Player Matchup

Freya
Freya
Diego112223
Freya
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 100L
1,379 Elo+
Party 1
Izanami
Izanami
Elite1301
Izanami
Level 118
God Stats
22W - 13L
1,623 SR
Queue Stats
258W - 263L
1,488 Elo+
Solo
Bellona
Bellona
acorsa
Bellona
Level 25
God Stats
4W - 4L
1,464 SR
Queue Stats
12W - 22L
1,365 Elo+
Party 1
Ymir
Ymir
tip0games001
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,395 Elo+
Party 1
Loki
Loki
xGreydan
Loki
Level 27
God Stats
5W - 1L
1,772 SR
Queue Stats
44W - 57L
1,399 Elo+
Party 1
Team Averages
Level 66
1,572 SR
1,405 Elo+

VS

Team Averages
Level 142
1,496 SR
1,523 Elo+
Hera
Hera
 
Hera
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Smitero07
Kukulkan
Level 64
God Stats
10W - 9L
1,613 SR
Queue Stats
100W - 118L
1,482 Elo+
Solo
Ishtar
Ishtar
amaredagoat06
Ishtar
Level 138
God Stats
0W - 2L
1,346 SR
Queue Stats
67W - 59L
1,540 Elo+
Solo
Arachne
Arachne
misburrosyyo
Arachne
Level 44
God Stats
4W - 2L
1,771 SR
Queue Stats
16W - 16L
1,531 Elo+
Solo
Agni
Agni
pfeiff17
Agni
Level 379
God Stats
2W - 5L
1,249 SR
Queue Stats
1,373W - 1,322L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,606
561
1,633
5,121
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Elite1301
Izanami
12
2 / 1 / 0
6,697
670
3,115
4,348
1,459
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
acorsa
Bellona
11
3 / 1 / 1
6,674
667
4,014
5,942
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 0 / 5
4,798
480
1,647
5,434
3,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
11
4 / 1 / 3
6,075
608
3,738
5,324
1,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
1 / 4 / 0
5,066
507
3,355
4,021
1,052
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kukulkan
Smitero07
Kukulkan
7
1 / 1 / 1
4,697
470
3,417
2,121
481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,295
530
1,287
3,975
1,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
misburrosyyo
Arachne
12
0 / 1 / 2
5,536
554
2,424
8,137
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
7
1 / 3 / 1
4,676
468
2,040
5,348
2,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
4
4
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
0
0.25
W
2
1
1
2.5
W
Izanami
Elite1301
Izanami
2
1
0
2
L
Kukulkan
Smitero07
Kukulkan
1
1
1
1.5
W
Bellona
acorsa
Bellona
3
1
1
3.5
L
1
2
0
0.5
L
Arachne
misburrosyyo
Arachne
0
1
2
1
L
Agni
1
3
1
0.5
W
0
0
5
2.5
W
Loki
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,147
Damage
12,523
26,169
Taken
23,602
11,070
Mitigated
7,841
9,610
Healing
8,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,355
131
0
134
4,021
1,052
0
1,698
2,323
21,152
1,684
W
1,633
573
0
1,426
5,121
1,564
0
3,091
1,906
30,716
2,451
W
Izanami
Elite1301
Izanami
3,115
2,106
0
1,760
4,348
1,459
0
153
4,195
0
56,763
L
Kukulkan
Smitero07
Kukulkan
3,417
175
0
661
2,121
481
0
193
1,928
16,382
0
W
Bellona
acorsa
Bellona
4,014
885
0
2,386
5,942
3,619
0
1,219
4,537
0
39,268
L
1,287
793
0
997
3,975
1,024
0
331
3,644
0
28,134
L
Arachne
misburrosyyo
Arachne
2,424
1,130
0
5,065
8,137
2,607
0
193
7,944
0
44,467
L
Agni
2,040
346
519
1,181
5,348
2,677
0
826
4,522
9,597
0
W
1,647
254
0
684
5,434
3,051
0
3,530
1,718
9,362
0
W
Loki
3,738
1,280
0
3,354
5,324
1,377
0
173
5,151
0
41,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,850
Gold Earned
25,270
351
Minions Killed
223
0
Camps Cleared
0
1,016,642
Distance Traveled
869,396
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,066
507
37
4
0
187,230
2
W
Freya
5,606
561
59
6
0
194,996
0
W
Izanami
6,697
670
122
12
0
172,775
0
L
Kukulkan
4,697
470
28
3
0
158,153
0
W
Bellona
6,674
667
85
9
0
200,704
0
L
Ishtar
5,295
530
66
7
0
151,027
0
L
Arachne
5,536
554
81
8
0
213,115
0
L
Agni
4,676
468
11
1
0
159,871
4
W
Ymir
4,798
480
13
1
0
202,549
2
W
Loki
6,075
608
72
7
0
245,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role