Player Matchup

Scylla
Scylla
Silver I
HashBrownClown2
Scylla
Silver I
Level 143
God Stats
20W - 11L
1,515 SR
Queue Stats
77W - 80L
1,260 MMR
Party 1
Bacchus
Bacchus
Gold V
JojoBongadas
Bacchus
Gold V
Level 158
God Stats
22W - 23L
1,506 SR
Queue Stats
610W - 645L
1,225 MMR
Solo
Skadi
Skadi
Silver I
Squinny25
Skadi
Silver I
Level 126
God Stats
30W - 26L
1,542 SR
Queue Stats
89W - 105L
1,225 MMR
Solo
Lancelot
Lancelot
Silver I
aJio l cric
Lancelot
Silver I
Level 108
God Stats
5W - 4L
1,787 SR
Queue Stats
31W - 37L
1,248 MMR
Party 1
Hercules
Hercules
Silver I
lemenebaedee64
Hercules
Silver I
Level 104
God Stats
49W - 43L
1,555 SR
Queue Stats
92W - 106L
1,167 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,581 SR
1,225 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,462 SR
1,226 MMR
Nu Wa
Nu Wa
Silver II
Ciel Senpai4245
Nu Wa
Silver II
Level 147
God Stats
18W - 21L
1,476 SR
Queue Stats
570W - 613L
1,138 MMR
Solo
Apollo
Apollo
Gold IV
MuffinMafia06
Apollo
Gold IV
Level 143
God Stats
46W - 49L
1,531 SR
Queue Stats
99W - 114L
1,351 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze I
RNA_Beto
Kumbhakarna
Bronze I
Level 65
God Stats
0W - 6L
1,411 SR
Queue Stats
4W - 14L
1,173 MMR
Party 2
Nike
Nike
Bronze V
TheSpounGoon
Nike
Bronze V
Level 45
God Stats
0W - 2L
1,201 SR
Queue Stats
1W - 12L
1,114 MMR
Party 2
Serqet
Serqet
Bronze III
aikiaoi
Serqet
Bronze III
Level 89
God Stats
1W - 2L
1,692 SR
Queue Stats
2W - 6L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
3,810
762
748
1,430
345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
JojoBongadas
Bacchus
6
3 / 0 / 3
4,032
806
1,298
3,144
1,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Squinny25
Skadi
6
3 / 0 / 2
4,013
803
3,824
2,268
529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
aJio l cric
Lancelot
6
1 / 0 / 3
3,443
689
1,121
2,076
730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
7
3 / 0 / 0
4,285
857
2,519
3,272
1,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
Cu ChulainnThanatosMedusaAthena

VS

Bans
AgniAo KuangYmirJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,236
647
1,144
2,006
524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

4
0 / 3 / 0
2,862
572
1,680
2,774
614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
RNA_Beto
Kumbhakarna
4
0 / 2 / 0
2,848
570
734
3,640
1,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 3 / 0
3,112
622
1,236
3,839
1,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
aikiaoi
Serqet
2
0 / 1 / 0
2,582
516
425
1,034
279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
11
Kills
0
0
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
0
1
1.5
W
Bacchus
JojoBongadas
Bacchus
3
0
3
4.5
L
0
3
0
0
L
Kumbhakarna
RNA_Beto
Kumbhakarna
0
2
0
0
W
Skadi
Squinny25
Skadi
3
0
2
4
L
0
3
0
0
W
Lancelot
aJio l cric
Lancelot
1
0
3
2.5
L
Serqet
aikiaoi
Serqet
0
1
0
0
W
Hercules
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,510
Damage
5,219
12,190
Taken
13,293
4,565
Mitigated
4,329
3,794
Healing
1,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,144
316
0
0
2,006
524
0
748
1,258
14,185
0
W
748
0
0
436
1,430
345
0
556
874
22,111
0
W
Bacchus
JojoBongadas
Bacchus
1,298
211
0
871
3,144
1,610
0
449
2,695
7,012
0
L
1,680
1,159
0
419
2,774
614
0
216
2,558
0
11,047
L
Kumbhakarna
RNA_Beto
Kumbhakarna
734
98
0
431
3,640
1,512
0
959
2,681
4,217
0
W
Skadi
Squinny25
Skadi
3,824
1,854
0
455
2,268
529
21
279
1,989
0
20,539
L
1,236
411
0
692
3,839
1,400
0
0
3,714
0
10,994
W
Lancelot
aJio l cric
Lancelot
1,121
282
0
300
2,076
730
0
513
1,563
0
13,752
L
Serqet
aikiaoi
Serqet
425
169
0
30
1,034
279
0
123
911
0
4,244
W
Hercules
2,519
1,352
0
1,732
3,272
1,351
0
81
3,013
0
19,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,583
Gold Earned
14,640
155
Minions Killed
72
0
Camps Cleared
0
518,025
Distance Traveled
410,156
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,236
647
18
4
0
82,800
0
W
Scylla
3,810
762
47
9
0
97,563
0
W
Bacchus
4,032
806
8
2
0
106,318
3
L
Apollo
2,862
572
14
3
0
79,903
0
L
Kumbhakarna
2,848
570
11
2
0
107,106
1
W
Skadi
4,013
803
31
6
0
89,433
2
L
Nike
3,112
622
21
4
0
100,497
0
W
Lancelot
3,443
689
24
5
0
124,800
0
L
Serqet
2,582
516
8
2
0
39,850
0
W
Hercules
4,285
857
45
9
0
99,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role