Player Matchup

Pele
Pele
 
Pele
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DarRuxen99
Baron Samedi
Level 142
God Stats
1W - 1L
2,014 SR
Queue Stats
13W - 23L
1,453 Elo+
Solo
Arachne
Arachne
Dissecting_Ants
Arachne
Level 125
God Stats
105W - 81L
1,499 SR
Queue Stats
666W - 670L
1,473 Elo+
Solo
Izanami
Izanami
FrAnKdUke89
Izanami
Level 156
God Stats
5W - 13L
1,329 SR
Queue Stats
828W - 879L
1,469 Elo+
Solo
Fafnir
Fafnir
Неrcules
Fafnir
Level 46
God Stats
12W - 9L
1,682 SR
Queue Stats
208W - 175L
1,588 Elo+
Solo
Team Averages
Level 97
1,605 SR
1,497 Elo+

VS

Team Averages
Level 108
1,409 SR
1,550 Elo+
Kumbhakarna
Kumbhakarna
ANASUXKS
Kumbhakarna
Level 155
God Stats
3W - 1L
1,248 SR
Queue Stats
37W - 36L
1,523 Elo+
Solo
Agni
Agni
SSxBroly
Agni
Level 103
God Stats
36W - 29L
1,524 SR
Queue Stats
132W - 137L
1,482 Elo+
Solo
Shiva
Shiva
eℓijha
Shiva
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 56L
1,667 Elo+
Solo
Pele
Pele
jimbosasauce
Pele
Level 119
God Stats
95W - 96L
1,571 SR
Queue Stats
343W - 357L
1,508 Elo+
Solo
Vulcan
Vulcan
nosnaj7
Vulcan
Level 16
God Stats
1W - 2L
1,204 SR
Queue Stats
26W - 17L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 1 / 0
5,761
823
2,126
3,306
1,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
DarRuxen99
Baron Samedi
10
0 / 2 / 1
5,841
834
1,997
4,468
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
5,570
796
445
2,638
841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
FrAnKdUke89
Izanami
10
0 / 1 / 0
5,718
817
1,229
2,347
453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Неrcules
Fafnir
10
0 / 1 / 0
5,954
851
1,169
3,590
2,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ANASUXKS
Kumbhakarna
11
2 / 0 / 4
6,733
962
2,386
2,224
1,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
13
2 / 0 / 2
7,266
1,038
3,341
2,454
734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
eℓijha
Shiva
12
1 / 0 / 4
6,552
936
2,729
5,118
3,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 4
6,494
928
1,753
2,738
1,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
nosnaj7
Vulcan
13
2 / 0 / 2
7,021
1,003
3,464
1,257
395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
7
7
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
1
0
1
W
Kumbhakarna
ANASUXKS
Kumbhakarna
2
0
4
4
L
Baron Samedi
DarRuxen99
Baron Samedi
0
2
1
0.25
L
0
2
1
0.25
L
Izanami
FrAnKdUke89
Izanami
0
1
0
0
W
Agni
2
0
2
3
W
Shiva
eℓijha
Shiva
1
0
4
3
W
0
1
4
2
W
Vulcan
nosnaj7
Vulcan
2
0
2
3
L
Fafnir
Неrcules
Fafnir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,966
Damage
13,673
16,349
Taken
13,791
7,926
Mitigated
7,310
2,988
Healing
3,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,126
316
0
645
3,306
1,640
0
1,192
1,949
0
5,536
W
Kumbhakarna
ANASUXKS
Kumbhakarna
2,386
59
0
571
2,224
1,493
173
217
2,007
5,919
0
L
Baron Samedi
DarRuxen99
Baron Samedi
1,997
213
50
284
4,468
2,094
0
2,900
1,261
13,614
0
L
445
181
0
290
2,638
841
0
1,489
1,010
0
3,431
L
Izanami
FrAnKdUke89
Izanami
1,229
892
0
197
2,347
453
0
743
1,420
0
7,715
W
Agni
3,341
538
0
833
2,454
734
1,402
450
2,004
24,488
1,222
W
Shiva
eℓijha
Shiva
2,729
398
0
666
5,118
3,676
0
1,480
3,638
0
13,122
W
1,753
284
0
626
2,738
1,012
519
608
2,130
24
18,222
W
Vulcan
nosnaj7
Vulcan
3,464
34
0
500
1,257
395
951
411
846
17,644
0
L
Fafnir
Неrcules
Fafnir
1,169
108
0
1,522
3,590
2,898
0
1,977
1,357
3,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,844
Gold Earned
34,066
65
Minions Killed
178
0
Camps Cleared
0
373,862
Distance Traveled
717,245
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,761
823
8
1
0
56,007
0
W
Kumbhakarna
6,733
962
10
1
0
142,031
0
L
Baron Samedi
5,841
834
31
4
0
107,068
0
L
Arachne
5,570
796
7
1
0
69,941
2
L
Izanami
5,718
817
17
2
0
64,955
0
W
Agni
7,266
1,038
63
9
0
165,194
0
W
Shiva
6,552
936
20
3
0
144,592
0
W
Pele
6,494
928
42
6
0
127,646
0
W
Vulcan
7,021
1,003
43
6
0
137,782
0
L
Fafnir
5,954
851
2
0
0
75,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role