Player Matchup

Eset
Eset
HawksHeart
Eset
Level 135
God Stats
0W - 2L
1,331 SR
Queue Stats
103W - 114L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
JK_1103
Sun Wukong
Level 127
God Stats
1W - 1L
1,502 SR
Queue Stats
78W - 72L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mart1xxx
Ah Muzen Cab
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 62L
1,419 Elo+
Solo
Poseidon
Poseidon
Snegoviк
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,406 Elo+
Solo
Susano
Susano
tonidimoni_666
Susano
Level 72
God Stats
0W - 2L
1,243 SR
Queue Stats
297W - 324L
1,417 Elo+
Solo
Team Averages
Level 74
1,415 SR
1,450 Elo+

VS

Team Averages
Level 109
1,572 SR
1,506 Elo+
Baron Samedi
Baron Samedi
Beansack
Baron Samedi
Level 156
God Stats
3W - 2L
1,631 SR
Queue Stats
219W - 246L
1,442 Elo+
Solo
Tiamat
Tiamat
Furamon
Tiamat
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 197L
1,388 Elo+
Solo
Danzaburou
Danzaburou
LiuetenantMS
Danzaburou
Level 28
God Stats
1W - 1L
1,287 SR
Queue Stats
27W - 46L
1,394 Elo+
Solo
Susano
Susano
MaybeDefinite
Susano
Level 127
God Stats
7W - 1L
1,913 SR
Queue Stats
770W - 173L
1,814 Elo+
Solo
Nike
Nike
SeargantTea
Nike
Level 80
God Stats
12W - 8L
1,532 SR
Queue Stats
519W - 557L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
6,820
758
5,629
9,420
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
JK_1103
Sun Wukong
14
6 / 5 / 4
8,015
891
6,781
11,816
10,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Mart1xxx
Ah Muzen Cab
16
4 / 3 / 4
7,957
884
9,897
8,518
3,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Poseidon
Snegoviк
Poseidon
13
1 / 7 / 5
7,229
803
4,774
8,998
2,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

1
0 / 0 / 0
2,444
272
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beansack
Baron Samedi
15
2 / 3 / 12
8,761
973
8,631
11,712
6,006
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Tiamat
Furamon
Tiamat
14
1 / 2 / 11
8,049
894
3,096
5,160
3,097
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LiuetenantMS
Danzaburou
17
4 / 2 / 11
10,017
1,113
7,820
7,332
3,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
10 / 2 / 6
9,634
1,070
10,151
8,094
3,067
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
3 / 4 / 12
8,476
942
7,102
11,215
8,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
12
Kills
20
20
Deaths
13
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Beansack
Baron Samedi
2
3
12
2.67
W
Tiamat
Furamon
Tiamat
1
2
11
3.25
L
1
5
4
0.6
L
Sun Wukong
JK_1103
Sun Wukong
6
5
4
1.6
W
Danzaburou
LiuetenantMS
Danzaburou
4
2
11
4.75
L
Ah Muzen Cab
Mart1xxx
Ah Muzen Cab
4
3
4
2
W
10
2
6
6.5
W
3
4
12
2.25
L
Poseidon
Snegoviк
Poseidon
1
7
5
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,081
Damage
36,800
38,752
Taken
43,513
20,036
Mitigated
23,634
7,351
Healing
13,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Beansack
Baron Samedi
8,631
1,146
2,266
3,409
11,712
6,006
705
2,694
9,018
20,714
570
W
Tiamat
Furamon
Tiamat
3,096
333
706
1,541
5,160
3,097
746
606
4,554
7,405
0
L
5,629
596
870
1,608
9,420
3,667
0
3,796
5,624
10,628
0
L
Sun Wukong
JK_1103
Sun Wukong
6,781
748
20
2,282
11,816
10,034
0
3,439
8,377
0
16,805
W
Danzaburou
LiuetenantMS
Danzaburou
7,820
1,832
67
1,374
7,332
3,022
4,453
1,873
5,459
0
33,197
L
Ah Muzen Cab
Mart1xxx
Ah Muzen Cab
9,897
2,914
0
1,299
8,518
3,398
0
1,414
7,104
0
17,016
W
10,151
1,176
877
1,648
8,094
3,067
500
2,848
5,246
0
14,100
W
7,102
128
640
1,371
11,215
8,442
0
2,382
8,833
20
12,981
L
Poseidon
Snegoviк
Poseidon
4,774
274
154
1,118
8,998
2,937
0
2,801
6,197
14,571
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,465
Gold Earned
44,937
83
Minions Killed
144
0
Camps Cleared
0
620,796
Distance Traveled
896,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,761
973
31
3
0
158,219
0
W
Tiamat
8,049
894
11
1
0
173,652
0
L
Eset
6,820
758
16
2
0
137,393
0
L
Sun Wukong
8,015
891
19
2
0
178,801
0
W
Danzaburou
10,017
1,113
75
8
0
163,393
0
L
Ah Muzen Cab
7,957
884
25
3
0
164,133
0
W
Susano
9,634
1,070
18
2
0
216,009
0
W
Nike
8,476
942
9
1
0
184,979
0
L
Poseidon
7,229
803
23
3
0
140,469
0
L
Susano
2,444
272
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role