Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BornFromAshes15
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,359 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Fleurann
Ah Muzen Cab
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,281 Elo+
Party 1
Hera
Hera
Lenzo777
Hera
Level 185
God Stats
2W - 1L
1,659 SR
Queue Stats
95W - 93L
1,425 Elo+
Solo
Medusa
Medusa
bacchus18
Medusa
Level 151
God Stats
3W - 5L
1,493 SR
Queue Stats
241W - 258L
1,407 Elo+
Solo
Team Averages
Level 105
1,530 SR
1,394 Elo+

VS

Team Averages
Level 94
1,525 SR
1,345 Elo+
Gilgamesh
Gilgamesh
Censedbull60476
Gilgamesh
Level 89
God Stats
5W - 4L
1,486 SR
Queue Stats
647W - 656L
1,390 Elo+
Solo
Shiva
Shiva
Tintaglia12
Shiva
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,122 Elo+
Solo
Achilles
Achilles
collar-pintado2
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,360 Elo+
Solo
Anubis
Anubis
redeemedguy777
Anubis
Level 141
God Stats
3W - 1L
1,613 SR
Queue Stats
196W - 196L
1,400 Elo+
Solo
Scylla
Scylla
senchy
Scylla
Level 139
God Stats
2W - 1L
1,525 SR
Queue Stats
51W - 53L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 2 / 4
7,366
818
3,537
4,688
1,742
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 2
6,523
725
1,970
8,787
6,164
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Fleurann
Ah Muzen Cab
1
0 / 0 / 0
2,576
286
0
0
0
Hera
15
4 / 6 / 4
8,518
946
14,381
7,502
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
bacchus18
Medusa
17
3 / 5 / 7
9,123
1,014
14,169
10,163
3,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Censedbull60476
Gilgamesh
14
3 / 2 / 10
8,328
925
6,994
9,500
4,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 3 / 10
7,707
856
828
9,292
8,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
15
4 / 3 / 11
8,949
994
6,962
15,745
18,019
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 4 / 8
9,247
1,027
5,553
6,503
2,569
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
senchy
Scylla
17
7 / 2 / 6
9,695
1,077
7,046
6,971
2,395
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
11
Kills
18
18
Deaths
14
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
2
4
2.5
L
1
5
2
0.4
W
Gilgamesh
Censedbull60476
Gilgamesh
3
2
10
4
L
Ah Muzen Cab
Fleurann
Ah Muzen Cab
0
0
0
0
L
Hera
4
6
4
1
W
0
3
10
1.67
L
Medusa
bacchus18
Medusa
3
5
7
1.3
W
Achilles
4
3
11
3.17
W
4
4
8
2
W
Scylla
senchy
Scylla
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,057
Damage
27,383
31,140
Taken
48,011
14,293
Mitigated
36,500
6,453
Healing
14,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,537
324
278
2,277
4,688
1,742
0
2,436
2,139
0
6,376
L
1,970
159
468
841
8,787
6,164
0
4,556
3,983
4,684
0
W
Gilgamesh
Censedbull60476
Gilgamesh
6,994
1,470
0
1,363
9,500
4,566
264
3,292
6,208
0
15,923
L
Ah Muzen Cab
Fleurann
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
Hera
14,381
2,850
349
770
7,502
2,528
250
3,320
3,994
28,686
179
W
828
0
1,733
2,073
9,292
8,951
497
4,101
5,191
0
7,416
L
Medusa
bacchus18
Medusa
14,169
4,246
121
1,349
10,163
3,859
554
4,900
5,020
0
32,774
W
Achilles
6,962
1,412
731
3,226
15,745
18,019
420
4,275
11,470
6,380
9,112
W
5,553
737
99
1,164
6,503
2,569
899
2,657
3,846
13,594
0
W
Scylla
senchy
Scylla
7,046
0
2,720
1,855
6,971
2,395
1,137
2,011
4,960
22,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,106
Gold Earned
43,926
85
Minions Killed
97
0
Camps Cleared
0
627,313
Distance Traveled
850,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,366
818
8
1
0
167,570
0
L
Ares
6,523
725
8
1
0
146,780
0
W
Gilgamesh
8,328
925
18
2
0
171,290
0
L
Ah Muzen Cab
2,576
286
0
0
0
0
0
L
Hera
8,518
946
28
3
0
173,928
0
W
Shiva
7,707
856
9
1
0
180,038
0
L
Medusa
9,123
1,014
41
5
0
139,035
0
W
Achilles
8,949
994
11
1
0
145,001
0
W
Anubis
9,247
1,027
16
2
0
145,746
0
W
Scylla
9,695
1,077
43
5
0
208,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role