Player Matchup

Hou Yi
Hou Yi
CIutch Daddy
Hou Yi
Level 142
God Stats
20W - 14L
1,499 SR
Queue Stats
452W - 455L
1,399 Elo+
Party 2
Ravana
Ravana
I CoMp3te
Ravana
Level 145
God Stats
3W - 2L
1,493 SR
Queue Stats
180W - 180L
1,507 Elo+
Solo
Cerberus
Cerberus
Kidneykilla2
Cerberus
Level 133
God Stats
11W - 9L
1,532 SR
Queue Stats
278W - 314L
1,457 Elo+
Party 2
Gilgamesh
Gilgamesh
joeker03
Gilgamesh
Level 119
God Stats
4W - 1L
1,880 SR
Queue Stats
99W - 92L
1,408 Elo+
Party 2
Janus
Janus
ƒyummygarlicƒ
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,583 Elo+
Solo
Team Averages
Level 111
1,581 SR
1,471 Elo+

VS

Team Averages
Level 129
1,516 SR
1,464 Elo+
Athena
Athena
BluntsAldrin
Athena
Level 129
God Stats
6W - 3L
1,715 SR
Queue Stats
294W - 305L
1,538 Elo+
Solo
Heimdallr
Heimdallr
Knives216638
Heimdallr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,408 Elo+
Solo
Thor
Thor
LEAPofFAYTHE
Thor
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 132L
1,427 Elo+
Party 1
Fafnir
Fafnir
XxMAQUINIUMxX
Fafnir
Level 141
God Stats
1W - 1L
1,717 SR
Queue Stats
64W - 62L
1,526 Elo+
Solo
Fenrir
Fenrir
xXMagicbirdXx
Fenrir
Level 164
God Stats
0W - 2L
1,148 SR
Queue Stats
95W - 99L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
12 / 2 / 17
10,641
1,064
15,248
10,001
4,505
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
I CoMp3te
Ravana
16
8 / 0 / 24
10,038
1,004
7,519
8,050
7,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Kidneykilla2
Cerberus
15
5 / 2 / 27
9,643
964
11,269
14,076
16,026
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Gilgamesh
joeker03
Gilgamesh
14
7 / 4 / 18
9,656
966
11,288
12,476
11,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 1 / 17
9,207
921
6,765
4,191
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 9 / 3
7,308
731
7,847
16,793
13,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Heimdallr
Knives216638
Heimdallr
14
4 / 6 / 3
8,596
860
5,571
9,052
3,408
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
1 / 10 / 2
6,859
686
4,521
12,520
7,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 5 / 0
6,447
645
4,328
10,322
10,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 5
7,793
779
4,925
9,584
7,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
22
36
Kills
9
9
Deaths
36
103
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
1
9
3
0.28
W
Hou Yi
12
2
17
10.25
W
Ravana
I CoMp3te
Ravana
8
0
24
20
W
Cerberus
Kidneykilla2
Cerberus
5
2
27
9.25
L
Heimdallr
Knives216638
Heimdallr
4
6
3
0.92
L
1
10
2
0.2
L
1
5
0
0.2
W
Gilgamesh
joeker03
Gilgamesh
7
4
18
4
L
2
6
5
0.75
W
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,089
Damage
27,192
48,794
Taken
58,271
40,732
Mitigated
42,998
13,452
Healing
3,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
7,847
1,749
63
744
16,793
13,610
0
3,375
13,190
14,475
0
W
Hou Yi
15,248
8,549
685
2,975
10,001
4,505
3,121
3,029
6,972
0
28,157
W
Ravana
I CoMp3te
Ravana
7,519
1,556
1,060
1,418
8,050
7,063
1,511
2,055
5,995
0
16,518
W
Cerberus
Kidneykilla2
Cerberus
11,269
900
85
3,713
14,076
16,026
348
3,517
10,559
18,820
1,629
L
Heimdallr
Knives216638
Heimdallr
5,571
2,404
99
327
9,052
3,408
0
2,313
6,610
0
14,324
L
4,521
431
138
258
12,520
7,228
0
4,223
8,124
27
8,408
L
4,328
751
141
1,068
10,322
10,806
0
4,127
6,021
9,403
0
W
Gilgamesh
joeker03
Gilgamesh
11,288
3,746
835
1,272
12,476
11,530
586
2,794
8,992
0
17,293
L
4,925
919
0
901
9,584
7,946
0
3,252
6,216
1,600
9,552
W
6,765
193
190
1,219
4,191
1,608
1,011
1,230
2,961
19,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,185
Gold Earned
37,003
114
Minions Killed
60
0
Camps Cleared
0
1,022,294
Distance Traveled
619,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,308
731
17
2
0
144,673
0
W
Hou Yi
10,641
1,064
32
3
0
160,222
0
W
Ravana
10,038
1,004
9
1
0
220,683
0
W
Cerberus
9,643
964
22
2
0
228,514
0
L
Heimdallr
8,596
860
16
2
0
95,784
0
L
Thor
6,859
686
6
1
0
134,812
0
L
Fafnir
6,447
645
4
0
0
106,660
0
W
Gilgamesh
9,656
966
20
2
0
196,491
0
L
Fenrir
7,793
779
17
2
0
137,953
0
W
Janus
9,207
921
31
3
0
216,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role