Player Matchup

Sobek
Sobek
AngryMelonz
Sobek
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 36L
1,593 Elo+
Solo
Baron Samedi
Baron Samedi
FootFreakOmen
Baron Samedi
Level 27
God Stats
0W - 2L
1,339 SR
Queue Stats
56W - 29L
1,624 Elo+
Party 1
Sol
Sol
KillOmen
Sol
Level 149
God Stats
2W - 2L
1,721 SR
Queue Stats
289W - 172L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
LordOmen1
Danzaburou
Level 79
God Stats
12W - 9L
1,638 SR
Queue Stats
297W - 285L
1,582 Elo+
Party 1
Ratatoskr
Ratatoskr
Milamd
Ratatoskr
Level 108
God Stats
6W - 4L
1,652 SR
Queue Stats
401W - 366L
1,508 Elo+
Solo
Team Averages
Level 104
1,570 SR
1,583 Elo+

VS

Team Averages
Level 146
1,612 SR
1,578 Elo+
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Axwell555
Kumbhakarna
Level 154
God Stats
2W - 2L
1,607 SR
Queue Stats
344W - 313L
1,597 Elo+
Solo
Rama
Rama
GMAXThanos
Rama
Level 87
God Stats
30W - 18L
1,603 SR
Queue Stats
256W - 233L
1,612 Elo+
Party 2
Terra
Terra
PepperoniSecret
Terra
Level 189
God Stats
4W - 3L
1,784 SR
Queue Stats
100W - 84L
1,587 Elo+
Party 2
Lancelot
Lancelot
Predasura
Lancelot
Level 145
God Stats
11W - 8L
1,564 SR
Queue Stats
113W - 71L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 3 / 0
2,617
523
389
3,528
1,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
FootFreakOmen
Baron Samedi
5
0 / 2 / 0
3,078
616
1,213
3,827
1,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
2 / 0 / 0
3,964
793
3,227
2,038
399
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Danzaburou
LordOmen1
Danzaburou
6
0 / 1 / 0
3,141
628
1,008
2,810
685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Ratatoskr
Milamd
Ratatoskr
5
0 / 1 / 1
3,160
632
494
2,760
652
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
0 / 2 / 1
3,339
668
1,537
3,934
1,445
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Axwell555
Kumbhakarna
7
3 / 0 / 0
4,282
856
1,779
2,006
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

6
2 / 0 / 1
3,822
764
1,781
2,092
568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
1 / 0 / 2
3,894
779
2,035
2,602
943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Predasura
Lancelot
6
1 / 0 / 0
3,386
677
896
2,535
903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
7
7
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
2
1
0.25
L
0
3
0
0
W
Kumbhakarna
Axwell555
Kumbhakarna
3
0
0
3
L
Baron Samedi
FootFreakOmen
Baron Samedi
0
2
0
0
W
2
0
1
2.5
L
2
0
0
2
L
Danzaburou
LordOmen1
Danzaburou
0
1
0
0
L
Ratatoskr
Milamd
Ratatoskr
0
1
1
0.5
W
1
0
2
2
W
Lancelot
Predasura
Lancelot
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,331
Damage
8,028
14,963
Taken
13,169
5,173
Mitigated
4,504
5,864
Healing
5,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,537
48
0
1,324
3,934
1,445
0
2,280
1,654
19,970
0
L
389
0
0
1,121
3,528
1,506
0
1,547
1,749
5,686
0
W
Kumbhakarna
Axwell555
Kumbhakarna
1,779
289
0
480
2,006
645
0
305
1,617
22,078
0
L
Baron Samedi
FootFreakOmen
Baron Samedi
1,213
60
90
1,450
3,827
1,931
0
1,341
2,486
6,562
0
W
1,781
1,351
0
920
2,092
568
0
715
1,377
0
20,982
L
3,227
1,464
0
1,646
2,038
399
0
963
1,075
23,119
583
L
Danzaburou
LordOmen1
Danzaburou
1,008
399
0
1,067
2,810
685
0
680
2,130
0
16,214
L
Ratatoskr
Milamd
Ratatoskr
494
59
0
490
2,760
652
0
574
2,186
0
13,997
W
2,035
302
822
1,098
2,602
943
0
498
2,104
9,059
1,559
W
Lancelot
Predasura
Lancelot
896
247
0
450
2,535
903
0
879
1,656
0
12,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,960
Gold Earned
18,723
122
Minions Killed
167
0
Camps Cleared
0
467,299
Distance Traveled
587,490
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,339
668
36
7
0
95,666
2
L
Sobek
2,617
523
9
2
0
56,347
0
W
Kumbhakarna
4,282
856
47
9
0
96,236
0
L
Baron Samedi
3,078
616
9
2
0
85,005
0
W
Rama
3,822
764
34
7
0
115,337
0
L
Sol
3,964
793
42
8
0
96,699
0
L
Danzaburou
3,141
628
37
7
0
91,840
0
L
Ratatoskr
3,160
632
25
5
0
137,408
0
W
Terra
3,894
779
20
4
0
130,918
2
W
Lancelot
3,386
677
30
6
0
149,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role