Player Matchup

Arachne
Arachne
ArtisticSteam3
Arachne
Level 42
God Stats
66W - 74L
1,437 SR
Queue Stats
81W - 101L
1,363 Elo+
Party 1
Cupid
Cupid
BLACKRIVOTRIL
Cupid
Level 121
God Stats
3W - 2L
1,719 SR
Queue Stats
73W - 76L
1,404 Elo+
Solo
Anubis
Anubis
Schwiftz
Anubis
Level 146
God Stats
5W - 1L
1,924 SR
Queue Stats
83W - 66L
1,598 Elo+
Solo
Kumbhakarna
Kumbhakarna
rodrigoacg
Kumbhakarna
Level 27
God Stats
3W - 7L
1,482 SR
Queue Stats
16W - 28L
1,287 Elo+
Party 1
Surtr
Surtr
spankybl1605
Surtr
Level 86
God Stats
1W - 4L
1,463 SR
Queue Stats
85W - 107L
1,362 Elo+
Party 1
Team Averages
Level 84
1,605 SR
1,403 Elo+

VS

Team Averages
Level 66
1,624 SR
1,470 Elo+
Gilgamesh
Gilgamesh
Grimlord6720
Gilgamesh
Level 42
God Stats
7W - 3L
1,752 SR
Queue Stats
120W - 111L
1,451 Elo+
Solo
Medusa
Medusa
HawaiianRoyalty
Medusa
Level 101
God Stats
3W - 1L
1,846 SR
Queue Stats
187W - 178L
1,512 Elo+
Solo
Agni
Agni
Mikkam
Agni
Level 63
God Stats
18W - 20L
1,543 SR
Queue Stats
120W - 97L
1,516 Elo+
Solo
Ymir
Ymir
gr4yrang3r87
Ymir
Level 41
God Stats
2W - 1L
1,470 SR
Queue Stats
19W - 38L
1,377 Elo+
Solo
Nemesis
Nemesis
rockhard025
Nemesis
Level 85
God Stats
2W - 1L
1,506 SR
Queue Stats
184W - 172L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
5,873
587
1,800
5,852
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
0 / 2 / 0
4,554
455
2,613
4,415
1,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Schwiftz
Anubis
10
0 / 2 / 1
5,343
534
2,147
5,787
2,036
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
rodrigoacg
Kumbhakarna
8
0 / 0 / 0
4,951
495
2,196
6,247
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
4,941
494
1,831
5,763
4,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Grimlord6720
Gilgamesh
11
2 / 0 / 1
6,345
635
3,142
5,012
1,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
1 / 0 / 0
5,016
502
4,975
4,842
1,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
Mikkam
Agni
12
1 / 1 / 1
6,173
617
3,249
4,633
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 1
5,303
530
2,641
3,013
1,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
rockhard025
Nemesis
12
2 / 0 / 1
5,720
572
2,455
5,656
1,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
6
7
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
0
2
0
0
W
Gilgamesh
Grimlord6720
Gilgamesh
2
0
1
2.5
W
1
0
0
1
W
Agni
Mikkam
Agni
1
1
1
1.5
L
Anubis
Schwiftz
Anubis
0
2
1
0.25
W
0
0
1
0.5
W
Nemesis
rockhard025
Nemesis
2
0
1
2.5
L
Kumbhakarna
rodrigoacg
Kumbhakarna
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,587
Damage
16,462
28,064
Taken
23,156
13,598
Mitigated
7,618
11,219
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,800
1,584
0
2,669
5,852
2,316
0
145
5,707
0
44,691
L
2,613
1,296
29
1,500
4,415
1,058
0
795
3,620
0
28,053
W
Gilgamesh
Grimlord6720
Gilgamesh
3,142
1,038
0
1,161
5,012
1,650
0
58
4,763
0
44,157
W
4,975
1,202
0
1,311
4,842
1,383
0
1,734
3,108
0
37,574
W
Agni
Mikkam
Agni
3,249
103
0
1,427
4,633
1,128
0
1,799
2,834
45,859
1,532
L
Anubis
Schwiftz
Anubis
2,147
41
0
2,683
5,787
2,036
0
3,104
2,683
32,579
0
W
2,641
237
0
947
3,013
1,521
0
288
2,725
13,963
301
W
Nemesis
rockhard025
Nemesis
2,455
1,047
0
2,236
5,656
1,936
0
415
5,241
0
41,567
L
Kumbhakarna
rodrigoacg
Kumbhakarna
2,196
104
0
2,820
6,247
3,708
0
1,770
4,477
14,025
1,319
L
1,831
875
0
1,518
5,763
4,480
0
0
5,763
625
24,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,662
Gold Earned
28,557
283
Minions Killed
354
0
Camps Cleared
0
969,767
Distance Traveled
987,673
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,873
587
85
9
0
229,957
2
L
Cupid
4,554
455
57
6
0
170,421
0
W
Gilgamesh
6,345
635
92
9
0
204,540
0
W
Medusa
5,016
502
49
5
0
172,137
0
W
Agni
6,173
617
103
10
0
193,688
0
L
Anubis
5,343
534
68
7
0
164,897
6
W
Ymir
5,303
530
35
4
0
181,254
4
W
Nemesis
5,720
572
75
8
0
236,054
0
L
Kumbhakarna
4,951
495
17
2
0
208,051
2
L
Surtr
4,941
494
56
6
0
196,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role