Player Matchup

Bellona
Bellona
 
Bellona
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DRockPickles420
Charybdis
Level 106
God Stats
5W - 2L
1,776 SR
Queue Stats
188W - 187L
1,482 Elo+
Party 1
Raijin
Raijin
Lonova12
Raijin
Level 153
God Stats
3W - 1L
1,697 SR
Queue Stats
294W - 284L
1,411 Elo+
Party 1
Camazotz
Camazotz
Raging Indian
Camazotz
Level 157
God Stats
1W - 1L
1,899 SR
Queue Stats
78W - 100L
1,452 Elo+
Party 1
Martichoras
Martichoras
gatorforever8
Martichoras
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 110
1,674 SR
1,469 Elo+

VS

Team Averages
Level 120
1,447 SR
1,509 Elo+
Medusa
Medusa
DammitRam
Medusa
Level 104
God Stats
1W - 7L
994 SR
Queue Stats
218W - 218L
1,485 Elo+
Party 2
Sobek
Sobek
Findarito
Sobek
Level 104
God Stats
4W - 4L
1,444 SR
Queue Stats
178W - 197L
1,480 Elo+
Party 2
Zhong Kui
Zhong Kui
HankNasty14
Zhong Kui
Level 121
God Stats
8W - 6L
1,590 SR
Queue Stats
281W - 276L
1,505 Elo+
Solo
Sol
Sol
Queti
Sol
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,628 Elo+
Solo
Serqet
Serqet
Reckxter
Serqet
Level 142
God Stats
2W - 3L
1,709 SR
Queue Stats
306W - 343L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 5 / 5
8,133
813
4,192
12,191
13,858
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
DRockPickles420
Charybdis
13
1 / 7 / 0
7,241
724
8,479
10,258
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Lonova12
Raijin
15
2 / 9 / 7
8,284
828
9,294
10,915
3,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
Raging Indian
Camazotz
13
0 / 7 / 2
7,157
716
6,359
12,189
8,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Martichoras
gatorforever8
Martichoras
12
0 / 7 / 1
7,315
732
6,021
10,410
4,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DammitRam
Medusa
16
2 / 2 / 19
9,192
919
9,315
9,371
4,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Findarito
Sobek
14
3 / 1 / 21
9,617
962
3,881
12,907
14,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
HankNasty14
Zhong Kui
17
16 / 2 / 12
11,333
1,133
18,230
13,038
11,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sol
Queti
Sol
16
9 / 3 / 16
9,959
996
13,306
9,585
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Serqet
Reckxter
Serqet
14
5 / 2 / 19
9,740
974
6,675
11,766
12,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
122
6
Kills
35
35
Deaths
10
15
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
5
5
1.1
L
Charybdis
DRockPickles420
Charybdis
1
7
0
0.14
W
Medusa
DammitRam
Medusa
2
2
19
5.75
W
Sobek
Findarito
Sobek
3
1
21
13.5
W
Zhong Kui
HankNasty14
Zhong Kui
16
2
12
11
L
Raijin
Lonova12
Raijin
2
9
7
0.61
W
Sol
Queti
Sol
9
3
16
5.67
L
Camazotz
Raging Indian
Camazotz
0
7
2
0.14
W
Serqet
Reckxter
Serqet
5
2
19
7.25
L
Martichoras
gatorforever8
Martichoras
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,345
Damage
51,407
55,963
Taken
56,667
33,696
Mitigated
46,646
7,294
Healing
19,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,192
641
463
1,259
12,191
13,858
0
8,041
4,150
0
9,569
L
Charybdis
DRockPickles420
Charybdis
8,479
2,650
430
1,449
10,258
3,817
0
5,536
4,216
0
15,359
W
Medusa
DammitRam
Medusa
9,315
3,647
0
1,834
9,371
4,479
2,985
1,412
7,795
0
29,227
W
Sobek
Findarito
Sobek
3,881
411
1,122
4,596
12,907
14,218
916
3,208
9,317
8,237
320
W
Zhong Kui
HankNasty14
Zhong Kui
18,230
1,830
945
4,011
13,038
11,555
1,121
1,952
10,798
32,736
0
L
Raijin
Lonova12
Raijin
9,294
733
0
243
10,915
3,888
0
8,202
2,713
11,132
0
W
Sol
Queti
Sol
13,306
4,252
1,012
2,517
9,585
3,908
3,354
635
8,820
19,540
548
L
Camazotz
Raging Indian
Camazotz
6,359
818
413
2,509
12,189
8,034
0
6,824
5,254
0
18,577
W
Serqet
Reckxter
Serqet
6,675
1,463
1,367
2,043
11,766
12,486
147
987
10,643
1,090
10,781
L
Martichoras
gatorforever8
Martichoras
6,021
1,434
0
528
10,410
4,099
0
7,262
3,148
0
16,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,130
Gold Earned
49,841
75
Minions Killed
117
0
Camps Cleared
0
801,089
Distance Traveled
1,064,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,133
813
7
1
0
184,205
0
L
Charybdis
7,241
724
20
2
0
147,339
0
W
Medusa
9,192
919
39
4
0
213,602
0
W
Sobek
9,617
962
7
1
0
238,142
0
W
Zhong Kui
11,333
1,133
36
4
0
200,441
0
L
Raijin
8,284
828
5
1
0
150,429
0
W
Sol
9,959
996
19
2
0
181,527
0
L
Camazotz
7,157
716
18
2
0
158,517
0
W
Serqet
9,740
974
16
2
0
231,215
0
L
Martichoras
7,315
732
25
3
0
160,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role