiris
SkaleGamer
Osiris
3,289
441
0
2,094
7,092
4,216
0
0
6,626
0
31,108
W
7,942
4,588
0
5,906
8,430
3,560
0
1,944
6,421
0
47,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,153
Gold Earned
27,899
418
Minions Killed
356
0
Camps Cleared
0
1,179,102
Distance Traveled
1,169,932
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,391
672
107
10
0
240,238
0
W
Athena
7,025
639
29
3
0
239,150
7
L
Chronos
5,290
481
65
6
0
230,658
0
W
Medusa
6,636
603
106
10
0
201,568
0
L
Hun Batz
5,971
543
85
8
0
252,466
0
L
Janus
5,738
522
87
8
0
228,566
0
W
Bellona
7,799
709
100
9
0
234,473
1
L
Skadi
5,576
507
69
6
0
232,302
2
L
Osiris
5,324
484
50
5
0
225,940
0
W
Set
7,302
664
76
7
0
263,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role