Player Matchup

Morgan Le Fay
Morgan Le Fay
chaoslevel
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,377 Elo+
Party 1
Skadi
Skadi
flameupBangin937
Skadi
Level 120
God Stats
1W - 1L
1,716 SR
Queue Stats
19W - 18L
1,465 Elo+
Party 1
Erlang Shen
Erlang Shen
seal1021
Erlang Shen
Level 59
God Stats
6W - 7L
1,562 SR
Queue Stats
98W - 125L
1,458 Elo+
Solo
Team Averages
Level 68
1,592 SR
1,434 Elo+

VS

Team Averages
Level 131
1,536 SR
1,496 Elo+
Xing Tian
Xing Tian
Bandannycooks
Xing Tian
Level 148
God Stats
53W - 58L
1,497 SR
Queue Stats
497W - 498L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
TrOILkNuCkLeS30
Baron Samedi
Level 88
God Stats
325W - 312L
1,511 SR
Queue Stats
352W - 336L
1,457 Elo+
Solo
Bastet
Bastet
itsmeyep619
Bastet
Level 156
God Stats
20W - 8L
1,601 SR
Queue Stats
265W - 141L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
chaoslevel
Morgan Le Fay
14
1 / 4 / 1
8,040
731
3,996
8,959
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

14
0 / 2 / 2
8,133
739
5,022
5,736
2,104
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
seal1021
Erlang Shen
14
0 / 1 / 2
8,013
728
7,834
11,127
8,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bandannycooks
Xing Tian
15
3 / 1 / 4
9,249
841
6,832
12,067
10,820
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
TrOILkNuCkLeS30
Baron Samedi
15
2 / 0 / 3
9,187
835
5,446
7,232
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
14
2 / 2 / 3
8,858
805
7,111
7,752
2,895
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
1
Kills
7
7
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bandannycooks
Xing Tian
3
1
4
5
W
Baron Samedi
TrOILkNuCkLeS30
Baron Samedi
2
0
3
3.5
L
Morgan Le Fay
chaoslevel
Morgan Le Fay
1
4
1
0.38
L
0
2
2
0.5
W
Bastet
2
2
3
1.75
L
Erlang Shen
seal1021
Erlang Shen
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,852
Damage
19,389
25,822
Taken
27,051
13,298
Mitigated
18,470
5,402
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bandannycooks
Xing Tian
6,832
546
0
1,662
12,067
10,820
0
1,795
9,990
21,497
1,020
W
Baron Samedi
TrOILkNuCkLeS30
Baron Samedi
5,446
466
754
2,814
7,232
4,755
490
551
6,530
32,654
0
L
Morgan Le Fay
chaoslevel
Morgan Le Fay
3,996
244
0
1,431
8,959
3,189
0
3,726
5,215
17,738
488
L
5,022
1,879
301
798
5,736
2,104
239
3,271
2,444
0
24,178
W
Bastet
7,111
1,228
0
1,610
7,752
2,895
0
1,440
6,098
24
28,063
L
Erlang Shen
seal1021
Erlang Shen
7,834
2,619
0
2,872
11,127
8,005
0
4,570
6,520
0
17,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,186
Gold Earned
27,294
106
Minions Killed
118
0
Camps Cleared
0
539,509
Distance Traveled
653,841
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,249
841
20
2
0
215,347
0
W
Baron Samedi
9,187
835
61
6
0
197,794
0
L
Morgan Le Fay
8,040
731
34
3
0
172,326
0
L
Skadi
8,133
739
49
4
0
173,139
2
W
Bastet
8,858
805
37
3
0
240,700
0
L
Erlang Shen
8,013
728
23
2
0
194,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role