Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Bishplease2
Hel
Level 108
God Stats
23W - 31L
1,444 SR
Queue Stats
25W - 32L
1,418 Elo+
Solo
Chang'e
Chang'e
Evil-Dead
Chang'e
Level 75
God Stats
18W - 26L
1,387 SR
Queue Stats
266W - 301L
1,445 Elo+
Solo
Set
Set
Macks-A-Million6
Set
Level 196
God Stats
0W - 8L
1,045 SR
Queue Stats
319W - 358L
1,514 Elo+
Solo
Team Averages
Level 129
1,375 SR
1,475 Elo+

VS

Team Averages
Level 169
1,673 SR
1,671 Elo+
Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Dinο
The Morrigan
Level 275
God Stats
549W - 74L
1,889 SR
Queue Stats
1,498W - 280L
1,862 Elo+
Party 1
Gilgamesh
Gilgamesh
Mawio
Gilgamesh
Level 175
God Stats
19W - 3L
1,847 SR
Queue Stats
758W - 197L
1,822 Elo+
Party 1
Discordia
Discordia
Mirechi
Discordia
Level 149
God Stats
162W - 65L
1,754 SR
Queue Stats
660W - 190L
1,819 Elo+
Party 1
Rama
Rama
bone7four
Rama
Level 89
God Stats
11W - 11L
1,377 SR
Queue Stats
97W - 100L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 4 / 1
5,507
1,101
1,270
8,414
4,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
 
Cupid
8
0 / 0 / 0
3,465
693
0
0
0
9
0 / 6 / 1
5,356
1,071
27
6,375
2,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
Evil-Dead
Chang'e
9
0 / 3 / 1
5,345
1,069
1,805
3,378
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 3 / 0
5,681
1,136
2,903
5,795
2,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Team 1 Tickets

263

VS

Team 2 Tickets

420

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 0 / 12
6,985
1,397
4,031
2,906
2,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Dinο
The Morrigan
11
4 / 1 / 6
6,395
1,279
5,179
510
153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Mawio
Gilgamesh
12
3 / 0 / 11
7,248
1,450
4,142
2,583
2,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Mirechi
Discordia
12
3 / 0 / 10
6,843
1,369
6,039
808
326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
11
4 / 0 / 5
6,761
1,352
1,767
1,725
647
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
1
Kills
16
16
Deaths
1
3
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
1
0.13
L
Cupid
 
Cupid
0
0
0
0
W
Atlas
 
Atlas
2
0
12
8
L
0
6
1
0.08
W
The Morrigan
Dinο
The Morrigan
4
1
6
7
L
Chang'e
Evil-Dead
Chang'e
0
3
1
0.17
L
1
3
0
0.33
W
Gilgamesh
Mawio
Gilgamesh
3
0
11
8.5
W
Discordia
Mirechi
Discordia
3
0
10
8
W
Rama
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,005
Damage
21,158
23,962
Taken
8,532
10,988
Mitigated
5,608
2,960
Healing
1,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,270
63
353
924
8,414
4,767
0
4,090
4,196
12,127
0
L
Cupid
 
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
 
Atlas
4,031
1,422
0
387
2,906
2,097
0
909
1,997
12,486
988
L
27
27
602
527
6,375
2,455
0
3,995
2,326
3,160
0
W
The Morrigan
Dinο
The Morrigan
5,179
2,008
0
2
510
153
0
233
273
8,199
2,025
L
Chang'e
Evil-Dead
Chang'e
1,805
0
130
142
3,378
964
0
1,988
1,306
8,664
0
L
2,903
1,132
0
282
5,795
2,802
0
2,526
3,227
0
13,804
W
Gilgamesh
Mawio
Gilgamesh
4,142
1,445
0
280
2,583
2,385
0
949
1,634
0
8,642
W
Discordia
Mirechi
Discordia
6,039
317
0
376
808
326
0
226
582
23,227
524
W
Rama
1,767
1,612
0
0
1,725
647
0
785
940
0
11,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,354
Gold Earned
34,232
73
Minions Killed
107
3
Camps Cleared
8
252,000
Distance Traveled
491,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,507
1,101
15
3
1
85,444
0
L
Cupid
3,465
693
0
0
0
0
0
W
Atlas
6,985
1,397
25
5
1
110,255
0
L
Hel
5,356
1,071
13
3
0
58,501
0
W
The Morrigan
6,395
1,279
12
2
4
90,689
0
L
Chang'e
5,345
1,069
27
5
2
36,600
0
L
Set
5,681
1,136
18
4
0
71,455
0
W
Gilgamesh
7,248
1,450
3
1
2
97,597
0
W
Discordia
6,843
1,369
53
11
0
98,639
0
W
Rama
6,761
1,352
14
3
1
94,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role