Player Matchup

Agni
Agni
Davidys
Agni
Level 157
God Stats
9W - 6L
1,574 SR
Queue Stats
257W - 242L
1,510 Elo+
Party 3
Da Ji
Da Ji
Jenseŋ
Da Ji
Level 149
God Stats
21W - 17L
1,520 SR
Queue Stats
154W - 148L
1,538 Elo+
Party 3
Athena
Athena
MichaelAZ04
Athena
Level 106
God Stats
1W - 1L
1,273 SR
Queue Stats
1W - 2L
1,211 Elo+
Party 4
Medusa
Medusa
PantherYX
Medusa
Level 173
God Stats
6W - 2L
1,605 SR
Queue Stats
292W - 291L
1,503 Elo+
Solo
Izanami
Izanami
never1forever1
Izanami
Level 103
God Stats
1W - 1L
1,273 SR
Queue Stats
1W - 2L
1,211 Elo+
Party 4
Team Averages
Level 138
1,449 SR
1,395 Elo+

VS

Team Averages
Level 106
1,654 SR
1,522 Elo+
Arachne
Arachne
Ayuumii
Arachne
Level 88
God Stats
12W - 5L
1,676 SR
Queue Stats
37W - 25L
1,553 Elo+
Party 2
Agni
Agni
GodzSirma
Agni
Level 114
God Stats
7W - 3L
1,859 SR
Queue Stats
361W - 322L
1,573 Elo+
Party 1
Atlas
Atlas
eJORGe068
Atlas
Level 155
God Stats
8W - 7L
1,482 SR
Queue Stats
206W - 211L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
og2121
Sun Wukong
Level 69
God Stats
0W - 1L
1,555 SR
Queue Stats
8W - 9L
1,491 Elo+
Party 2
Skadi
Skadi
rakelonsia
Skadi
Level 102
God Stats
36W - 19L
1,697 SR
Queue Stats
496W - 483L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Davidys
Agni
12
1 / 1 / 2
6,841
622
4,625
5,044
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Jenseŋ
Da Ji
11
3 / 3 / 2
6,012
547
3,634
8,700
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
10
1 / 1 / 4
5,747
522
2,606
7,601
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
PantherYX
Medusa
13
3 / 0 / 1
7,395
672
5,339
6,758
2,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
4 / 0 / 1
6,331
576
5,690
6,265
1,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ayuumii
Arachne
9
3 / 3 / 1
5,344
486
5,277
8,076
2,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Agni
12
1 / 3 / 1
6,236
567
3,566
6,584
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Atlas
eJORGe068
Atlas
9
0 / 1 / 2
5,330
485
3,205
5,631
2,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
og2121
Sun Wukong
9
0 / 4 / 0
4,850
441
4,089
8,684
7,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Skadi
10
1 / 1 / 0
5,376
489
5,967
5,319
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
5
5
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ayuumii
Arachne
3
3
1
1.17
W
Agni
Davidys
Agni
1
1
2
2
L
Agni
1
3
1
0.5
W
Da Ji
Jenseŋ
Da Ji
3
3
2
1.33
W
Athena
1
1
4
3
W
Medusa
PantherYX
Medusa
3
0
1
3.5
L
Atlas
eJORGe068
Atlas
0
1
2
1
W
4
0
1
4.5
L
Sun Wukong
og2121
Sun Wukong
0
4
0
0
L
Skadi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,894
Damage
22,104
34,368
Taken
34,294
13,465
Mitigated
16,141
10,584
Healing
5,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ayuumii
Arachne
5,277
4,441
0
1,825
8,076
2,723
0
1,866
6,078
0
24,169
W
Agni
Davidys
Agni
4,625
244
0
482
5,044
1,631
0
2,938
2,011
42,200
0
L
Agni
3,566
334
0
512
6,584
1,960
0
3,040
3,001
49,260
1,522
W
Da Ji
Jenseŋ
Da Ji
3,634
935
0
3,815
8,700
2,765
0
461
8,203
0
37,965
W
Athena
2,606
666
101
2,499
7,601
5,251
0
1,793
5,780
10,455
0
W
Medusa
PantherYX
Medusa
5,339
1,721
0
2,756
6,758
2,085
339
0
6,230
0
56,176
L
Atlas
eJORGe068
Atlas
3,205
1,577
0
948
5,631
2,863
0
506
5,125
16,023
1,383
W
5,690
3,534
0
931
6,265
1,733
703
1,004
5,261
0
39,180
L
Sun Wukong
og2121
Sun Wukong
4,089
54
0
1,213
8,684
7,241
0
0
8,684
0
26,321
L
Skadi
5,967
2,308
0
882
5,319
1,354
0
1,144
4,175
0
41,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,326
Gold Earned
27,136
330
Minions Killed
283
0
Camps Cleared
0
1,108,163
Distance Traveled
1,151,963
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,344
486
40
4
0
242,988
0
W
Agni
6,841
622
96
9
0
227,138
0
L
Agni
6,236
567
109
10
0
237,196
0
W
Da Ji
6,012
547
66
6
0
233,206
0
W
Athena
5,747
522
15
1
0
253,973
2
W
Medusa
7,395
672
90
8
0
193,912
4
L
Atlas
5,330
485
24
2
0
242,317
2
W
Izanami
6,331
576
63
6
0
199,934
0
L
Sun Wukong
4,850
441
40
4
0
217,531
0
L
Skadi
5,376
489
70
6
0
211,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role