Player Matchup

Poseidon
Poseidon
BendOvaaa
Poseidon
Level 10
God Stats
1W - 4L
1,332 SR
Queue Stats
5W - 17L
1,194 Elo+
Party 1
Chaac
Chaac
MaceMiLLy
Chaac
Level 38
God Stats
0W - 5L
1,197 SR
Queue Stats
65W - 86L
1,342 Elo+
Party 1
Sol
Sol
Unknown3202
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,203 Elo+
Party 1
Team Averages
Level 19
1,343 SR
1,247 Elo+

VS

Team Averages
Level 66
1,495 SR
1,470 Elo+
Neith
Neith
ANIMAL2691
Neith
Level 49
God Stats
43W - 58L
1,429 SR
Queue Stats
85W - 103L
1,349 Elo+
Solo
Fafnir
Fafnir
JessiahNDiego
Fafnir
Level 68
God Stats
66W - 26L
1,650 SR
Queue Stats
139W - 87L
1,683 Elo+
Solo
Poseidon
Poseidon
Kjou1
Poseidon
Level 81
God Stats
30W - 38L
1,405 SR
Queue Stats
392W - 393L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BendOvaaa
Poseidon
15
0 / 2 / 1
8,616
718
3,038
6,370
2,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
MaceMiLLy
Chaac
14
1 / 4 / 1
8,572
714
8,744
15,650
15,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 3 / 0
8,218
685
3,590
9,502
2,779
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 1 / 4
10,652
888
7,328
7,701
2,593
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 0 / 4
11,060
922
10,128
10,132
13,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Poseidon
Kjou1
Poseidon
16
2 / 1 / 5
10,013
834
8,713
5,522
1,927
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
9
9
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
2
1
4
4
L
Poseidon
BendOvaaa
Poseidon
0
2
1
0.25
W
5
0
4
7
W
Poseidon
Kjou1
Poseidon
2
1
5
4.5
L
Chaac
MaceMiLLy
Chaac
1
4
1
0.38
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,372
Damage
26,169
31,522
Taken
23,355
20,355
Mitigated
17,663
5,231
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,328
3,077
0
2,225
7,701
2,593
2,399
2,440
4,889
0
40,335
L
Poseidon
BendOvaaa
Poseidon
3,038
328
0
0
6,370
2,055
0
3,915
2,151
31,878
0
W
10,128
1,799
0
2,749
10,132
13,143
0
3,319
6,510
31,187
4,931
W
Poseidon
Kjou1
Poseidon
8,713
540
0
1,404
5,522
1,927
780
984
4,342
38,907
0
L
Chaac
MaceMiLLy
Chaac
8,744
1,602
256
3,238
15,650
15,521
0
7,002
8,205
0
21,909
L
3,590
315
0
1,737
9,502
2,779
0
5,808
3,343
7,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,406
Gold Earned
31,725
99
Minions Killed
177
0
Camps Cleared
0
660,383
Distance Traveled
617,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,652
888
75
6
0
197,551
0
L
Poseidon
8,616
718
56
5
0
208,875
0
W
Fafnir
11,060
922
41
3
0
200,225
0
W
Poseidon
10,013
834
61
5
0
219,241
0
L
Chaac
8,572
714
28
2
0
225,228
0
L
Sol
8,218
685
15
1
0
226,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role