Player Matchup

Janus
Janus
BjornShadewalker
Janus
Level 137
God Stats
2W - 0L
1,698 SR
Queue Stats
23W - 30L
1,427 Elo+
Party 1
Artemis
Artemis
ChasChief
Artemis
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 49L
1,513 Elo+
Party 1
Ymir
Ymir
HaxHunter
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 32L
1,562 Elo+
Party 1
Team Averages
Level 107
1,566 SR
1,501 Elo+

VS

Team Averages
Level 130
1,534 SR
1,508 Elo+
Medusa
Medusa
STRIKER_PLISKIN
Medusa
Level 145
God Stats
1W - 1L
1,322 SR
Queue Stats
17W - 14L
1,533 Elo+
Solo
Ra
Ra
SpartanNinjaPro
Ra
Level 157
God Stats
6W - 6L
1,624 SR
Queue Stats
178W - 178L
1,441 Elo+
Solo
Sylvanus
Sylvanus
hakeem_n_friends
Sylvanus
Level 89
God Stats
5W - 4L
1,654 SR
Queue Stats
31W - 32L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 7
10,644
819
7,716
7,388
2,150
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ChasChief
Artemis
18
9 / 3 / 4
12,254
943
13,790
10,376
3,006
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
17
1 / 2 / 11
10,487
807
6,795
12,569
13,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
10,213
786
7,507
12,434
4,537
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
5 / 5 / 3
11,113
855
7,885
10,686
4,183
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 9
9,464
728
6,054
10,796
4,985

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
13
Kills
8
9
Deaths
13
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
W
Artemis
ChasChief
Artemis
9
3
4
3.67
W
Ymir
1
2
11
3.25
L
3
5
4
1
L
5
5
3
1.3
L
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,301
Damage
21,446
30,333
Taken
33,916
18,764
Mitigated
13,705
1,763
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,716
364
0
255
7,388
2,150
530
4,197
3,092
30,676
906
W
Artemis
ChasChief
Artemis
13,790
6,713
0
951
10,376
3,006
2,310
5,175
4,822
81
38,029
W
Ymir
6,795
981
0
557
12,569
13,608
270
4,083
8,286
22,259
1,365
L
7,507
1,949
281
1,371
12,434
4,537
362
4,977
7,430
0
33,373
L
7,885
106
1,296
2,494
10,686
4,183
364
4,513
6,146
46,553
403
L
6,054
905
2,498
2,610
10,796
4,985
519
4,805
5,965
21,364
545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,385
Gold Earned
30,790
132
Minions Killed
170
0
Camps Cleared
0
635,165
Distance Traveled
636,004
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,644
819
47
4
0
235,915
4
W
Artemis
12,254
943
54
4
0
205,724
0
W
Ymir
10,487
807
31
2
0
193,526
2
L
Medusa
10,213
786
57
4
0
236,262
0
L
Ra
11,113
855
82
6
0
198,527
0
L
Sylvanus
9,464
728
31
2
0
201,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role