Player Matchup

Medusa
Medusa
Astragaroth
Medusa
Level 97
God Stats
14W - 5L
1,794 SR
Queue Stats
295W - 280L
1,490 Elo+
Party 2
Jormungandr
Jormungandr
JWILS0N23
Jormungandr
Level 74
God Stats
3W - 2L
1,451 SR
Queue Stats
238W - 242L
1,484 Elo+
Party 1
Osiris
Osiris
Wylliams0906
Osiris
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
290W - 283L
1,545 Elo+
Party 2
Ra
Ra
el3m3ntar1a
Ra
Level 136
God Stats
10W - 8L
1,473 SR
Queue Stats
784W - 760L
1,518 Elo+
Party 2
Thor
Thor
swhite49
Thor
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 150L
1,496 Elo+
Party 1
Team Averages
Level 91
1,543 SR
1,506 Elo+

VS

Team Averages
Level 112
1,549 SR
1,489 Elo+
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
CivilFrog
Cabrakan
Level 89
God Stats
4W - 4L
1,596 SR
Queue Stats
36W - 42L
1,505 Elo+
Solo
Serqet
Serqet
Ipruett22
Serqet
Level 98
God Stats
0W - 2L
1,306 SR
Queue Stats
8W - 11L
1,408 Elo+
Party 3
Mulan
Mulan
MrGRNThumb3585
Mulan
Level 99
God Stats
48W - 43L
1,516 SR
Queue Stats
382W - 386L
1,484 Elo+
Solo
Janus
Janus
OrangeDaisy8736
Janus
Level 117
God Stats
1W - 1L
1,829 SR
Queue Stats
32W - 30L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
0 / 0 / 1
3,881
647
1,879
1,561
370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
JWILS0N23
Jormungandr
6
1 / 0 / 0
3,742
624
1,391
2,963
1,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Osiris
7
0 / 2 / 1
3,812
635
2,639
4,965
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 0 / 0
4,271
712
2,875
837
201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
5
0 / 1 / 2
3,343
557
799
3,130
822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
4
0 / 2 / 0
2,957
493
475
2,386
514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
CivilFrog
Cabrakan
5
0 / 0 / 0
3,096
516
674
2,606
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Serqet
Ipruett22
Serqet
6
0 / 2 / 1
3,393
566
755
4,420
1,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 1 / 0
4,188
698
2,320
4,939
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 0 / 0
4,087
681
493
2,278
515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
3
3
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
W
Medusa
0
0
1
0.5
L
Cabrakan
CivilFrog
Cabrakan
0
0
0
0
L
Serqet
Ipruett22
Serqet
0
2
1
0.25
W
Jormungandr
JWILS0N23
Jormungandr
1
0
0
1
L
2
1
0
2
L
1
0
0
1
W
Osiris
0
2
1
0.25
W
3
0
0
3
W
Thor
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,583
Damage
4,717
13,456
Taken
16,629
5,484
Mitigated
6,563
3,045
Healing
2,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
475
184
0
420
2,386
514
0
330
1,971
0
11,298
W
Medusa
1,879
897
0
200
1,561
370
480
48
1,507
0
22,059
L
Cabrakan
CivilFrog
Cabrakan
674
80
0
250
2,606
1,771
0
487
1,994
4,242
0
L
Serqet
Ipruett22
Serqet
755
49
0
469
4,420
1,289
0
941
3,336
0
15,912
W
Jormungandr
JWILS0N23
Jormungandr
1,391
350
46
788
2,963
1,195
219
475
2,343
10,442
180
L
2,320
294
0
1,056
4,939
2,474
0
702
4,183
0
18,188
L
493
53
0
500
2,278
515
0
995
1,000
17,317
498
W
Osiris
2,639
930
0
1,368
4,965
2,896
0
0
4,815
0
18,231
W
2,875
134
132
261
837
201
0
0
837
18,961
443
W
Thor
799
122
0
250
3,130
822
0
378
2,712
0
8,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,049
Gold Earned
17,721
128
Minions Killed
135
0
Camps Cleared
0
605,447
Distance Traveled
597,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
2,957
493
13
2
0
84,813
0
W
Medusa
3,881
647
31
5
0
123,379
0
L
Cabrakan
3,096
516
10
2
0
108,364
0
L
Serqet
3,393
566
29
5
0
158,276
0
W
Jormungandr
3,742
624
17
3
0
107,487
0
L
Mulan
4,188
698
36
6
0
111,090
0
L
Janus
4,087
681
47
8
0
134,748
0
W
Osiris
3,812
635
28
5
0
121,419
0
W
Ra
4,271
712
33
6
0
131,801
0
W
Thor
3,343
557
19
3
0
121,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role