Player Matchup

Anhur
Anhur
ESPARTA116
Anhur
Level 157
God Stats
12W - 11L
1,551 SR
Queue Stats
228W - 216L
1,603 Elo+
Party 1
Mercury
Mercury
Marihuan0x
Mercury
Level 127
God Stats
3W - 4L
1,432 SR
Queue Stats
359W - 346L
1,586 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PAPI GAMERO
Morgan Le Fay
Level 149
God Stats
2W - 1L
1,093 SR
Queue Stats
52W - 58L
1,553 Elo+
Party 1
Bacchus
Bacchus
TrollOnSolo
Bacchus
Level 121
God Stats
10W - 1L
1,662 SR
Queue Stats
58W - 50L
1,561 Elo+
Party 1
Thor
Thor
Ðistrøyer
Thor
Level 170
God Stats
7W - 6L
1,630 SR
Queue Stats
69W - 70L
1,540 Elo+
Party 1
Team Averages
Level 145
1,474 SR
1,569 Elo+

VS

Team Averages
Level 128
1,543 SR
1,513 Elo+
Hel
Hel
Deadstroker7887
Hel
Level 124
God Stats
1W - 2L
1,691 SR
Queue Stats
77W - 66L
1,509 Elo+
Party 2
Zhong Kui
Zhong Kui
GrubbiestBowl81
Zhong Kui
Level 116
God Stats
139W - 110L
1,522 SR
Queue Stats
185W - 159L
1,479 Elo+
Solo
Hun Batz
Hun Batz
PopeCaas
Hun Batz
Level 156
God Stats
2W - 3L
1,451 SR
Queue Stats
113W - 86L
1,564 Elo+
Solo
Charybdis
Charybdis
brxll
Charybdis
Level 107
God Stats
2W - 5L
1,371 SR
Queue Stats
215W - 186L
1,523 Elo+
Solo
Cabrakan
Cabrakan
komandokill
Cabrakan
Level 138
God Stats
4W - 2L
1,679 SR
Queue Stats
77W - 75L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
3 / 2 / 4
7,897
607
8,016
7,986
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Marihuan0x
Mercury
13
6 / 2 / 2
8,297
638
8,494
11,200
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
PAPI GAMERO
Morgan Le Fay
14
5 / 0 / 5
7,636
587
6,781
5,799
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
TrollOnSolo
Bacchus
12
4 / 3 / 9
6,459
497
8,494
11,391
11,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 1 / 6
7,389
568
8,747
9,515
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,421
494
5,007
9,308
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
GrubbiestBowl81
Zhong Kui
12
2 / 6 / 0
7,370
567
5,659
13,519
8,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
PopeCaas
Hun Batz
11
3 / 4 / 4
6,395
492
8,352
10,747
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
brxll
Charybdis
12
1 / 3 / 5
6,566
505
7,765
9,937
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
komandokill
Cabrakan
8
2 / 4 / 3
5,449
419
2,768
10,294
10,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
23
Kills
8
8
Deaths
23
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Anhur
3
2
4
2.5
L
Zhong Kui
GrubbiestBowl81
Zhong Kui
2
6
0
0.33
W
Mercury
Marihuan0x
Mercury
6
2
2
3.5
W
Morgan Le Fay
PAPI GAMERO
Morgan Le Fay
5
0
5
7.5
L
Hun Batz
PopeCaas
Hun Batz
3
4
4
1.25
W
Bacchus
TrollOnSolo
Bacchus
4
3
9
2.83
L
Charybdis
brxll
Charybdis
1
3
5
1.17
L
Cabrakan
komandokill
Cabrakan
2
4
3
0.88
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,532
Damage
29,551
45,891
Taken
53,805
23,429
Mitigated
27,969
14,859
Healing
15,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,007
59
376
2,303
9,308
2,782
0
4,251
4,666
44,067
962
W
Anhur
8,016
4,631
0
3,805
7,986
2,676
0
259
7,727
0
61,829
L
Zhong Kui
GrubbiestBowl81
Zhong Kui
5,659
473
0
6,092
13,519
8,226
0
944
12,533
43,042
3,523
W
Mercury
Marihuan0x
Mercury
8,494
3,336
0
3,562
11,200
4,208
0
5,705
5,495
0
60,382
W
Morgan Le Fay
PAPI GAMERO
Morgan Le Fay
6,781
279
0
1,124
5,799
2,149
0
2,453
3,346
49,512
1,924
L
Hun Batz
PopeCaas
Hun Batz
8,352
3,055
0
734
10,747
3,514
0
3,637
6,651
0
39,503
W
Bacchus
TrollOnSolo
Bacchus
8,494
1,386
0
1,623
11,391
11,151
0
2,561
8,830
19,477
2,323
L
Charybdis
brxll
Charybdis
7,765
4,063
0
4,718
9,937
2,901
0
1,849
7,830
0
51,435
L
Cabrakan
komandokill
Cabrakan
2,768
451
0
1,366
10,294
10,546
0
2,649
7,289
12,632
0
W
8,747
2,100
0
4,745
9,515
3,245
0
2,035
7,480
0
52,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,678
Gold Earned
32,201
429
Minions Killed
346
0
Camps Cleared
0
1,395,768
Distance Traveled
1,226,070
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,421
494
83
6
0
267,511
1
W
Anhur
7,897
607
117
9
0
232,815
1
L
Zhong Kui
7,370
567
77
6
0
199,916
6
W
Mercury
8,297
638
108
8
0
292,873
1
W
Morgan Le Fay
7,636
587
104
8
0
284,400
2
L
Hun Batz
6,395
492
78
6
0
279,420
0
W
Bacchus
6,459
497
18
1
0
284,321
2
L
Charybdis
6,566
505
87
7
0
242,489
0
L
Cabrakan
5,449
419
21
2
0
236,734
2
W
Thor
7,389
568
82
6
0
301,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role