Player Matchup

Morgan Le Fay
Morgan Le Fay
DaddyCakess
Morgan Le Fay
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 24L
1,385 Elo+
Party 1
Nut
Nut
DarkTwinkie
Nut
Level 129
God Stats
2W - 3L
1,491 SR
Queue Stats
17W - 61L
1,284 Elo+
Party 1
Osiris
Osiris
RayRage02
Osiris
Level 147
God Stats
1W - 3L
1,197 SR
Queue Stats
21W - 69L
1,305 Elo+
Party 1
Thanatos
Thanatos
Yo Itz Fork
Thanatos
Level 128
God Stats
1W - 4L
1,199 SR
Queue Stats
19W - 62L
1,276 Elo+
Party 1
Atlas
Atlas
Yo Itz Knife
Atlas
Level 128
God Stats
3W - 13L
1,265 SR
Queue Stats
15W - 57L
1,276 Elo+
Party 1
Team Averages
Level 131
1,330 SR
1,305 Elo+

VS

Team Averages
Level 143
1,557 SR
1,497 Elo+
Rama
Rama
 
Rama
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
COSME pr3co2
Set
Level 156
God Stats
7W - 8L
1,670 SR
Queue Stats
110W - 97L
1,569 Elo+
Solo
Hercules
Hercules
DEA Screw
Hercules
Level 109
God Stats
51W - 48L
1,546 SR
Queue Stats
58W - 62L
1,463 Elo+
Solo
Raijin
Raijin
Grumpz69
Raijin
Level 162
God Stats
6W - 7L
1,634 SR
Queue Stats
549W - 496L
1,564 Elo+
Solo
Surtr
Surtr
happyfaceowl
Surtr
Level 154
God Stats
8W - 11L
1,434 SR
Queue Stats
142W - 167L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaddyCakess
Morgan Le Fay
11
1 / 2 / 0
6,512
543
3,812
5,704
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 3
5,932
494
5,517
5,459
1,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
RayRage02
Osiris
12
4 / 0 / 2
7,269
606
6,721
7,902
7,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thanatos
Yo Itz Fork
Thanatos
13
3 / 0 / 1
6,668
556
3,091
8,800
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
2 / 3 / 2
5,830
486
6,606
9,080
7,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 2 / 2
5,990
499
2,685
6,361
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 1 / 1
6,589
549
3,282
8,350
3,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
DEA Screw
Hercules
9
0 / 2 / 2
5,706
476
4,595
9,968
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Grumpz69
Raijin
13
2 / 0 / 1
6,965
580
5,135
5,059
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 6 / 0
5,711
476
5,605
11,220
8,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
10
Kills
5
5
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
2
0.5
L
2
1
1
2.5
L
Hercules
DEA Screw
Hercules
0
2
2
0.5
W
Morgan Le Fay
DaddyCakess
Morgan Le Fay
1
2
0
0.5
W
0
0
3
1.5
L
Raijin
Grumpz69
Raijin
2
0
1
2.5
W
Osiris
RayRage02
Osiris
4
0
2
5
W
Thanatos
Yo Itz Fork
Thanatos
3
0
1
3.5
W
2
3
2
1
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,747
Damage
21,302
36,945
Taken
40,958
21,137
Mitigated
22,160
11,665
Healing
10,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,685
1,744
0
1,536
6,361
1,898
0
1,328
5,033
0
32,510
L
3,282
945
0
1,022
8,350
3,828
0
1,269
7,038
0
46,980
L
Hercules
DEA Screw
Hercules
4,595
1,484
146
4,662
9,968
6,706
0
4,178
5,747
0
26,832
W
Morgan Le Fay
DaddyCakess
Morgan Le Fay
3,812
418
0
1,360
5,704
1,463
0
2,726
2,582
40,104
252
W
5,517
3,092
0
1,100
5,459
1,585
682
0
5,459
0
32,670
L
Raijin
Grumpz69
Raijin
5,135
243
0
1,300
5,059
1,590
0
2,670
2,389
48,670
69
W
Osiris
RayRage02
Osiris
6,721
1,504
0
3,038
7,902
7,227
0
294
7,116
0
47,320
W
Thanatos
Yo Itz Fork
Thanatos
3,091
903
0
5,494
8,800
3,669
0
633
7,965
0
52,762
W
6,606
2,292
0
673
9,080
7,193
403
1,191
7,749
27,920
8,297
L
5,605
2,279
0
1,684
11,220
8,138
12
553
10,063
897
28,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,211
Gold Earned
30,961
375
Minions Killed
324
0
Camps Cleared
0
1,263,978
Distance Traveled
1,264,686
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,990
499
68
6
0
228,578
0
L
Set
6,589
549
86
7
0
285,655
2
L
Hercules
5,706
476
32
3
0
260,443
0
W
Morgan Le Fay
6,512
543
88
7
0
241,699
2
W
Nut
5,932
494
71
6
0
235,204
2
L
Raijin
6,965
580
95
8
0
267,494
0
W
Osiris
7,269
606
81
7
0
246,304
1
W
Thanatos
6,668
556
94
8
0
300,226
0
W
Atlas
5,830
486
41
3
0
240,545
0
L
Surtr
5,711
476
43
4
0
222,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role