Player Matchup

Scylla
Scylla
Mr_CoDKiLLeRFR_
Scylla
Level 46
God Stats
54W - 56L
1,518 SR
Queue Stats
96W - 118L
1,403 Elo+
Solo
Surtr
Surtr
dead_for_dead6
Surtr
Level 31
God Stats
2W - 2L
1,596 SR
Queue Stats
17W - 31L
1,304 Elo+
Party 1
Arachne
Arachne
valentinefleur
Arachne
Level 67
God Stats
5W - 4L
1,575 SR
Queue Stats
41W - 46L
1,385 Elo+
Party 1
Team Averages
Level 48
1,563 SR
1,364 Elo+

VS

Team Averages
Level 62
1,440 SR
1,306 Elo+
Apollo
Apollo
LOSTA1R
Apollo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,264 Elo+
Solo
Arachne
Arachne
TryLess YenG
Arachne
Level 47
God Stats
28W - 22L
1,521 SR
Queue Stats
60W - 69L
1,400 Elo+
Solo
Olorun
Olorun
desertghost73
Olorun
Level 41
God Stats
18W - 38L
1,300 SR
Queue Stats
35W - 68L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 5
10,419
947
12,391
4,272
1,441
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 1 / 11
9,614
874
5,095
6,161
4,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
6 / 1 / 7
10,409
946
6,923
9,600
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LOSTA1R
Apollo
14
0 / 3 / 2
8,215
747
2,187
7,519
2,427
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
TryLess YenG
Arachne
14
3 / 8 / 0
9,258
842
5,580
10,339
4,202
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 5 / 3
8,051
732
3,653
10,119
3,007
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
16
Kills
3
3
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
LOSTA1R
Apollo
0
3
2
0.33
W
7
1
5
9.5
L
Arachne
TryLess YenG
Arachne
3
8
0
0.38
W
3
1
11
8.5
L
0
5
3
0.3
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,409
Damage
11,420
20,033
Taken
27,977
9,784
Mitigated
9,636
6,593
Healing
4,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
LOSTA1R
Apollo
2,187
1,140
301
981
7,519
2,427
0
2,287
5,171
0
27,286
W
12,391
217
0
405
4,272
1,441
0
620
3,652
34,081
2,787
L
Arachne
TryLess YenG
Arachne
5,580
4,358
0
591
10,339
4,202
0
4,099
6,202
0
16,026
W
5,095
1,890
0
1,272
6,161
4,118
42
1,214
4,947
439
22,861
L
3,653
1,149
735
2,045
10,119
3,007
0
6,150
3,809
24,900
22
W
6,923
5,207
63
4,853
9,600
4,225
643
2,091
7,509
0
40,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,442
Gold Earned
25,524
179
Minions Killed
136
0
Camps Cleared
0
637,908
Distance Traveled
535,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,215
747
72
7
0
184,257
0
W
Scylla
10,419
947
63
6
0
192,647
0
L
Arachne
9,258
842
23
2
0
173,773
0
W
Surtr
9,614
874
37
3
0
220,914
0
L
Olorun
8,051
732
41
4
0
177,600
0
W
Arachne
10,409
946
79
7
0
224,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role