Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Phones96
Maui
Level 125
God Stats
6W - 3L
1,681 SR
Queue Stats
149W - 144L
1,481 Elo+
Party 2
Charybdis
Charybdis
The Enemy Core
Charybdis
Level 102
God Stats
29W - 18L
1,632 SR
Queue Stats
103W - 111L
1,448 Elo+
Party 2
Mulan
Mulan
Zero6066
Mulan
Level 64
God Stats
2W - 1L
1,627 SR
Queue Stats
19W - 20L
1,413 Elo+
Party 4
Ao Kuang
Ao Kuang
rollrswng1084
Ao Kuang
Level 68
God Stats
3W - 1L
1,629 SR
Queue Stats
17W - 10L
1,535 Elo+
Party 4
Team Averages
Level 89
1,614 SR
1,475 Elo+

VS

Team Averages
Level 79
1,428 SR
1,462 Elo+
Arachne
Arachne
Ammarus
Arachne
Level 78
God Stats
24W - 22L
1,498 SR
Queue Stats
99W - 121L
1,455 Elo+
Party 3
Zhong Kui
Zhong Kui
Konstantinno
Zhong Kui
Level 65
God Stats
6W - 13L
1,419 SR
Queue Stats
51W - 71L
1,371 Elo+
Party 3
Vamana
Vamana
McPhatPat
Vamana
Level 98
God Stats
2W - 4L
1,435 SR
Queue Stats
137W - 142L
1,474 Elo+
Solo
Cernunnos
Cernunnos
TheShape1078
Cernunnos
Level 85
God Stats
2W - 2L
1,641 SR
Queue Stats
299W - 272L
1,514 Elo+
Party 1
Ymir
Ymir
WeinerInMySalad
Ymir
Level 68
God Stats
0W - 5L
1,149 SR
Queue Stats
198W - 182L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 1 / 2
6,659
605
4,414
5,627
2,233
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Maui
11
3 / 1 / 7
6,239
567
4,074
8,566
5,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
The Enemy Core
Charybdis
11
7 / 1 / 4
7,103
646
8,900
5,758
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mulan
Zero6066
Mulan
11
5 / 1 / 0
7,024
639
5,029
6,575
5,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ao Kuang
rollrswng1084
Ao Kuang
9
3 / 0 / 0
5,612
510
1,032
7,123
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ammarus
Arachne
10
2 / 6 / 1
5,911
537
3,755
8,568
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zhong Kui
Konstantinno
Zhong Kui
10
0 / 2 / 2
5,608
510
3,449
5,228
3,265
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
McPhatPat
Vamana
9
0 / 4 / 1
5,257
478
2,151
6,552
5,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
TheShape1078
Cernunnos
8
1 / 5 / 0
5,083
462
3,612
7,728
1,944
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 4 / 2
5,457
496
4,095
9,076
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
21
Kills
4
4
Deaths
21
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
2
4
L
Arachne
Ammarus
Arachne
2
6
1
0.42
L
Zhong Kui
Konstantinno
Zhong Kui
0
2
2
0.5
L
Vamana
McPhatPat
Vamana
0
4
1
0.13
W
Maui
3
1
7
6.5
W
Charybdis
The Enemy Core
Charybdis
7
1
4
9
L
Cernunnos
TheShape1078
Cernunnos
1
5
0
0.2
L
1
4
2
0.5
W
Mulan
Zero6066
Mulan
5
1
0
5
W
Ao Kuang
rollrswng1084
Ao Kuang
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,449
Damage
17,062
33,649
Taken
37,152
17,480
Mitigated
17,187
7,838
Healing
6,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,414
193
0
1,482
5,627
2,233
0
2,537
3,090
38,130
896
L
Arachne
Ammarus
Arachne
3,755
2,604
0
1,967
8,568
2,437
0
2,109
6,425
0
23,711
L
Zhong Kui
Konstantinno
Zhong Kui
3,449
281
0
736
5,228
3,265
0
2,902
2,326
26,430
1,157
L
Vamana
McPhatPat
Vamana
2,151
1,321
0
631
6,552
5,503
0
303
6,249
0
30,926
W
Maui
4,074
1,253
0
1,158
8,566
5,705
65
1,986
6,580
25,554
1,073
W
Charybdis
The Enemy Core
Charybdis
8,900
5,034
0
2,363
5,758
1,533
933
1,126
4,632
0
43,850
L
Cernunnos
TheShape1078
Cernunnos
3,612
1,792
0
2,087
7,728
1,944
0
2,129
5,343
0
27,036
L
4,095
1,370
94
1,234
9,076
4,038
0
1,300
7,671
21,224
0
W
Mulan
Zero6066
Mulan
5,029
954
0
885
6,575
5,644
0
1,159
5,416
0
36,337
W
Ao Kuang
rollrswng1084
Ao Kuang
1,032
34
0
1,950
7,123
2,365
0
660
6,463
33,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,637
Gold Earned
27,316
298
Minions Killed
221
0
Camps Cleared
0
971,568
Distance Traveled
980,142
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,659
605
58
5
0
176,340
0
L
Arachne
5,911
537
40
4
0
229,863
0
L
Zhong Kui
5,608
510
52
5
0
194,503
4
L
Vamana
5,257
478
53
5
0
184,724
0
W
Maui
6,239
567
40
4
0
200,396
4
W
Charybdis
7,103
646
73
7
0
191,398
0
L
Cernunnos
5,083
462
47
4
0
169,898
0
L
Ymir
5,457
496
29
3
0
201,154
0
W
Mulan
7,024
639
70
6
0
173,549
0
W
Ao Kuang
5,612
510
57
5
0
229,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role