Player Matchup

Gilgamesh
Gilgamesh
FUNNY-_-MAN-_-18
Gilgamesh
Level 148
God Stats
3W - 6L
1,485 SR
Queue Stats
255W - 246L
1,450 Elo+
Solo
Anubis
Anubis
Kentiepoo08
Anubis
Level 284
God Stats
38W - 44L
1,509 SR
Queue Stats
810W - 819L
1,531 Elo+
Solo
Zeus
Zeus
iDaBraddah
Zeus
Level 89
God Stats
0W - 1L
1,673 SR
Queue Stats
262W - 242L
1,478 Elo+
Party 2
Chiron
Chiron
iRexks
Chiron
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 111L
1,475 Elo+
Party 2
Yemoja
Yemoja
platinum_kujo
Yemoja
Level 159
God Stats
1W - 4L
1,486 SR
Queue Stats
268W - 264L
1,483 Elo+
Solo
Team Averages
Level 158
1,530 SR
1,483 Elo+

VS

Team Averages
Level 149
1,530 SR
1,492 Elo+
Fenrir
Fenrir
Babyassassin584
Fenrir
Level 109
God Stats
7W - 3L
1,720 SR
Queue Stats
138W - 131L
1,473 Elo+
Solo
Hercules
Hercules
Jgarcia6543
Hercules
Level 159
God Stats
73W - 79L
1,518 SR
Queue Stats
179W - 165L
1,524 Elo+
Solo
Olorun
Olorun
MrFrybread
Olorun
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
245W - 245L
1,513 Elo+
Party 1
Nut
Nut
SkyAgent13
Nut
Level 156
God Stats
3W - 5L
1,375 SR
Queue Stats
377W - 396L
1,509 Elo+
Party 1
Horus
Horus
Team510 stunna
Horus
Level 175
God Stats
3W - 3L
1,538 SR
Queue Stats
88W - 140L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
1 / 7 / 1
7,359
460
6,613
14,486
9,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anubis
13
5 / 3 / 6
7,690
481
9,206
9,331
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 4 / 5
7,559
472
7,930
7,186
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
iRexks
Chiron
13
3 / 3 / 0
7,355
460
4,781
11,255
3,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 0 / 4
6,908
432
4,622
11,937
7,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
7,395
462
4,000
12,224
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Jgarcia6543
Hercules
15
11 / 1 / 2
10,156
635
14,194
12,908
5,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Olorun
MrFrybread
Olorun
14
2 / 2 / 3
8,323
520
6,033
10,046
2,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

16
3 / 2 / 1
9,155
572
12,470
9,070
3,322
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 5
7,917
495
5,103
12,170
8,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
11
Kills
17
17
Deaths
11
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
5
3
0.5
L
Gilgamesh
1
7
1
0.21
W
Hercules
Jgarcia6543
Hercules
11
1
2
12
L
Anubis
5
3
6
2.67
W
Olorun
MrFrybread
Olorun
2
2
3
1.75
W
3
2
1
1.75
W
0
1
5
2.5
L
1
4
5
0.88
L
Chiron
iRexks
Chiron
3
3
0
1
L
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,152
Damage
41,800
54,195
Taken
56,418
26,505
Mitigated
24,925
14,753
Healing
18,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,000
965
0
1,632
12,224
4,492
330
4,802
7,422
0
54,486
L
Gilgamesh
6,613
2,145
0
2,351
14,486
9,946
0
1,613
12,873
0
46,661
W
Hercules
Jgarcia6543
Hercules
14,194
5,377
0
2,330
12,908
5,917
0
2,473
10,435
0
64,341
L
Anubis
9,206
443
0
2,674
9,331
3,306
0
1,574
7,757
57,064
0
W
Olorun
MrFrybread
Olorun
6,033
2,144
300
4,488
10,046
2,882
741
5,570
4,476
54,859
8,674
W
12,470
7,121
0
3,615
9,070
3,322
87
2,786
6,284
0
85,658
W
5,103
1,942
880
5,456
12,170
8,312
179
5,903
6,267
0
20,292
L
7,930
1,177
0
656
7,186
1,982
0
693
6,493
45,443
801
L
Chiron
iRexks
Chiron
4,781
1,776
670
3,221
11,255
3,353
0
0
11,240
0
43,842
L
4,622
1,062
2,213
2,968
11,937
7,918
0
1,950
9,987
18,251
2,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,871
Gold Earned
42,946
370
Minions Killed
459
0
Camps Cleared
0
1,423,181
Distance Traveled
1,537,741
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,395
462
75
5
0
324,239
0
L
Gilgamesh
7,359
460
71
4
0
234,196
1
W
Hercules
10,156
635
108
7
0
313,047
2
L
Anubis
7,690
481
91
6
0
329,135
2
W
Olorun
8,323
520
113
7
0
277,750
4
W
Nut
9,155
572
132
8
0
297,909
0
W
Horus
7,917
495
31
2
0
324,796
2
L
Zeus
7,559
472
92
6
0
280,927
0
L
Chiron
7,355
460
87
5
0
284,701
2
L
Yemoja
6,908
432
29
2
0
294,222
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role