Player Matchup

Arachne
Arachne
 
Arachne
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Smite3When
Tyr
Level 27
God Stats
4W - 1L
1,759 SR
Queue Stats
57W - 24L
1,687 Elo+
Party 1
Ra
Ra
marcqemiras69
Ra
Level 150
God Stats
15W - 22L
1,447 SR
Queue Stats
196W - 237L
1,439 Elo+
Solo
Ah Puch
Ah Puch
nosnaj7
Ah Puch
Level 15
God Stats
2W - 0L
1,725 SR
Queue Stats
26W - 17L
1,540 Elo+
Solo
Poseidon
Poseidon
tippyxoxo
Poseidon
Level 11
God Stats
2W - 0L
1,739 SR
Queue Stats
10W - 2L
1,759 Elo+
Party 1
Team Averages
Level 80
1,634 SR
1,585 Elo+

VS

Team Averages
Level 117
1,529 SR
1,495 Elo+
Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Void Ragez
Olorun
Level 136
God Stats
1W - 1L
1,746 SR
Queue Stats
133W - 143L
1,508 Elo+
Solo
Sylvanus
Sylvanus
Xj_GabrielXj
Sylvanus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 219L
1,514 Elo+
Solo
Chaac
Chaac
dagegelailou
Chaac
Level 28
God Stats
1W - 3L
1,399 SR
Queue Stats
20W - 24L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 0 / 2
6,644
949
4,014
5,689
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 3 / 5
6,743
963
6,093
9,219
4,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
3 / 0 / 4
6,830
976
2,486
2,227
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
nosnaj7
Ah Puch
12
1 / 0 / 6
6,619
946
7,281
3,212
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
tippyxoxo
Poseidon
13
4 / 1 / 4
7,203
1,029
5,726
3,827
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 2 / 1
6,251
893
3,210
5,475
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
 
Xbalanque
12
0 / 1 / 1
6,119
874
5,299
5,387
1,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Void Ragez
Olorun
12
1 / 5 / 1
6,385
912
3,283
6,197
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sylvanus
Xj_GabrielXj
Sylvanus
12
2 / 3 / 1
6,280
897
1,755
7,650
5,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
0 / 2 / 1
5,529
790
1,446
4,095
2,760
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
4
4
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
2
3
L
Poseidon
 
Poseidon
1
2
1
0.75
L
Xbalanque
 
Xbalanque
0
1
1
0.5
W
3
3
5
1.83
L
Olorun
Void Ragez
Olorun
1
5
1
0.3
L
Sylvanus
Xj_GabrielXj
Sylvanus
2
3
1
0.83
L
0
2
1
0.25
W
3
0
4
5
W
Ah Puch
nosnaj7
Ah Puch
1
0
6
4
W
Poseidon
tippyxoxo
Poseidon
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,600
Damage
14,993
24,174
Taken
28,804
9,643
Mitigated
13,738
8,749
Healing
4,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,014
2,425
0
3,656
5,689
2,532
0
2,174
3,433
0
12,828
L
Poseidon
 
Poseidon
3,210
440
0
710
5,475
1,731
0
2,662
2,691
16,428
450
L
Xbalanque
 
Xbalanque
5,299
196
0
756
5,387
1,822
0
2,327
3,012
0
20,205
W
6,093
281
0
2,363
9,219
4,188
0
3,415
5,620
0
12,714
L
Olorun
Void Ragez
Olorun
3,283
966
270
776
6,197
2,092
0
2,355
3,647
15,386
0
L
Sylvanus
Xj_GabrielXj
Sylvanus
1,755
570
84
1,178
7,650
5,333
0
4,772
2,571
8,550
1,670
L
1,446
142
0
361
4,095
2,760
0
2,509
1,390
0
4,038
W
2,486
40
849
790
2,227
827
19
140
2,079
13,057
0
W
Ah Puch
nosnaj7
Ah Puch
7,281
46
0
751
3,212
1,019
0
1,148
2,028
18,060
0
W
Poseidon
tippyxoxo
Poseidon
5,726
576
0
340
3,827
1,077
500
824
2,963
19,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,039
Gold Earned
30,564
141
Minions Killed
165
0
Camps Cleared
0
773,900
Distance Traveled
611,651
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,644
949
29
4
0
154,964
0
L
Poseidon
6,251
893
38
5
0
145,730
0
L
Xbalanque
6,119
874
54
8
0
142,486
0
W
Tyr
6,743
963
16
2
0
155,937
0
L
Olorun
6,385
912
42
6
0
117,470
0
L
Sylvanus
6,280
897
23
3
0
122,232
3
L
Chaac
5,529
790
8
1
0
83,733
0
W
Ra
6,830
976
21
3
0
162,521
0
W
Ah Puch
6,619
946
36
5
0
150,501
0
W
Poseidon
7,203
1,029
39
6
0
149,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role