Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Azure564
Discordia
Level 80
God Stats
3W - 2L
1,720 SR
Queue Stats
378W - 365L
1,506 Elo+
Solo
Nut
Nut
Clappo
Nut
Level 126
God Stats
7W - 5L
1,571 SR
Queue Stats
152W - 166L
1,519 Elo+
Solo
Khepri
Khepri
abetoltec41
Khepri
Level 91
God Stats
4W - 3L
1,677 SR
Queue Stats
24W - 67L
1,242 Elo+
Solo
Fenrir
Fenrir
mostaf-R
Fenrir
Level 58
God Stats
7W - 11L
1,266 SR
Queue Stats
84W - 79L
1,445 Elo+
Solo
Team Averages
Level 88
1,547 SR
1,442 Elo+

VS

Team Averages
Level 46
1,636 SR
1,434 Elo+
Sun Wukong
Sun Wukong
OGRoyalSon
Sun Wukong
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SOT_sniipez
Baron Samedi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 90L
1,433 Elo+
Party 2
Mulan
Mulan
XxiTs_FuSlOnxX
Mulan
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 19L
1,316 Elo+
Party 2
Medusa
Medusa
iiTz Trippin
Medusa
Level 65
God Stats
0W - 1L
1,792 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Tyr
Tyr
xMilslum_Salamx
Tyr
Level 37
God Stats
3W - 3L
1,889 SR
Queue Stats
29W - 32L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
6 / 3 / 4
6,853
623
7,244
6,899
5,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Discordia
Azure564
Discordia
12
2 / 0 / 2
6,856
623
2,117
3,797
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nut
Clappo
Nut
13
7 / 0 / 2
7,478
680
8,419
6,052
2,272
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
1
0 / 0 / 0
2,169
197
0
0
0
Fenrir
mostaf-R
Fenrir
11
5 / 2 / 5
6,489
590
4,647
6,433
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OGRoyalSon
Sun Wukong
9
1 / 3 / 0
5,357
487
2,975
7,085
3,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
SOT_sniipez
Baron Samedi
9
1 / 3 / 1
5,087
462
2,701
6,327
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 5 / 1
4,600
418
817
6,599
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
7
1 / 5 / 0
4,791
436
3,252
6,531
1,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 4 / 0
4,871
443
1,184
9,197
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
20
Kills
3
5
Deaths
20
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
3
4
2.67
W
Discordia
Azure564
Discordia
2
0
2
3
W
Nut
Clappo
Nut
7
0
2
8
L
Sun Wukong
OGRoyalSon
Sun Wukong
1
3
0
0.33
L
Baron Samedi
SOT_sniipez
Baron Samedi
1
3
1
0.5
L
0
5
1
0.1
W
Khepri
0
0
0
0
L
Medusa
1
5
0
0.2
W
Fenrir
mostaf-R
Fenrir
5
2
5
3.75
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,427
Damage
10,929
23,181
Taken
35,739
10,874
Mitigated
14,503
8,679
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,244
728
73
2,058
6,899
5,072
0
585
6,161
32,104
1,814
W
Discordia
Azure564
Discordia
2,117
244
0
1,885
3,797
1,028
761
531
3,045
45,599
0
W
Nut
Clappo
Nut
8,419
5,603
0
3,910
6,052
2,272
231
375
5,631
0
59,855
L
Sun Wukong
OGRoyalSon
Sun Wukong
2,975
556
0
738
7,085
3,372
64
1,890
5,051
0
21,714
L
Baron Samedi
SOT_sniipez
Baron Samedi
2,701
0
95
1,387
6,327
2,508
0
1,680
4,355
22,249
1,349
L
817
117
0
938
6,599
2,046
0
3,904
2,695
0
9,776
W
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
3,252
1,032
55
933
6,531
1,537
0
1,079
5,452
0
23,030
W
Fenrir
mostaf-R
Fenrir
4,647
603
0
753
6,433
2,502
0
723
5,506
0
28,230
L
1,184
88
0
1,562
9,197
5,040
0
252
8,945
0
14,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,845
Gold Earned
24,706
301
Minions Killed
159
0
Camps Cleared
0
871,373
Distance Traveled
1,048,943
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,853
623
57
5
0
201,931
0
W
Discordia
6,856
623
95
9
0
202,388
0
W
Nut
7,478
680
102
9
0
197,387
2
L
Sun Wukong
5,357
487
38
3
0
223,288
0
L
Baron Samedi
5,087
462
52
5
0
196,519
4
L
Mulan
4,600
418
16
1
0
163,841
0
W
Khepri
2,169
197
0
0
0
0
0
L
Medusa
4,791
436
36
3
0
232,162
0
W
Fenrir
6,489
590
47
4
0
269,667
0
L
Tyr
4,871
443
17
2
0
233,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role