Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Aixä
Maui
Level 69
God Stats
3W - 0L
1,820 SR
Queue Stats
88W - 53L
1,632 Elo+
Solo
Awilix
Awilix
DeuzDoNovoMundo
Awilix
Level 147
God Stats
3W - 2L
1,559 SR
Queue Stats
206W - 176L
1,526 Elo+
Solo
Danzaburou
Danzaburou
Elementium
Danzaburou
Level 175
God Stats
2W - 0L
1,792 SR
Queue Stats
74W - 56L
1,593 Elo+
Solo
Ravana
Ravana
aldtexxa
Ravana
Level 200
God Stats
1W - 0L
1,349 SR
Queue Stats
191W - 200L
1,476 Elo+
Solo
Team Averages
Level 149
1,604 SR
1,545 Elo+

VS

Team Averages
Level 137
1,443 SR
1,486 Elo+
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Hoonbu
Hou Yi
Level 53
God Stats
0W - 3L
1,214 SR
Queue Stats
179W - 222L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 0 / 5
5,733
1,147
1,257
3,717
2,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Maui
Aixä
Maui
10
1 / 0 / 6
5,551
1,110
2,144
6,684
7,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 1 / 2
5,989
1,198
1,764
4,264
2,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

Danzaburou
Elementium
Danzaburou
10
1 / 1 / 4
5,795
1,159
3,850
3,430
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
aldtexxa
Ravana
11
3 / 0 / 4
6,056
1,211
1,312
1,089
1,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 0 / 0
5,284
1,057
2,878
2,308
2,464
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nut
 
Nut
11
0 / 2 / 2
4,975
995
4,128
3,116
915
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
 
Skadi
8
0 / 4 / 1
4,642
928
1,744
4,108
1,603
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chang'e
 
Chang'e
5
0 / 0 / 0
4,204
841
0
0
0
Hou Yi
Hoonbu
Hou Yi
6
0 / 1 / 0
4,318
864
454
1,280
353
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
7
Kills
2
2
Deaths
7
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
5
2.5
L
Chaac
 
Chaac
2
0
0
2
L
Nut
 
Nut
0
2
2
0.5
L
Skadi
 
Skadi
0
4
1
0.13
L
Chang'e
 
Chang'e
0
0
0
0
W
Maui
Aixä
Maui
1
0
6
4
W
2
1
2
3
W
Danzaburou
Elementium
Danzaburou
1
1
4
3
L
Hou Yi
Hoonbu
Hou Yi
0
1
0
0
W
Ravana
aldtexxa
Ravana
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,327
Damage
9,204
19,184
Taken
10,812
15,419
Mitigated
5,335
9,332
Healing
2,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,257
135
3,555
1,423
3,717
2,482
199
0
3,717
4,266
100
L
Chaac
 
Chaac
2,878
206
105
1,200
2,308
2,464
0
651
1,620
0
10,546
L
Nut
 
Nut
4,128
1,417
24
740
3,116
915
0
1,227
1,820
0
9,086
L
Skadi
 
Skadi
1,744
657
0
164
4,108
1,603
0
778
3,220
0
4,197
L
Chang'e
 
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Maui
Aixä
Maui
2,144
189
781
1,882
6,684
7,258
150
0
6,684
2,956
372
W
1,764
445
317
128
4,264
2,227
159
0
4,264
24
8,394
W
Danzaburou
Elementium
Danzaburou
3,850
766
101
387
3,430
2,079
667
0
3,430
0
16,444
L
Hou Yi
Hoonbu
Hou Yi
454
0
100
295
1,280
353
0
426
820
0
1,979
W
Ravana
aldtexxa
Ravana
1,312
119
579
179
1,089
1,373
429
0
1,089
0
4,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,124
Gold Earned
23,423
59
Minions Killed
40
0
Camps Cleared
0
475,375
Distance Traveled
275,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,733
1,147
12
2
0
80,368
0
L
Chaac
5,284
1,057
11
2
0
74,222
0
L
Nut
4,975
995
17
3
0
82,507
0
L
Skadi
4,642
928
9
2
0
78,107
0
L
Chang'e
4,204
841
0
0
0
0
0
W
Maui
5,551
1,110
4
1
0
101,009
0
W
Awilix
5,989
1,198
9
2
0
91,291
0
W
Danzaburou
5,795
1,159
25
5
0
86,569
0
L
Hou Yi
4,318
864
3
1
0
40,235
0
W
Ravana
6,056
1,211
9
2
0
116,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role