Player Matchup

Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CapTommy43
Hou Yi
Level 174
God Stats
11W - 7L
1,585 SR
Queue Stats
480W - 467L
1,530 Elo+
Party 2
Ares
Ares
Denisremix97
Ares
Level 167
God Stats
2W - 0L
1,581 SR
Queue Stats
213W - 242L
1,464 Elo+
Party 1
Vulcan
Vulcan
Sam_the_Cassell
Vulcan
Level 155
God Stats
6W - 4L
1,521 SR
Queue Stats
291W - 274L
1,533 Elo+
Party 2
Sobek
Sobek
SimpBMW
Sobek
Level 65
God Stats
1W - 0L
1,241 SR
Queue Stats
12W - 8L
1,578 Elo+
Party 1
Team Averages
Level 144
1,486 SR
1,521 Elo+

VS

Team Averages
Level 142
1,648 SR
1,543 Elo+
Chiron
Chiron
Hexlesss
Chiron
Level 103
God Stats
2W - 2L
1,660 SR
Queue Stats
172W - 158L
1,563 Elo+
Solo
Fafnir
Fafnir
McJoneZ
Fafnir
Level 120
God Stats
2W - 1L
1,701 SR
Queue Stats
63W - 62L
1,527 Elo+
Solo
Thor
Thor
MrRasta_Fari
Thor
Level 133
God Stats
3W - 5L
1,522 SR
Queue Stats
67W - 83L
1,475 Elo+
Party 3
Ymir
Ymir
MrSenZa_Fari
Ymir
Level 194
God Stats
4W - 3L
1,571 SR
Queue Stats
484W - 512L
1,458 Elo+
Party 3
Shiva
Shiva
SpeedyGonsalez
Shiva
Level 159
God Stats
10W - 5L
1,789 SR
Queue Stats
998W - 382L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
4 / 3 / 6
7,808
1,115
3,463
8,495
8,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
CapTommy43
Hou Yi
13
6 / 3 / 4
8,288
1,184
9,562
6,045
2,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
2 / 2 / 4
8,264
1,181
1,988
6,522
5,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
3 / 4 / 5
7,351
1,050
6,525
5,322
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
SimpBMW
Sobek
12
0 / 2 / 3
7,181
1,026
1,505
7,936
7,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hexlesss
Chiron
14
9 / 4 / 1
7,985
1,141
8,998
8,344
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
McJoneZ
Fafnir
6
0 / 3 / 3
5,113
730
0
2,889
1,278
6
0 / 2 / 3
5,131
733
0
2,520
1,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

6
0 / 3 / 3
5,131
733
0
4,455
3,120
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
3 / 3 / 7
7,424
1,061
7,240
6,828
7,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
15
Kills
12
14
Deaths
15
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
3
6
2.33
W
Hou Yi
CapTommy43
Hou Yi
6
3
4
2.67
W
2
2
4
2
L
Chiron
Hexlesss
Chiron
9
4
1
2.38
L
Fafnir
McJoneZ
Fafnir
0
3
3
0.5
L
0
2
3
0.75
L
0
3
3
0.5
W
3
4
5
1.38
W
Sobek
SimpBMW
Sobek
0
2
3
0.75
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,043
Damage
16,238
34,320
Taken
25,036
26,162
Mitigated
16,186
4,633
Healing
2,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,463
143
0
60
8,495
8,498
850
0
8,221
263
6,055
W
Hou Yi
CapTommy43
Hou Yi
9,562
3,766
0
734
6,045
2,302
3,251
0
5,743
0
23,441
W
1,988
196
0
468
6,522
5,448
2,046
0
6,430
9,872
292
L
Chiron
Hexlesss
Chiron
8,998
2,492
51
1,010
8,344
3,504
0
3,706
4,466
0
14,391
L
Fafnir
McJoneZ
Fafnir
0
0
0
0
2,889
1,278
0
1,559
1,318
0
0
L
0
0
0
0
2,520
1,105
0
470
2,050
0
0
L
0
0
0
12
4,455
3,120
0
1,806
2,649
0
0
W
6,525
258
191
163
5,322
2,216
999
0
5,200
12,544
0
W
Sobek
SimpBMW
Sobek
1,505
124
297
2,720
7,936
7,698
495
0
7,858
10,804
0
L
7,240
506
98
1,330
6,828
7,179
0
2,319
4,441
0
19,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,892
Gold Earned
30,784
89
Minions Killed
32
0
Camps Cleared
0
598,566
Distance Traveled
250,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,808
1,115
7
1
0
134,816
0
W
Hou Yi
8,288
1,184
37
5
0
111,728
0
W
Ares
8,264
1,181
11
2
0
95,649
0
L
Chiron
7,985
1,141
14
2
0
122,309
0
L
Fafnir
5,113
730
0
0
0
478
0
L
Thor
5,131
733
0
0
0
15,139
0
L
Ymir
5,131
733
0
0
0
9,785
0
W
Vulcan
7,351
1,050
12
2
0
128,523
0
W
Sobek
7,181
1,026
22
3
0
127,850
0
L
Shiva
7,424
1,061
18
3
0
102,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role