Player Matchup

Hachiman
Hachiman
Arjoraz
Hachiman
Level 125
God Stats
1W - 1L
1,672 SR
Queue Stats
48W - 68L
1,455 Elo+
Solo
Ah Puch
Ah Puch
FentLord699489
Ah Puch
Level 105
God Stats
1W - 3L
1,389 SR
Queue Stats
69W - 61L
1,493 Elo+
Solo
Lancelot
Lancelot
Sweet-_-cherry22
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 105L
1,509 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
fZ-ClAsSiFIeD-fZ
Ah Muzen Cab
Level 145
God Stats
2W - 1L
1,554 SR
Queue Stats
244W - 253L
1,504 Elo+
Party 1
Raijin
Raijin
frosted33
Raijin
Level 108
God Stats
0W - 3L
1,162 SR
Queue Stats
81W - 93L
1,403 Elo+
Solo
Team Averages
Level 122
1,455 SR
1,473 Elo+

VS

Team Averages
Level 118
1,586 SR
1,461 Elo+
Ishtar
Ishtar
FIDOX91
Ishtar
Level 129
God Stats
2W - 0L
1,782 SR
Queue Stats
19W - 17L
1,436 Elo+
Solo
Arachne
Arachne
MOGLINATOR
Arachne
Level 141
God Stats
1W - 1L
1,225 SR
Queue Stats
55W - 71L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Magicdisaster_
Cthulhu
Level 183
God Stats
37W - 26L
1,603 SR
Queue Stats
1,066W - 1,126L
1,472 Elo+
Party 2
Cernunnos
Cernunnos
Murbi73
Cernunnos
Level 108
God Stats
1W - 0L
1,699 SR
Queue Stats
8W - 8L
1,452 Elo+
Solo
Medusa
Medusa
XHanamiChanX
Medusa
Level 28
God Stats
3W - 0L
1,620 SR
Queue Stats
82W - 104L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arjoraz
Hachiman
15
10 / 3 / 4
9,580
871
10,375
10,826
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 7
7,126
648
5,555
5,345
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 9
8,550
777
5,701
11,592
11,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
fZ-ClAsSiFIeD-fZ
Ah Muzen Cab
15
1 / 2 / 9
8,830
803
8,177
8,176
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
frosted33
Raijin
13
0 / 4 / 9
7,418
674
3,241
6,947
4,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
FIDOX91
Ishtar
14
3 / 4 / 5
8,294
754
8,542
7,851
3,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Arachne
MOGLINATOR
Arachne
16
5 / 2 / 7
9,329
848
6,757
6,209
2,982
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 5 / 7
10,210
928
9,450
12,471
12,620
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Murbi73
Cernunnos
14
2 / 2 / 8
8,290
754
5,442
6,411
2,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
15
1 / 2 / 7
8,246
750
7,592
7,297
3,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
49
15
Kills
15
15
Deaths
15
38
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Arjoraz
Hachiman
10
3
4
4
W
Ishtar
FIDOX91
Ishtar
3
4
5
1.38
L
1
2
7
2.25
W
Arachne
MOGLINATOR
Arachne
5
2
7
4.25
W
4
5
7
1.5
W
Cernunnos
Murbi73
Cernunnos
2
2
8
3
L
3
4
9
1.88
W
Medusa
1
2
7
2.25
L
Ah Muzen Cab
fZ-ClAsSiFIeD-fZ
Ah Muzen Cab
1
2
9
2.75
L
Raijin
frosted33
Raijin
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,049
Damage
37,783
42,886
Taken
40,239
25,716
Mitigated
24,958
14,680
Healing
10,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Arjoraz
Hachiman
10,375
6,224
1,336
3,303
10,826
4,530
642
2,192
8,634
0
21,215
W
Ishtar
FIDOX91
Ishtar
8,542
2,893
1,143
1,103
7,851
3,413
190
2,110
5,741
0
19,062
L
5,555
186
323
1,763
5,345
2,054
0
704
4,641
13,456
0
W
Arachne
MOGLINATOR
Arachne
6,757
6,062
1,208
1,500
6,209
2,982
1,085
1,245
4,964
0
14,590
W
9,450
728
789
960
12,471
12,620
390
2,572
9,899
18,605
445
W
Cernunnos
Murbi73
Cernunnos
5,442
1,299
677
1,252
6,411
2,616
922
1,093
5,318
0
14,115
L
5,701
323
845
1,997
11,592
11,156
0
1,396
10,196
233
18,487
W
Medusa
7,592
2,088
816
1,028
7,297
3,327
372
1,834
5,463
0
20,391
L
Ah Muzen Cab
fZ-ClAsSiFIeD-fZ
Ah Muzen Cab
8,177
1,205
1,497
1,997
8,176
3,241
230
2,632
5,544
0
31,039
L
Raijin
frosted33
Raijin
3,241
518
776
843
6,947
4,735
31
2,081
4,866
13,704
525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,504
Gold Earned
44,369
160
Minions Killed
164
0
Camps Cleared
0
818,305
Distance Traveled
915,577
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,580
871
32
3
0
155,492
0
W
Ishtar
8,294
754
29
3
0
184,321
0
L
Ah Puch
7,126
648
15
1
0
139,031
0
W
Arachne
9,329
848
32
3
0
183,827
0
W
Cthulhu
10,210
928
26
2
0
162,035
0
W
Cernunnos
8,290
754
26
2
0
191,614
1
L
Lancelot
8,550
777
41
4
0
171,507
0
W
Medusa
8,246
750
51
5
0
193,780
0
L
Ah Muzen Cab
8,830
803
50
5
0
193,824
0
L
Raijin
7,418
674
22
2
0
158,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role