Player Matchup

Poseidon
Poseidon
Diegole420
Poseidon
Level 34
God Stats
2W - 0L
1,670 SR
Queue Stats
5W - 13L
1,297 Elo+
Party 1
Atlas
Atlas
Le_Ticia9
Atlas
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,397 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mutilador2000
Morgan Le Fay
Level 154
God Stats
6W - 9L
1,409 SR
Queue Stats
351W - 351L
1,399 Elo+
Party 1
Sol
Sol
SilverAna
Sol
Level 97
God Stats
2W - 0L
1,720 SR
Queue Stats
35W - 44L
1,392 Elo+
Solo
Surtr
Surtr
the_darksaint666
Surtr
Level 74
God Stats
1W - 3L
1,116 SR
Queue Stats
128W - 143L
1,395 Elo+
Solo
Team Averages
Level 80
1,483 SR
1,376 Elo+

VS

Team Averages
Level 82
1,568 SR
1,356 Elo+
Chaac
Chaac
BornFromAshes15
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,262 Elo+
Party 2
Apollo
Apollo
Fleurann3377
Apollo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,211 Elo+
Party 2
Pele
Pele
Stuqib
Pele
Level 155
God Stats
13W - 5L
1,762 SR
Queue Stats
507W - 487L
1,489 Elo+
Solo
Serqet
Serqet
doulou_dalu
Serqet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,393 Elo+
Solo
Ymir
Ymir
zonal_tear18
Ymir
Level 100
God Stats
11W - 8L
1,578 SR
Queue Stats
546W - 543L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Diegole420
Poseidon
18
7 / 4 / 17
11,613
830
16,578
7,878
3,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Le_Ticia9
Atlas
16
4 / 2 / 20
10,879
777
13,331
14,827
19,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Mutilador2000
Morgan Le Fay
20
12 / 1 / 16
11,933
852
27,860
10,272
5,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
5 / 0 / 14
10,490
749
8,977
6,539
3,093
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 3 / 11
9,541
682
5,081
12,975
15,757
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 5
10,207
729
9,794
18,618
18,006
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Apollo
14
0 / 8 / 5
8,735
624
3,608
11,343
5,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Pele
Stuqib
Pele
15
1 / 7 / 4
8,590
614
12,424
15,899
7,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
15
2 / 9 / 2
8,995
643
2,866
13,109
8,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
3 / 5 / 4
9,523
680
9,021
20,592
27,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
30
31
Kills
10
10
Deaths
31
78
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
2
5
3.25
W
Poseidon
Diegole420
Poseidon
7
4
17
3.88
L
Apollo
0
8
5
0.31
W
Atlas
Le_Ticia9
Atlas
4
2
20
7
W
Morgan Le Fay
Mutilador2000
Morgan Le Fay
12
1
16
20
W
5
0
14
12
L
Pele
Stuqib
Pele
1
7
4
0.43
L
Serqet
2
9
2
0.33
W
3
3
11
2.83
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,827
Damage
37,713
52,491
Taken
79,561
47,239
Mitigated
67,245
20,252
Healing
19,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,794
1,097
904
7,400
18,618
18,006
0
16,474
2,144
0
25,392
W
Poseidon
Diegole420
Poseidon
16,578
2,176
940
243
7,878
3,652
878
1,029
6,813
31,085
684
L
Apollo
3,608
835
0
277
11,343
5,279
0
9,535
1,808
0
19,333
W
Atlas
Le_Ticia9
Atlas
13,331
5,148
1,295
2,194
14,827
19,054
108
2,397
11,956
19,207
1,456
W
Morgan Le Fay
Mutilador2000
Morgan Le Fay
27,860
1,714
2,317
5,456
10,272
5,683
1,398
1,553
8,719
50,260
0
W
8,977
3,483
403
2,656
6,539
3,093
2,791
1,225
5,246
20,226
1,276
L
Pele
Stuqib
Pele
12,424
2,075
809
3,229
15,899
7,196
0
14,090
1,809
0
27,477
L
Serqet
2,866
537
870
1,009
13,109
8,914
0
9,559
3,550
0
8,013
W
5,081
1,376
1,138
3,610
12,975
15,757
720
1,930
10,730
275
10,747
L
9,021
692
1,867
3,212
20,592
27,850
0
16,475
4,117
14,537
887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,456
Gold Earned
46,050
144
Minions Killed
129
0
Camps Cleared
0
1,227,782
Distance Traveled
1,116,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,207
729
34
2
0
278,692
0
W
Poseidon
11,613
830
39
3
0
243,548
0
L
Apollo
8,735
624
34
2
0
205,238
0
W
Atlas
10,879
777
15
1
0
269,337
0
W
Morgan Le Fay
11,933
852
42
3
0
290,882
0
W
Sol
10,490
749
40
3
0
266,625
0
L
Pele
8,590
614
37
3
0
236,774
0
L
Serqet
8,995
643
12
1
0
183,296
0
W
Surtr
9,541
682
8
1
0
157,390
0
L
Ymir
9,523
680
12
1
0
212,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role