Player Matchup

Izanami
Izanami
 
Izanami
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Odin21 BR
Shiva
Level 155
God Stats
6W - 7L
1,460 SR
Queue Stats
383W - 408L
1,420 Elo+
Solo
Artio
Artio
Visual_MoFo319
Artio
Level 106
God Stats
4W - 0L
1,894 SR
Queue Stats
136W - 160L
1,471 Elo+
Party 1
Bastet
Bastet
mariosovo
Bastet
Level 103
God Stats
5W - 1L
1,753 SR
Queue Stats
311W - 295L
1,438 Elo+
Solo
Geb
Geb
yanoluirl
Geb
Level 119
God Stats
3W - 1L
1,567 SR
Queue Stats
246W - 238L
1,505 Elo+
Party 1
Team Averages
Level 129
1,635 SR
1,467 Elo+

VS

Team Averages
Level 63
1,402 SR
1,481 Elo+
Hades
Hades
 
Hades
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SomePylon
Ymir
Level 40
God Stats
0W - 3L
1,180 SR
Queue Stats
110W - 121L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
breh01
Baron Samedi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 176L
1,501 Elo+
Solo
Nox
Nox
joniblack
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 73L
1,475 Elo+
Solo
Lancelot
Lancelot
waldersasuke
Lancelot
Level 83
God Stats
0W - 2L
1,327 SR
Queue Stats
304W - 333L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 0 / 9
6,925
1,385
4,375
3,640
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
Odin21 BR
Shiva
10
0 / 2 / 11
6,243
1,249
3,879
6,081
6,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

10
1 / 1 / 7
6,377
1,275
1,740
6,813
5,443
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bastet
mariosovo
Bastet
11
5 / 1 / 6
7,047
1,409
4,431
5,482
2,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

12
4 / 0 / 8
7,197
1,439
4,632
5,642
4,931
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 6 / 0
5,615
1,123
9,236
8,474
4,873
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ymir
5
0 / 1 / 0
4,296
859
208
1,785
1,211
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
breh01
Baron Samedi
11
2 / 3 / 2
5,513
1,103
5,204
5,417
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
4,296
859
0
0
0
Lancelot
waldersasuke
Lancelot
10
0 / 3 / 1
4,834
967
2,349
5,654
3,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
13
Kills
3
4
Deaths
13
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
9
7.5
L
Hades
 
Hades
1
6
0
0.17
W
Shiva
Odin21 BR
Shiva
0
2
11
2.75
L
Ymir
0
1
0
0
W
1
1
7
4.5
L
Baron Samedi
breh01
Baron Samedi
2
3
2
1
L
0
0
0
0
W
Bastet
mariosovo
Bastet
5
1
6
8
L
Lancelot
waldersasuke
Lancelot
0
3
1
0.17
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,057
Damage
16,997
27,658
Taken
21,330
20,277
Mitigated
12,130
11,306
Healing
4,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,375
2,069
645
1,022
3,640
1,213
2,134
2,115
1,525
0
12,634
L
Hades
 
Hades
9,236
112
392
1,663
8,474
4,873
0
1,425
6,907
16,349
0
W
Shiva
Odin21 BR
Shiva
3,879
206
2,105
1,184
6,081
6,438
809
2,147
3,934
0
9,052
L
Ymir
208
63
187
172
1,785
1,211
0
705
1,080
208
0
W
1,740
144
916
1,489
6,813
5,443
896
4,063
2,750
4,200
0
L
Baron Samedi
breh01
Baron Samedi
5,204
626
395
958
5,417
2,345
0
2,845
2,539
7,534
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
mariosovo
Bastet
4,431
1,183
529
917
5,482
2,252
2,091
3,646
1,836
0
10,825
L
Lancelot
waldersasuke
Lancelot
2,349
156
0
280
5,654
3,701
0
1,122
4,351
0
5,640
W
4,632
499
1,293
1,206
5,642
4,931
576
2,677
2,965
7,356
1,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,789
Gold Earned
24,554
52
Minions Killed
32
0
Camps Cleared
0
541,136
Distance Traveled
276,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,925
1,385
24
5
0
94,932
0
L
Hades
5,615
1,123
18
4
0
89,327
0
W
Shiva
6,243
1,249
4
1
0
107,577
0
L
Ymir
4,296
859
0
0
0
15,404
0
W
Artio
6,377
1,275
5
1
0
103,284
0
L
Baron Samedi
5,513
1,103
7
1
0
77,734
0
L
Nox
4,296
859
0
0
0
0
0
W
Bastet
7,047
1,409
9
2
0
123,148
0
L
Lancelot
4,834
967
7
1
0
93,724
0
W
Geb
7,197
1,439
10
2
0
112,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role